Player Matchup

Bastet
Bastet
CSSHIREY
Bastet
Level 106
God Stats
4W - 2L
1,543 SR
Queue Stats
62W - 42L
1,478 Elo+
Party 2
Shiva
Shiva
EakyBeaky
Shiva
Level 81
God Stats
2W - 0L
1,660 SR
Queue Stats
56W - 40L
1,492 Elo+
Party 2
Olorun
Olorun
Sweetpotatoes
Olorun
Level 159
God Stats
7W - 8L
1,471 SR
Queue Stats
96W - 91L
1,568 Elo+
Solo
Team Averages
Level 115
1,558 SR
1,513 Elo+

VS

Team Averages
Level 106
1,461 SR
1,450 Elo+
Heimdallr
Heimdallr
Bowmanschmer
Heimdallr
Level 84
God Stats
1W - 6L
1,226 SR
Queue Stats
119W - 157L
1,483 Elo+
Solo
He Bo
He Bo
Seymourrrr
He Bo
Level 128
God Stats
0W - 1L
1,267 SR
Queue Stats
14W - 9L
1,555 Elo+
Party 1
Ymir
Ymir
dgk900
Ymir
Level 107
God Stats
0W - 1L
1,889 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CSSHIREY
Bastet
13
5 / 2 / 8
8,082
808
9,972
8,288
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
EakyBeaky
Shiva
13
1 / 0 / 11
8,090
809
5,356
8,184
7,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 2 / 5
8,507
851
10,101
6,341
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bowmanschmer
Heimdallr
10
1 / 5 / 2
6,867
687
6,565
8,714
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
12
2 / 3 / 2
7,491
749
8,203
7,798
2,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
dgk900
Ymir
11
0 / 5 / 3
6,987
699
2,384
12,269
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
3
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bowmanschmer
Heimdallr
1
5
2
0.4
W
Bastet
CSSHIREY
Bastet
5
2
8
4.5
W
Shiva
EakyBeaky
Shiva
1
0
11
6.5
L
He Bo
2
3
2
1
W
7
2
5
4.75
L
Ymir
dgk900
Ymir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
17,152
22,813
Taken
28,781
13,869
Mitigated
14,897
9,943
Healing
3,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bowmanschmer
Heimdallr
6,565
3,157
0
250
8,714
2,804
0
2,222
5,983
0
19,372
W
Bastet
CSSHIREY
Bastet
9,972
1,638
0
1,902
8,288
3,826
0
3,733
4,555
0
23,780
W
Shiva
EakyBeaky
Shiva
5,356
1,060
1,427
1,977
8,184
7,935
268
4,569
3,615
0
18,974
L
He Bo
8,203
291
0
2,164
7,798
2,538
0
1,788
5,893
32,465
0
W
10,101
5,024
1,564
3,073
6,341
2,108
1,326
2,630
3,711
32,857
0
L
Ymir
dgk900
Ymir
2,384
299
0
829
12,269
9,555
0
5,571
6,278
7,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
21,345
124
Minions Killed
120
6
Camps Cleared
4
662,102
Distance Traveled
516,983
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,867
687
37
4
0
158,819
0
W
Bastet
8,082
808
32
3
2
249,529
4
W
Shiva
8,090
809
25
3
2
222,879
1
L
He Bo
7,491
749
68
7
3
180,655
3
W
Olorun
8,507
851
67
7
2
189,694
5
L
Ymir
6,987
699
15
2
1
177,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role