Player Matchup

Mulan
Mulan
 
Mulan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Angel-Karma
Discordia
Level 105
God Stats
4W - 7L
1,287 SR
Queue Stats
260W - 249L
1,481 Elo+
Party 2
Cerberus
Cerberus
JORDANBRAYAN35
Cerberus
Level 148
God Stats
3W - 1L
1,748 SR
Queue Stats
184W - 164L
1,507 Elo+
Solo
Charybdis
Charybdis
laughingset
Charybdis
Level 118
God Stats
8W - 5L
1,309 SR
Queue Stats
561W - 560L
1,557 Elo+
Solo
Kali
Kali
proshadow27
Kali
Level 81
God Stats
3W - 1L
1,943 SR
Queue Stats
253W - 241L
1,520 Elo+
Party 2
Team Averages
Level 109
1,557 SR
1,513 Elo+

VS

Team Averages
Level 115
1,745 SR
1,509 Elo+
Anubis
Anubis
A_Snoop4k
Anubis
Level 98
God Stats
2W - 0L
1,777 SR
Queue Stats
38W - 38L
1,529 Elo+
Solo
Izanami
Izanami
IPotatoiBoi
Izanami
Level 118
God Stats
2W - 0L
1,749 SR
Queue Stats
122W - 118L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Varghulf_
Kuzenbo
Level 146
God Stats
6W - 2L
1,955 SR
Queue Stats
360W - 375L
1,482 Elo+
Party 1
Shiva
Shiva
Xx_ButterSoap_PR
Shiva
Level 108
God Stats
7W - 1L
1,704 SR
Queue Stats
135W - 122L
1,566 Elo+
Party 1
Bellona
Bellona
tousi003tryagain
Bellona
Level 105
God Stats
13W - 7L
1,539 SR
Queue Stats
159W - 152L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 2 / 4
11,316
539
9,917
12,388
10,811
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Angel-Karma
Discordia
16
4 / 5 / 5
10,220
487
13,010
10,326
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
12
1 / 5 / 5
8,332
397
7,750
26,913
16,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
laughingset
Charybdis
16
4 / 5 / 3
10,363
493
11,437
14,240
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 4
9,803
467
9,657
20,517
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A_Snoop4k
Anubis
16
2 / 5 / 9
10,842
516
8,897
15,097
6,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
IPotatoiBoi
Izanami
20
8 / 3 / 4
12,999
619
20,846
14,669
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Varghulf_
Kuzenbo
14
1 / 3 / 11
10,066
479
8,188
17,808
25,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 4 / 2
11,291
538
9,462
16,616
14,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 2 / 4
12,187
580
13,023
17,437
9,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
17
Kills
23
23
Deaths
17
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
2
4
3.5
W
Anubis
A_Snoop4k
Anubis
2
5
9
1.3
L
Discordia
Angel-Karma
Discordia
4
5
5
1.3
W
Izanami
IPotatoiBoi
Izanami
8
3
4
3.33
L
Cerberus
1
5
5
0.7
W
Kuzenbo
Varghulf_
Kuzenbo
1
3
11
2.17
W
3
4
2
1
L
Charybdis
laughingset
Charybdis
4
5
3
1.1
L
3
6
4
0.83
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,771
Damage
60,416
84,384
Taken
81,627
40,956
Mitigated
60,445
19,449
Healing
24,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,917
1,180
0
4,254
12,388
10,811
0
1,257
11,131
0
71,707
W
Anubis
A_Snoop4k
Anubis
8,897
574
0
6,437
15,097
6,059
866
7,031
7,542
60,393
0
L
Discordia
Angel-Karma
Discordia
13,010
361
0
163
10,326
2,605
465
3,224
7,102
61,363
0
W
Izanami
IPotatoiBoi
Izanami
20,846
15,674
0
4,841
14,669
5,253
2,859
3,844
10,793
0
139,703
L
Cerberus
7,750
190
0
5,631
26,913
16,911
82
8,633
18,280
30,881
0
W
Kuzenbo
Varghulf_
Kuzenbo
8,188
4,008
848
2,378
17,808
25,005
181
5,786
11,797
23,105
0
W
9,462
1,385
1,273
6,149
16,616
14,362
813
3,121
13,343
0
61,929
L
Charybdis
laughingset
Charybdis
11,437
4,380
0
5,080
14,240
3,849
112
1,878
12,362
0
80,673
L
9,657
3,714
0
4,321
20,517
6,780
493
3,454
17,063
0
64,994
W
13,023
5,125
0
2,656
17,437
9,766
1,238
3,576
13,725
0
89,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
57,385
572
Minions Killed
602
0
Camps Cleared
0
1,902,555
Distance Traveled
1,968,315
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,316
539
148
7
0
383,097
9
W
Anubis
10,842
516
122
6
0
349,697
7
L
Discordia
10,220
487
123
6
0
358,400
3
W
Izanami
12,999
619
206
10
0
384,776
4
L
Cerberus
8,332
397
65
3
0
388,977
12
W
Kuzenbo
10,066
479
26
1
0
371,729
4
W
Shiva
11,291
538
124
6
0
404,545
1
L
Charybdis
10,363
493
148
7
0
365,039
3
L
Kali
9,803
467
88
4
0
407,042
3
W
Bellona
12,187
580
124
6
0
457,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role