Player Matchup

Izanami
Izanami
Bronze V
 
Izanami
Bronze V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
 
Geb
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver I
Acertijox
Bellona
Silver I
Level 121
God Stats
3W - 2L
1,758 SR
Queue Stats
36W - 46L
1,387 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
AlejandroFx
Morgan Le Fay
Gold IV
Level 155
God Stats
40W - 51L
1,439 SR
Queue Stats
337W - 334L
1,361 MMR
Solo
Thanatos
Thanatos
Platinum V
tucky12
Thanatos
Platinum V
Level 120
God Stats
18W - 15L
1,577 SR
Queue Stats
122W - 129L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,555 SR
1,423 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,546 SR
1,382 MMR
Anhur
Anhur
Bronze III
ITrippinl
Anhur
Bronze III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,354 MMR
Solo
Mercury
Mercury
Gold IV
KeyLoOr
Mercury
Gold IV
Level 107
God Stats
2W - 3L
1,425 SR
Queue Stats
19W - 22L
1,431 MMR
Party 1
Athena
Athena
Silver II
LIVAE
Athena
Silver II
Level 160
God Stats
11W - 10L
1,530 SR
Queue Stats
144W - 153L
1,365 MMR
Party 1
Tiamat
Tiamat
Bronze III
OHHHHmyGodBuck
Tiamat
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 194L
1,408 MMR
Solo
King Arthur
King Arthur
Bronze III
boboblue1942
King Arthur
Bronze III
Level 49
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 4L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 2 / 10
11,494
605
10,678
11,460
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
 
Geb
13
1 / 2 / 8
9,717
511
5,856
16,270
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Acertijox
Bellona
18
5 / 1 / 1
11,641
613
12,788
18,053
25,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
AlejandroFx
Morgan Le Fay
18
5 / 1 / 5
11,274
593
14,504
10,755
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
tucky12
Thanatos
18
9 / 3 / 4
11,373
599
10,840
14,915
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ArachneGilgameshCliodhna

VS

Bans
ThothMulanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ITrippinl
Anhur
14
0 / 7 / 3
8,550
450
4,326
13,612
3,463
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
KeyLoOr
Mercury
16
2 / 5 / 3
9,550
503
4,869
18,724
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
LIVAE
Athena
14
3 / 0 / 4
9,654
508
3,482
13,666
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 0
7,887
415
2,327
10,300
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
boboblue1942
King Arthur
17
2 / 5 / 0
10,020
527
14,284
20,956
16,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
23
Kills
9
9
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
10
4
W
Geb
 
Geb
1
2
8
2.5
W
Bellona
Acertijox
Bellona
5
1
1
5.5
W
Morgan Le Fay
AlejandroFx
Morgan Le Fay
5
1
5
7.5
L
Anhur
ITrippinl
Anhur
0
7
3
0.21
L
Mercury
KeyLoOr
Mercury
2
5
3
0.7
L
Athena
LIVAE
Athena
3
0
4
5
L
2
6
0
0.33
L
King Arthur
boboblue1942
King Arthur
2
5
0
0.4
W
Thanatos
tucky12
Thanatos
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,666
Damage
29,288
71,453
Taken
77,258
57,119
Mitigated
42,638
31,851
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,678
6,833
0
5,045
11,460
4,709
4,541
1,626
9,770
0
92,243
W
Geb
 
Geb
5,856
893
0
3,084
16,270
14,794
307
2,243
13,967
22,578
0
W
Bellona
Acertijox
Bellona
12,788
3,214
0
5,203
18,053
25,005
279
737
17,316
0
77,320
W
Morgan Le Fay
AlejandroFx
Morgan Le Fay
14,504
973
113
5,104
10,755
5,276
543
1,841
8,860
98,195
0
L
Anhur
ITrippinl
Anhur
4,326
1,489
0
2,182
13,612
3,463
0
3,077
10,535
0
54,342
L
Mercury
KeyLoOr
Mercury
4,869
1,746
0
7,481
18,724
7,085
0
5,872
12,852
0
75,048
L
Athena
LIVAE
Athena
3,482
723
0
1,849
13,666
11,485
0
6,181
7,485
32,109
0
L
2,327
536
0
1,024
10,300
4,172
0
4,436
5,864
33,605
0
L
King Arthur
boboblue1942
King Arthur
14,284
2,363
0
7,896
20,956
16,433
0
966
19,990
0
75,821
W
Thanatos
tucky12
Thanatos
10,840
2,592
0
13,302
14,915
7,335
672
776
14,099
0
92,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,499
Gold Earned
45,661
596
Minions Killed
504
0
Camps Cleared
0
1,948,434
Distance Traveled
1,852,094
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,494
605
145
8
0
366,374
8
W
Geb
9,717
511
21
1
0
392,927
9
W
Bellona
11,641
613
162
9
0
376,116
7
W
Morgan Le Fay
11,274
593
130
7
0
395,282
3
L
Anhur
8,550
450
107
6
0
337,565
8
L
Mercury
9,550
503
125
7
0
429,817
4
L
Athena
9,654
508
55
3
0
376,188
2
L
Tiamat
7,887
415
76
4
0
337,222
6
L
King Arthur
10,020
527
141
7
0
371,302
3
W
Thanatos
11,373
599
138
7
0
417,735
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role