Player Matchup

Izanami
Izanami
FreshAquila
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Justin88998
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,166 Elo+
Party 2
Set
Set
Patro112
Set
Level 53
God Stats
20W - 23L
1,594 SR
Queue Stats
250W - 246L
1,474 Elo+
Party 3
Ra
Ra
SmitIsBad
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,471 Elo+
Party 3
Sun Wukong
Sun Wukong
SugarDaddyDreZzy
Sun Wukong
Level 41
God Stats
2W - 8L
1,266 SR
Queue Stats
173W - 193L
1,304 Elo+
Party 2
Team Averages
Level 27
1,472 SR
1,383 Elo+

VS

Team Averages
Level 64
1,391 SR
1,500 Elo+
Bastet
Bastet
Beclab
Bastet
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Athena
Athena
Blackwarrior55
Athena
Level 62
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
HzİsavsSoda
Charybdis
Level 35
God Stats
1W - 1L
1,418 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Stargazer1907
Kukulkan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
luferk
Nox
Level 85
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FreshAquila
Izanami
4
0 / 6 / 1
6,149
307
998
5,229
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Justin88998
Cthulhu
14
0 / 5 / 1
8,493
425
1,316
13,275
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 6 / 3
9,305
465
11,735
17,181
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 6 / 0
9,244
462
3,441
11,885
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SugarDaddyDreZzy
Sun Wukong
15
7 / 2 / 3
9,979
499
9,741
18,601
13,086
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beclab
Bastet
19
12 / 3 / 5
12,021
601
15,804
14,250
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 1 / 9
10,123
506
8,456
14,409
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
HzİsavsSoda
Charybdis
15
1 / 5 / 2
9,198
460
4,001
11,189
3,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Stargazer1907
Kukulkan
14
2 / 5 / 6
9,162
458
7,000
7,291
2,790
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
luferk
Nox
16
4 / 1 / 8
10,035
502
8,168
6,806
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
15
Kills
25
25
Deaths
15
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
Beclab
Bastet
12
3
5
4.83
W
6
1
9
10.5
L
Izanami
FreshAquila
Izanami
0
6
1
0.08
W
Charybdis
HzİsavsSoda
Charybdis
1
5
2
0.4
L
Cthulhu
Justin88998
Cthulhu
0
5
1
0.1
L
5
6
3
1.08
L
3
6
0
0.5
W
Kukulkan
Stargazer1907
Kukulkan
2
5
6
1
L
Sun Wukong
SugarDaddyDreZzy
Sun Wukong
7
2
3
4.25
W
Nox
luferk
Nox
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
43,429
66,171
Taken
53,945
33,532
Mitigated
31,737
16,653
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Beclab
Bastet
15,804
5,817
0
5,761
14,250
5,905
1,631
1,086
13,164
0
69,734
W
8,456
2,274
0
1,474
14,409
16,622
531
981
13,428
27,622
0
L
Izanami
FreshAquila
Izanami
998
775
0
374
5,229
1,436
173
2,825
2,404
0
6,787
W
Charybdis
HzİsavsSoda
Charybdis
4,001
2,004
0
2,328
11,189
3,836
1,888
1,121
10,068
0
56,067
L
Cthulhu
Justin88998
Cthulhu
1,316
42
0
562
13,275
8,600
0
4,542
8,733
35,138
0
L
11,735
4,127
0
6,746
17,181
6,169
0
3,822
13,359
0
58,744
L
3,441
639
251
2,094
11,885
4,241
833
4,262
7,623
52,744
0
W
Kukulkan
Stargazer1907
Kukulkan
7,000
738
0
655
7,291
2,790
2,708
353
6,938
52,832
0
L
Sun Wukong
SugarDaddyDreZzy
Sun Wukong
9,741
2,590
0
6,626
18,601
13,086
954
8,173
10,428
0
62,052
W
Nox
luferk
Nox
8,168
738
0
0
6,806
2,584
416
1,216
5,590
57,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,170
Gold Earned
50,539
342
Minions Killed
468
0
Camps Cleared
0
1,544,129
Distance Traveled
1,890,669
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,021
601
107
5
0
452,718
0
W
Athena
10,123
506
53
3
0
402,037
0
L
Izanami
6,149
307
17
1
0
124,282
1
W
Charybdis
9,198
460
99
5
0
339,852
0
L
Cthulhu
8,493
425
61
3
0
388,361
1
L
Set
9,305
465
79
4
0
359,936
1
L
Ra
9,244
462
104
5
0
322,728
0
W
Kukulkan
9,162
458
113
6
0
291,443
0
L
Sun Wukong
9,979
499
81
4
0
348,822
6
W
Nox
10,035
502
96
5
0
404,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role