Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
MGamba
Ravana
Level 158
God Stats
3W - 0L
1,780 SR
Queue Stats
184W - 180L
1,663 Elo+
Party 1
Hera
Hera
WooÐ
Hera
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,690 Elo+
Party 1
Heimdallr
Heimdallr
iTzXHoNoR
Heimdallr
Level 69
God Stats
8W - 9L
1,758 SR
Queue Stats
16W - 23L
1,557 Elo+
Party 1
Shiva
Shiva
ohboyitsjohn
Shiva
Level 159
God Stats
18W - 20L
1,566 SR
Queue Stats
291W - 283L
1,613 Elo+
Party 2
Team Averages
Level 136
1,621 SR
1,605 Elo+

VS

Team Averages
Level 137
1,463 SR
1,622 Elo+
Baron Samedi
Baron Samedi
AlexG11x
Baron Samedi
Level 125
God Stats
11W - 13L
1,525 SR
Queue Stats
102W - 105L
1,564 Elo+
Party 3
Khepri
Khepri
Between2Doors
Khepri
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 187L
1,638 Elo+
Solo
Nemesis
Nemesis
BigSexy916
Nemesis
Level 129
God Stats
5W - 7L
1,262 SR
Queue Stats
226W - 193L
1,636 Elo+
Party 3
Cthulhu
Cthulhu
OrtizG97
Cthulhu
Level 128
God Stats
2W - 6L
1,365 SR
Queue Stats
279W - 245L
1,615 Elo+
Party 3
Chiron
Chiron
ctalamantez
Chiron
Level 156
God Stats
2W - 5L
1,663 SR
Queue Stats
122W - 126L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 2 / 9
9,115
506
6,619
15,855
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
MGamba
Ravana
18
13 / 3 / 6
11,782
655
19,817
13,104
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
WooÐ
Hera
17
3 / 3 / 10
11,069
615
13,355
7,364
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
iTzXHoNoR
Heimdallr
17
4 / 3 / 2
10,617
590
9,718
11,759
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 2
10,403
578
10,594
20,905
15,805
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexG11x
Baron Samedi
15
3 / 5 / 2
9,038
502
5,772
10,473
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 4
9,146
508
3,893
18,496
17,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
BigSexy916
Nemesis
16
8 / 6 / 3
10,037
558
14,471
16,025
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OrtizG97
Cthulhu
16
0 / 1 / 3
8,923
496
13,934
15,270
12,228
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
14
0 / 5 / 3
8,736
485
9,689
13,789
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
22
Kills
13
14
Deaths
22
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
9
2.75
L
Baron Samedi
AlexG11x
Baron Samedi
3
5
2
0.8
L
2
5
4
0.8
L
Nemesis
BigSexy916
Nemesis
8
6
3
1.58
W
Ravana
MGamba
Ravana
13
3
6
5.33
L
Cthulhu
OrtizG97
Cthulhu
0
1
3
1.5
W
Hera
WooÐ
Hera
3
3
10
2.67
L
Chiron
0
5
3
0.3
W
Heimdallr
iTzXHoNoR
Heimdallr
4
3
2
1.67
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,103
Damage
47,759
68,987
Taken
74,053
40,908
Mitigated
42,796
18,166
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,619
2,531
0
3,998
15,855
13,569
343
4,197
10,855
26,326
10,122
L
Baron Samedi
AlexG11x
Baron Samedi
5,772
126
714
1,972
10,473
4,363
0
4,501
5,818
59,609
0
L
3,893
659
0
2,485
18,496
17,004
178
5,689
12,585
31,883
0
L
Nemesis
BigSexy916
Nemesis
14,471
7,034
0
1,902
16,025
6,169
0
4,952
10,939
0
65,890
W
Ravana
MGamba
Ravana
19,817
7,087
0
2,336
13,104
4,705
0
3,661
9,443
0
80,857
L
Cthulhu
OrtizG97
Cthulhu
13,934
1,574
466
7,445
15,270
12,228
0
1,791
13,479
64,729
0
W
Hera
WooÐ
Hera
13,355
4,772
0
659
7,364
2,047
1,310
3,865
3,499
67,460
0
L
Chiron
9,689
3,308
640
4,150
13,789
3,032
612
2,116
11,579
0
61,967
W
Heimdallr
iTzXHoNoR
Heimdallr
9,718
4,018
0
4,229
11,759
4,782
892
422
11,337
0
75,366
W
10,594
2,169
0
6,944
20,905
15,805
1,411
11,454
9,451
376
74,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,986
Gold Earned
45,880
568
Minions Killed
481
0
Camps Cleared
0
1,783,694
Distance Traveled
1,791,674
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,115
506
64
4
0
354,368
14
L
Baron Samedi
9,038
502
116
6
0
320,406
5
L
Khepri
9,146
508
37
2
0
323,562
5
L
Nemesis
10,037
558
95
5
0
382,924
8
W
Ravana
11,782
655
117
7
0
394,003
1
L
Cthulhu
8,923
496
109
6
0
362,412
6
W
Hera
11,069
615
124
7
0
341,357
3
L
Chiron
8,736
485
124
7
0
402,370
5
W
Heimdallr
10,617
590
130
7
0
350,251
4
W
Shiva
10,403
578
133
7
0
343,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role