Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TheJasonKill
Mulan
Level 118
God Stats
21W - 23L
1,602 SR
Queue Stats
535W - 487L
1,513 Elo+
Party 2
Sol
Sol
ThiagoNascimento
Sol
Level 109
God Stats
1W - 3L
1,285 SR
Queue Stats
473W - 450L
1,490 Elo+
Party 2
Team Averages
Level 117
1,462 SR
1,501 Elo+

VS

Team Averages
Level 136
1,646 SR
1,467 Elo+
Shiva
Shiva
CarLost2312
Shiva
Level 155
God Stats
2W - 1L
1,709 SR
Queue Stats
26W - 35L
1,482 Elo+
Party 1
He Bo
He Bo
Nütshyn
He Bo
Level 144
God Stats
1W - 0L
1,729 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheNano7
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 7 / 5
8,838
680
5,149
13,759
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 8
10,148
781
12,206
15,978
10,346
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 4 / 6
10,341
795
9,998
13,344
3,803
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 9
10,172
782
14,009
17,272
16,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Nütshyn
He Bo
14
6 / 6 / 4
10,493
807
12,014
12,118
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TheNano7
Ah Muzen Cab
14
3 / 2 / 7
9,716
747
8,794
9,357
4,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
12
Kills
13
14
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
7
5
0.64
W
4
4
9
2.13
W
He Bo
Nütshyn
He Bo
6
6
4
1.33
L
4
3
8
2.67
W
Ah Muzen Cab
TheNano7
Ah Muzen Cab
3
2
7
3.25
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,353
Damage
34,817
43,081
Taken
38,747
19,612
Mitigated
24,700
5,826
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,149
2,065
0
360
13,759
5,463
362
4,241
8,954
0
20,371
W
14,009
2,185
251
3,492
17,272
16,122
261
4,151
13,121
0
27,231
W
He Bo
Nütshyn
He Bo
12,014
587
0
1,705
12,118
4,441
604
3,847
8,271
41,832
0
L
12,206
1,251
0
1,481
15,978
10,346
469
4,777
10,653
0
32,926
W
Ah Muzen Cab
TheNano7
Ah Muzen Cab
8,794
2,102
0
2,076
9,357
4,137
1,724
2,280
7,077
0
32,221
L
9,998
2,221
0
3,985
13,344
3,803
512
2,977
9,903
47,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,327
Gold Earned
30,381
144
Minions Killed
132
4
Camps Cleared
6
690,132
Distance Traveled
754,174
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,838
680
33
3
0
205,337
0
W
Shiva
10,172
782
17
1
0
284,474
2
W
He Bo
10,493
807
62
5
3
217,792
4
L
Mulan
10,148
781
48
4
1
248,053
2
W
Ah Muzen Cab
9,716
747
53
4
3
251,908
1
L
Sol
10,341
795
63
5
3
236,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role