Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KUTARBA
Nu Wa
Level 106
God Stats
21W - 9L
1,453 SR
Queue Stats
146W - 136L
1,264 Elo+
Solo
Bellona
Bellona
RodaK9
Bellona
Level 103
God Stats
12W - 8L
1,773 SR
Queue Stats
140W - 146L
1,427 Elo+
Solo
Neith
Neith
ZirexDK
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,420 Elo+
Party 1
Thanatos
Thanatos
tech71150
Thanatos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 39L
1,629 Elo+
Solo
Team Averages
Level 97
1,545 SR
1,448 Elo+

VS

Team Averages
Level 79
1,461 SR
1,402 Elo+
Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aristostiel
Gilgamesh
Level 77
God Stats
6W - 6L
1,646 SR
Queue Stats
55W - 51L
1,402 Elo+
Solo
Ra
Ra
Cherchil90
Ra
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,480 Elo+
Solo
Athena
Athena
Maximus2133
Athena
Level 89
God Stats
4W - 7L
1,290 SR
Queue Stats
40W - 44L
1,319 Elo+
Party 2
Neith
Neith
lexerian
Neith
Level 64
God Stats
9W - 14L
1,369 SR
Queue Stats
38W - 45L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 8
8,154
544
5,388
9,081
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
KUTARBA
Nu Wa
12
2 / 0 / 6
7,748
517
7,400
3,961
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
RodaK9
Bellona
14
3 / 1 / 3
8,604
574
7,077
7,402
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
ZirexDK
Neith
13
2 / 0 / 8
7,913
528
7,757
7,745
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
tech71150
Thanatos
14
6 / 0 / 1
8,033
536
5,369
9,473
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 4 / 2
5,995
400
2,093
10,461
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Aristostiel
Gilgamesh
10
0 / 4 / 2
6,319
421
6,206
13,107
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 1
6,808
454
3,372
6,215
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
9
1 / 3 / 1
6,311
421
3,063
13,510
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
lexerian
Neith
9
0 / 3 / 1
5,730
382
3,774
5,769
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
2
2
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
8
7
L
Chaac
 
Chaac
0
4
2
0.25
L
Gilgamesh
Aristostiel
Gilgamesh
0
4
2
0.25
L
1
2
1
0.75
W
Nu Wa
KUTARBA
Nu Wa
2
0
6
5
L
Athena
1
3
1
0.5
W
Bellona
RodaK9
Bellona
3
1
3
4.5
W
Neith
ZirexDK
Neith
2
0
8
6
L
Neith
lexerian
Neith
0
3
1
0.17
W
Thanatos
tech71150
Thanatos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
18,508
37,662
Taken
49,062
23,134
Mitigated
22,843
20,929
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,388
696
0
1,598
9,081
7,812
724
2,721
6,294
24,549
0
L
Chaac
 
Chaac
2,093
470
0
2,594
10,461
6,039
0
1,893
8,518
0
21,921
L
Gilgamesh
Aristostiel
Gilgamesh
6,206
2,278
0
773
13,107
4,710
0
4,436
8,557
0
40,071
L
3,372
323
1,310
2,184
6,215
1,669
0
1,718
4,311
39,972
0
W
Nu Wa
KUTARBA
Nu Wa
7,400
2,013
169
1,665
3,961
1,201
367
874
3,052
42,253
0
L
Athena
3,063
1,123
8
2,578
13,510
8,726
0
3,808
9,528
15,099
38
W
Bellona
RodaK9
Bellona
7,077
2,626
0
1,701
7,402
7,616
1,736
1,139
6,067
0
50,717
W
Neith
ZirexDK
Neith
7,757
3,650
562
3,871
7,745
3,296
1,571
1,766
5,979
0
52,054
L
Neith
lexerian
Neith
3,774
1,404
0
2,007
5,769
1,699
0
3,063
2,532
0
27,134
W
Thanatos
tech71150
Thanatos
5,369
777
0
11,363
9,473
3,209
0
622
8,821
0
49,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,452
Gold Earned
31,163
403
Minions Killed
262
0
Camps Cleared
0
1,459,346
Distance Traveled
1,375,531
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,154
544
37
2
0
274,035
2
L
Chaac
5,995
400
48
3
0
269,950
0
L
Gilgamesh
6,319
421
78
5
0
289,948
0
L
Ra
6,808
454
69
5
0
287,843
1
W
Nu Wa
7,748
517
88
6
0
280,102
4
L
Athena
6,311
421
16
1
0
286,182
0
W
Bellona
8,604
574
119
8
0
287,785
7
W
Neith
7,913
528
85
6
0
280,301
2
L
Neith
5,730
382
51
3
0
241,608
4
W
Thanatos
8,033
536
74
5
0
337,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role