Player Matchup

Baron Samedi
Baron Samedi
BrandoBrakin
Baron Samedi
Level 4
God Stats
15W - 5L
1,500 SR
Queue Stats
197W - 103L
1,435 Elo+
Party 2
Shiva
Shiva
Epickiller813
Shiva
Level 63
God Stats
21W - 14L
1,639 SR
Queue Stats
237W - 166L
1,584 Elo+
Party 2
Medusa
Medusa
SaltySugarO_O
Medusa
Level 34
God Stats
5W - 5L
1,606 SR
Queue Stats
32W - 44L
1,524 Elo+
Solo
Ares
Ares
ToSAVAG3xD0333
Ares
Level 137
God Stats
7W - 7L
1,451 SR
Queue Stats
488W - 467L
1,514 Elo+
Solo
Nemesis
Nemesis
βΙσσdγΚιηG
Nemesis
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 150L
1,324 Elo+
Solo
Team Averages
Level 55
1,539 SR
1,476 Elo+

VS

Team Averages
Level 81
1,572 SR
1,480 Elo+
Scylla
Scylla
ASUMAKY
Scylla
Level 141
God Stats
7W - 6L
1,527 SR
Queue Stats
223W - 196L
1,477 Elo+
Party 1
Medusa
Medusa
LeSwanNoir
Medusa
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 42L
1,587 Elo+
Solo
Atlas
Atlas
NecroBss69
Atlas
Level 38
God Stats
0W - 1L
1,697 SR
Queue Stats
40W - 81L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sweetestvenom55
Tsukuyomi
Level 33
God Stats
0W - 5L
1,335 SR
Queue Stats
159W - 171L
1,488 Elo+
Solo
Olorun
Olorun
elreymun
Olorun
Level 149
God Stats
0W - 1L
1,804 SR
Queue Stats
37W - 51L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrandoBrakin
Baron Samedi
16
5 / 1 / 4
9,382
625
7,968
5,867
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 2
9,798
653
10,404
11,579
6,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 2 / 5
7,828
522
11,009
8,764
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 9
8,448
563
6,473
12,988
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 1 / 1
8,572
571
2,634
11,212
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ASUMAKY
Scylla
14
1 / 4 / 0
8,070
538
3,173
10,366
3,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
LeSwanNoir
Medusa
12
1 / 3 / 3
7,072
471
8,758
9,324
2,502
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
8
1 / 5 / 1
6,015
401
4,070
10,492
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Sweetestvenom55
Tsukuyomi
14
5 / 4 / 2
8,362
557
8,529
12,035
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
elreymun
Olorun
14
1 / 4 / 2
7,872
525
5,680
9,958
3,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
20
Kills
9
9
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
ASUMAKY
Scylla
1
4
0
0.25
W
Baron Samedi
BrandoBrakin
Baron Samedi
5
1
4
7
W
6
2
2
3.5
L
Medusa
LeSwanNoir
Medusa
1
3
3
0.83
L
Atlas
1
5
1
0.3
W
4
2
5
3.25
L
Tsukuyomi
Sweetestvenom55
Tsukuyomi
5
4
2
1.5
W
2
3
9
2.17
L
Olorun
elreymun
Olorun
1
4
2
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,488
Damage
30,210
50,410
Taken
52,175
28,030
Mitigated
18,821
19,135
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ASUMAKY
Scylla
3,173
389
0
4,415
10,366
3,086
734
0
10,366
52,938
0
W
Baron Samedi
BrandoBrakin
Baron Samedi
7,968
446
524
3,311
5,867
2,316
202
2,023
3,844
56,561
0
W
10,404
3,405
0
4,528
11,579
6,201
0
2,017
9,562
0
64,580
L
Medusa
LeSwanNoir
Medusa
8,758
3,787
0
488
9,324
2,502
0
2,048
7,236
0
52,331
L
Atlas
4,070
1,354
0
1,386
10,492
5,567
0
3,581
6,835
14,677
0
W
11,009
4,310
0
2,392
8,764
2,774
384
2,712
6,052
0
48,413
L
Tsukuyomi
Sweetestvenom55
Tsukuyomi
8,529
1,787
0
1,455
12,035
3,926
48
2,704
9,253
0
53,951
W
6,473
349
0
2,618
12,988
10,849
112
3,462
9,526
26,749
6,496
L
Olorun
elreymun
Olorun
5,680
2,286
0
2,427
9,958
3,740
0
4,862
4,802
54,118
0
W
2,634
1,164
0
5,762
11,212
5,890
654
2,709
8,503
0
49,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
37,391
457
Minions Killed
408
0
Camps Cleared
0
1,510,265
Distance Traveled
1,308,129
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,070
538
119
8
0
268,475
2
W
Baron Samedi
9,382
625
122
8
0
260,887
3
W
Shiva
9,798
653
124
8
0
319,696
5
L
Medusa
7,072
471
85
6
0
273,070
1
L
Atlas
6,015
401
15
1
0
228,240
2
W
Medusa
7,828
522
67
4
0
297,385
4
L
Tsukuyomi
8,362
557
86
6
0
293,341
6
W
Ares
8,448
563
52
3
0
283,077
4
L
Olorun
7,872
525
103
7
0
245,003
2
W
Nemesis
8,572
571
92
6
0
349,220
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role