Player Matchup

Sylvanus
Sylvanus
ChaoticFoG
Sylvanus
Level 123
God Stats
10W - 5L
1,630 SR
Queue Stats
422W - 354L
1,549 Elo+
Party 1
Zeus
Zeus
MureKatt
Zeus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 6L
1,649 Elo+
Party 1
Hou Yi
Hou Yi
bigfinger9
Hou Yi
Level 48
God Stats
45W - 42L
1,568 SR
Queue Stats
448W - 411L
1,547 Elo+
Party 1
Team Averages
Level 63
1,566 SR
1,582 Elo+

VS

Team Averages
Level 49
1,456 SR
1,449 Elo+
Chaac
Chaac
Chrieger
Chaac
Level 46
God Stats
4W - 6L
1,198 SR
Queue Stats
194W - 156L
1,415 Elo+
Party 2
Hachiman
Hachiman
Patsch
Hachiman
Level 12
God Stats
57W - 26L
1,671 SR
Queue Stats
252W - 201L
1,454 Elo+
Party 2
Olorun
Olorun
SuperNova9320
Olorun
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 128L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChaoticFoG
Sylvanus
15
1 / 4 / 13
11,760
735
10,174
26,208
33,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
16
9 / 7 / 6
12,728
796
16,901
12,609
5,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
bigfinger9
Hou Yi
18
6 / 1 / 7
12,347
772
21,010
11,869
4,964
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chrieger
Chaac
16
3 / 5 / 8
11,290
706
12,891
26,050
18,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Patsch
Hachiman
16
6 / 5 / 4
11,495
718
17,606
16,699
4,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 6 / 4
10,734
671
11,806
12,057
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
16
Kills
12
12
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ChaoticFoG
Sylvanus
1
4
13
1.88
L
Chaac
Chrieger
Chaac
3
5
8
1.4
W
Zeus
9
7
6
1.71
L
Hachiman
Patsch
Hachiman
6
5
4
1.6
L
3
6
4
0.83
W
Hou Yi
bigfinger9
Hou Yi
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,085
Damage
42,303
50,686
Taken
54,806
43,923
Mitigated
27,177
16,210
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ChaoticFoG
Sylvanus
10,174
1,947
3,998
10,922
26,208
33,488
490
6,644
19,155
24,457
0
L
Chaac
Chrieger
Chaac
12,891
2,152
207
6,897
26,050
18,868
0
10,195
15,855
542
34,120
W
Zeus
16,901
2,563
210
740
12,609
5,471
483
2,470
9,776
41,142
0
L
Hachiman
Patsch
Hachiman
17,606
7,164
405
6,257
16,699
4,639
384
9,509
7,190
0
45,658
L
11,806
5,877
765
2,821
12,057
3,670
590
7,767
4,290
39,946
3,764
W
Hou Yi
bigfinger9
Hou Yi
21,010
8,682
0
340
11,869
4,964
1,180
2,394
9,235
0
61,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,835
Gold Earned
33,519
171
Minions Killed
177
5
Camps Cleared
9
845,380
Distance Traveled
858,459
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,760
735
33
2
1
280,854
5
L
Chaac
11,290
706
40
3
2
317,631
4
W
Zeus
12,728
796
56
4
4
255,263
0
L
Hachiman
11,495
718
65
4
5
286,669
1
L
Olorun
10,734
671
72
5
2
254,159
3
W
Hou Yi
12,347
772
82
5
0
309,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role