Player Matchup

Charybdis
Charybdis
KEBABsBananem
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 3
Horus
Horus
SuperBongMan
Horus
Level 127
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Rama
Rama
Tailor
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,622 Elo+
Party 3
Vulcan
Vulcan
aria_argu
Vulcan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 79L
1,467 Elo+
Party 1
Scylla
Scylla
mendru069
Scylla
Level 105
God Stats
4W - 4L
1,596 SR
Queue Stats
283W - 319L
1,465 Elo+
Party 1
Team Averages
Level 77
1,480 SR
1,511 Elo+

VS

Team Averages
Level 77
1,500 SR
1,472 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
 
Pele
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
DecimalBacon672
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,514 Elo+
Party 4
The Morrigan
The Morrigan
mamadsaedii
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
pleasegame
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KEBABsBananem
Charybdis
16
3 / 5 / 3
9,830
578
9,124
14,039
6,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 8
9,059
533
6,815
16,925
22,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Tailor
Rama
16
5 / 5 / 3
10,593
623
11,477
16,330
7,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
aria_argu
Vulcan
18
2 / 3 / 8
10,434
614
19,814
11,166
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
mendru069
Scylla
18
2 / 4 / 7
10,762
633
15,211
13,687
6,196
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
5 / 1 / 8
12,919
760
10,387
20,510
25,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
 
Pele
16
1 / 5 / 11
10,623
625
9,874
15,313
8,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 0 / 7
12,294
723
4,437
17,052
12,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Morrigan
mamadsaedii
The Morrigan
19
5 / 4 / 12
11,975
704
18,036
7,046
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
pleasegame
Cthulhu
19
9 / 2 / 7
12,533
737
24,411
20,756
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
12
Kills
20
20
Deaths
12
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
1
8
9
W
Pele
 
Pele
1
5
11
1.3
W
0
0
7
3.5
L
Charybdis
KEBABsBananem
Charybdis
3
5
3
0.9
L
0
3
8
1.33
L
Rama
Tailor
Rama
5
5
3
1.3
L
Vulcan
aria_argu
Vulcan
2
3
8
2
W
The Morrigan
mamadsaedii
The Morrigan
5
4
12
2.75
L
Scylla
mendru069
Scylla
2
4
7
1.38
W
Cthulhu
pleasegame
Cthulhu
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,441
Damage
67,145
72,147
Taken
80,677
46,762
Mitigated
62,001
32,194
Healing
46,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,387
3,840
4,874
3,956
20,510
25,180
288
6,490
13,810
19,005
0
W
Pele
 
Pele
9,874
1,806
1,206
2,934
15,313
8,465
1,766
5,327
9,822
0
25,300
W
4,437
389
10,104
7,639
17,052
12,852
529
10,422
6,440
17,192
0
L
Charybdis
KEBABsBananem
Charybdis
9,124
5,377
331
1,354
14,039
6,018
947
11,056
2,821
0
24,706
L
6,815
2,730
9,889
6,869
16,925
22,149
138
11,379
5,235
0
11,434
L
Rama
Tailor
Rama
11,477
5,260
1,153
3,164
16,330
7,414
232
12,495
3,505
0
31,582
L
Vulcan
aria_argu
Vulcan
19,814
6,258
949
2,118
11,166
4,985
506
9,049
1,831
49,019
0
W
The Morrigan
mamadsaedii
The Morrigan
18,036
1,419
3,722
2,097
7,046
3,169
790
3,012
3,748
46,548
0
L
Scylla
mendru069
Scylla
15,211
750
2,187
4,180
13,687
6,196
0
11,905
1,484
41,695
0
W
Cthulhu
pleasegame
Cthulhu
24,411
382
4,269
5,954
20,756
12,335
704
8,716
11,663
45,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,678
Gold Earned
60,344
185
Minions Killed
177
0
Camps Cleared
0
1,452,074
Distance Traveled
1,661,015
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,919
760
9
1
0
332,940
2
W
Pele
10,623
625
36
2
0
310,752
3
W
Terra
12,294
723
30
2
0
359,971
1
L
Charybdis
9,830
578
27
2
0
274,108
1
L
Horus
9,059
533
9
1
0
298,578
0
L
Rama
10,593
623
36
2
0
257,376
2
L
Vulcan
10,434
614
55
3
0
337,376
3
W
The Morrigan
11,975
704
54
3
0
300,185
2
L
Scylla
10,762
633
58
3
0
284,636
0
W
Cthulhu
12,533
737
48
3
0
357,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role