Player Matchup

Kuzenbo
Kuzenbo
Calvito-Kun
Kuzenbo
Level 129
God Stats
2W - 1L
1,474 SR
Queue Stats
24W - 20L
1,597 Elo+
Party 1
Geb
Geb
agraelmax
Geb
Level 157
God Stats
1W - 1L
1,608 SR
Queue Stats
12W - 10L
1,482 Elo+
Party 1
Shiva
Shiva
kradant96
Shiva
Level 154
God Stats
0W - 3L
1,666 SR
Queue Stats
106W - 126L
1,550 Elo+
Party 1
Baba Yaga
Baba Yaga
mercera427
Baba Yaga
Level 65
God Stats
1W - 2L
1,265 SR
Queue Stats
10W - 8L
1,453 Elo+
Party 1
Apollo
Apollo
oliwan03
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,562 Elo+
Party 1
Team Averages
Level 126
1,503 SR
1,529 Elo+

VS

Team Averages
Level 104
1,758 SR
1,514 Elo+
Kuzenbo
Kuzenbo
CriticalAcee
Kuzenbo
Level 149
God Stats
11W - 6L
1,531 SR
Queue Stats
324W - 346L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
DeltaWolf No1
Baron Samedi
Level 106
God Stats
8W - 4L
1,869 SR
Queue Stats
211W - 177L
1,620 Elo+
Party 2
Arachne
Arachne
KRYPTIC UNITY
Arachne
Level 69
God Stats
18W - 3L
2,054 SR
Queue Stats
167W - 142L
1,538 Elo+
Party 2
Izanami
Izanami
VANTAGE500
Izanami
Level 81
God Stats
31W - 17L
1,810 SR
Queue Stats
167W - 143L
1,566 Elo+
Party 2
Bellona
Bellona
artK0RE
Bellona
Level 117
God Stats
4W - 2L
1,525 SR
Queue Stats
9W - 9L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Calvito-Kun
Kuzenbo
13
1 / 2 / 2
7,815
460
5,924
12,482
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 4 / 2
6,820
401
5,344
13,315
7,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
kradant96
Shiva
11
0 / 6 / 2
7,017
413
6,369
12,982
4,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
mercera427
Baba Yaga
12
2 / 4 / 0
7,644
450
4,501
7,650
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
oliwan03
Apollo
15
3 / 3 / 1
8,856
521
7,451
11,118
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CriticalAcee
Kuzenbo
13
5 / 0 / 8
9,214
542
4,805
11,880
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
DeltaWolf No1
Baron Samedi
16
2 / 2 / 8
9,648
568
10,000
6,726
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
17
5 / 1 / 5
10,178
599
7,131
13,063
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
VANTAGE500
Izanami
17
5 / 4 / 9
10,516
619
12,322
16,292
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
artK0RE
Bellona
16
2 / 0 / 0
9,709
571
5,109
7,525
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
19
19
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Calvito-Kun
Kuzenbo
1
2
2
1
W
Kuzenbo
CriticalAcee
Kuzenbo
5
0
8
9
W
Baron Samedi
DeltaWolf No1
Baron Samedi
2
2
8
3
W
Arachne
5
1
5
7.5
W
Izanami
VANTAGE500
Izanami
5
4
9
2.38
L
1
4
2
0.5
W
Bellona
artK0RE
Bellona
2
0
0
2
L
Shiva
kradant96
Shiva
0
6
2
0.17
L
Baba Yaga
mercera427
Baba Yaga
2
4
0
0.5
L
Apollo
oliwan03
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,589
Damage
39,367
57,547
Taken
55,486
25,087
Mitigated
40,137
8,640
Healing
21,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Calvito-Kun
Kuzenbo
5,924
1,812
0
321
12,482
6,695
0
3,421
8,929
61,745
0
W
Kuzenbo
CriticalAcee
Kuzenbo
4,805
2,274
0
3,557
11,880
16,281
298
3,474
7,937
21,557
0
W
Baron Samedi
DeltaWolf No1
Baron Samedi
10,000
1,211
1,409
2,680
6,726
2,952
1,082
3,778
2,948
70,745
0
W
Arachne
7,131
5,387
0
4,550
13,063
5,344
0
2,593
10,470
0
79,127
W
Izanami
VANTAGE500
Izanami
12,322
8,586
0
6,557
16,292
5,992
4,009
5,138
11,154
0
92,899
L
5,344
280
1,434
2,038
13,315
7,481
0
4,330
8,664
18,898
0
W
Bellona
artK0RE
Bellona
5,109
928
0
2,667
7,525
9,568
306
786
6,739
4,906
51,039
L
Shiva
kradant96
Shiva
6,369
1,251
75
856
12,982
4,216
0
1,323
11,641
0
44,101
L
Baba Yaga
mercera427
Baba Yaga
4,501
72
0
1,608
7,650
2,733
0
4,543
2,879
45,717
0
L
Apollo
oliwan03
Apollo
7,451
3,941
0
2,308
11,118
3,962
214
1,114
9,465
0
57,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
49,265
435
Minions Killed
606
0
Camps Cleared
0
1,680,440
Distance Traveled
1,703,585
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,815
460
110
6
0
360,579
3
W
Kuzenbo
9,214
542
28
2
0
363,375
11
W
Baron Samedi
9,648
568
142
8
0
325,134
5
W
Arachne
10,178
599
130
8
0
374,849
0
W
Izanami
10,516
619
152
9
0
290,308
2
L
Geb
6,820
401
25
1
0
313,877
4
W
Bellona
9,709
571
154
9
0
349,919
1
L
Shiva
7,017
413
85
5
0
318,625
2
L
Baba Yaga
7,644
450
102
6
0
334,799
4
L
Apollo
8,856
521
113
7
0
352,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role