Player Matchup

Geb
Geb
NuttyBlizzard
Geb
Level 66
God Stats
34W - 20L
1,649 SR
Queue Stats
57W - 81L
1,407 Elo+
Solo
Nu Wa
Nu Wa
PumpkinLily9932
Nu Wa
Level 128
God Stats
12W - 7L
1,621 SR
Queue Stats
66W - 98L
1,402 Elo+
Party 1
Hercules
Hercules
Tigerlifez
Hercules
Level 89
God Stats
1W - 1L
1,193 SR
Queue Stats
71W - 91L
1,396 Elo+
Party 1
Team Averages
Level 94
1,488 SR
1,401 Elo+

VS

Team Averages
Level 72
1,505 SR
1,435 Elo+
Nox
Nox
DayDream08
Nox
Level 45
God Stats
244W - 321L
1,441 SR
Queue Stats
245W - 324L
1,395 Elo+
Solo
Bastet
Bastet
KyloKelsey
Bastet
Level 101
God Stats
18W - 28L
1,500 SR
Queue Stats
146W - 195L
1,433 Elo+
Solo
Horus
Horus
ShahKneeQua
Horus
Level 70
God Stats
4W - 4L
1,575 SR
Queue Stats
46W - 52L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
8,249
687
5,811
11,785
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 0
7,693
641
6,036
2,232
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Tigerlifez
Hercules
12
1 / 2 / 1
7,510
626
8,174
9,819
12,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,374
365
0
665
121
Bastet
KyloKelsey
Bastet
14
2 / 1 / 2
7,684
640
5,930
10,272
3,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 2
7,525
627
7,247
14,375
12,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
4
4
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Bastet
KyloKelsey
Bastet
2
1
2
3
W
0
2
2
0.5
W
1
0
0
1
L
2
1
2
3
W
Hercules
Tigerlifez
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,021
Damage
13,177
23,836
Taken
25,312
20,447
Mitigated
16,950
5,824
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
665
121
0
599
0
0
0
L
Bastet
KyloKelsey
Bastet
5,930
1,920
0
3,028
10,272
3,858
0
6,091
3,800
0
24,996
W
5,811
637
78
1,545
11,785
6,926
72
600
10,923
23,340
0
W
6,036
1,259
0
485
2,232
661
310
0
2,167
26,907
0
L
7,247
3,238
431
5,047
14,375
12,971
0
4,862
8,743
0
20,111
W
Hercules
Tigerlifez
Hercules
8,174
3,187
117
3,599
9,819
12,860
495
366
9,106
450
21,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,452
Gold Earned
19,583
127
Minions Killed
66
7
Camps Cleared
1
592,203
Distance Traveled
456,964
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,374
365
0
0
0
0
0
L
Bastet
7,684
640
32
3
0
232,145
2
W
Geb
8,249
687
26
2
2
230,903
0
W
Nu Wa
7,693
641
64
5
3
171,341
4
L
Horus
7,525
627
34
3
1
224,819
1
W
Hercules
7,510
626
37
3
2
189,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role