Player Matchup

Merlin
Merlin
Fadji3xX
Merlin
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 184L
1,408 Elo+
Solo
Guan Yu
Guan Yu
FinesseLord_
Guan Yu
Level 127
God Stats
2W - 5L
1,252 SR
Queue Stats
316W - 309L
1,350 Elo+
Solo
Medusa
Medusa
Il Lewis Il
Medusa
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,255 Elo+
Solo
Cerberus
Cerberus
NightWolf2680
Cerberus
Level 32
God Stats
3W - 4L
1,510 SR
Queue Stats
58W - 75L
1,322 Elo+
Solo
Nemesis
Nemesis
guncel-fisek
Nemesis
Level 24
God Stats
24W - 27L
1,170 SR
Queue Stats
2,163W - 2,555L
1,200 Elo+
Solo
Team Averages
Level 87
1,386 SR
1,307 Elo+

VS

Team Averages
Level 96
1,475 SR
1,436 Elo+
Terra
Terra
FatnissEverbean
Terra
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 106L
1,513 Elo+
Solo
Chaac
Chaac
GoD_Call_911
Chaac
Level 151
God Stats
6W - 5L
1,310 SR
Queue Stats
802W - 833L
1,337 Elo+
Solo
Artemis
Artemis
JORGE_1505
Artemis
Level 76
God Stats
1W - 0L
1,439 SR
Queue Stats
51W - 44L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
JRUMPFF
Baba Yaga
Level 28
God Stats
3W - 2L
1,462 SR
Queue Stats
91W - 89L
1,411 Elo+
Party 1
Neith
Neith
autodidact21
Neith
Level 128
God Stats
7W - 4L
1,661 SR
Queue Stats
347W - 364L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fadji3xX
Merlin
20
10 / 5 / 6
12,020
801
29,916
11,173
5,556
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
FinesseLord_
Guan Yu
19
8 / 6 / 9
12,268
818
18,592
30,405
30,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
17
3 / 6 / 9
10,551
703
16,569
15,916
6,181
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
NightWolf2680
Cerberus
15
1 / 7 / 7
9,414
628
7,113
20,444
14,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
guncel-fisek
Nemesis
15
1 / 6 / 8
9,273
618
3,164
14,941
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 15
11,153
744
4,140
19,990
18,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 7 / 16
11,619
775
14,163
29,136
17,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
JORGE_1505
Artemis
19
8 / 6 / 11
12,228
815
24,051
19,478
8,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
JRUMPFF
Baba Yaga
20
8 / 4 / 14
12,662
844
17,427
13,492
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 4 / 14
12,920
861
23,582
14,363
6,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
100
23
Kills
30
30
Deaths
23
39
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
Fadji3xX
Merlin
10
5
6
2.6
W
1
2
15
4.25
L
Guan Yu
FinesseLord_
Guan Yu
8
6
9
2.08
W
2
7
16
1.43
L
Medusa
3
6
9
1.25
W
Artemis
JORGE_1505
Artemis
8
6
11
2.25
W
Baba Yaga
JRUMPFF
Baba Yaga
8
4
14
3.75
L
Cerberus
NightWolf2680
Cerberus
1
7
7
0.64
W
11
4
14
4.5
L
Nemesis
guncel-fisek
Nemesis
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,354
Damage
83,363
92,879
Taken
96,459
62,259
Mitigated
58,914
29,769
Healing
37,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Fadji3xX
Merlin
29,916
1,983
1,391
1,297
11,173
5,556
330
2,041
9,132
55,047
0
W
4,140
874
5,327
7,044
19,990
18,144
700
10,067
9,923
10,944
0
L
Guan Yu
FinesseLord_
Guan Yu
18,592
3,299
2,973
12,095
30,405
30,347
0
8,502
21,903
0
31,568
W
14,163
2,156
1,934
8,573
29,136
17,940
273
10,450
18,686
27
29,777
L
Medusa
16,569
3,989
1,012
1,075
15,916
6,181
883
4,207
11,709
0
32,630
W
Artemis
JORGE_1505
Artemis
24,051
10,317
1,671
4,516
19,478
8,865
680
5,741
13,737
0
40,422
W
Baba Yaga
JRUMPFF
Baba Yaga
17,427
2,844
747
3,359
13,492
7,317
1,269
5,486
8,006
35,257
0
L
Cerberus
NightWolf2680
Cerberus
7,113
71
2,289
4,235
20,444
14,314
75
4,475
15,969
16,145
0
W
23,582
9,123
915
3,328
14,363
6,648
2,694
5,285
9,078
0
46,534
L
Nemesis
guncel-fisek
Nemesis
3,164
514
490
2,912
14,941
5,861
0
2,369
12,572
0
8,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,526
Gold Earned
60,582
153
Minions Killed
159
0
Camps Cleared
0
1,216,477
Distance Traveled
1,326,632
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,020
801
54
4
0
223,070
2
W
Terra
11,153
744
6
0
0
319,249
0
L
Guan Yu
12,268
818
12
1
0
230,479
0
W
Chaac
11,619
775
25
2
0
268,341
0
L
Medusa
10,551
703
39
3
0
242,206
0
W
Artemis
12,228
815
44
3
0
234,294
1
W
Baba Yaga
12,662
844
37
2
0
249,873
0
L
Cerberus
9,414
628
32
2
0
225,334
5
W
Neith
12,920
861
47
3
0
254,875
1
L
Nemesis
9,273
618
16
1
0
295,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role