Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BruWTF
Nemesis
Level 129
God Stats
7W - 13L
1,369 SR
Queue Stats
151W - 135L
1,477 Elo+
Solo
Shiva
Shiva
LoIichan
Shiva
Level 102
God Stats
32W - 20L
1,591 SR
Queue Stats
303W - 240L
1,569 Elo+
Solo
Horus
Horus
Muthabarbie
Horus
Level 121
God Stats
6W - 4L
1,631 SR
Queue Stats
212W - 186L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
Soaphie007
Nu Wa
Level 89
God Stats
4W - 0L
1,846 SR
Queue Stats
46W - 42L
1,486 Elo+
Solo
Team Averages
Level 112
1,587 SR
1,505 Elo+

VS

Team Averages
Level 140
1,500 SR
1,479 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
HaloCortez
Mercury
Level 160
God Stats
5W - 5L
1,452 SR
Queue Stats
271W - 277L
1,544 Elo+
Party 2
Xing Tian
Xing Tian
Happyfoal426862
Xing Tian
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,430 Elo+
Party 3
Agni
Agni
Leksius
Agni
Level 154
God Stats
10W - 6L
1,542 SR
Queue Stats
204W - 227L
1,481 Elo+
Party 2
Izanami
Izanami
Nocturraa
Izanami
Level 126
God Stats
2W - 3L
1,506 SR
Queue Stats
18W - 15L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 1 / 4
7,255
605
3,879
6,585
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
BruWTF
Nemesis
12
3 / 2 / 4
6,844
570
5,462
8,838
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shiva
LoIichan
Shiva
13
2 / 2 / 1
7,416
618
4,963
10,424
5,768
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 1 / 4
5,512
459
5,999
12,263
6,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
11
2 / 1 / 1
6,501
542
4,390
3,422
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 3 / 0
6,834
570
4,810
10,187
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
HaloCortez
Mercury
11
0 / 1 / 2
6,063
505
3,646
8,662
2,834
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Happyfoal426862
Xing Tian
8
0 / 3 / 5
5,406
451
3,853
9,115
6,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
Leksius
Agni
11
2 / 2 / 1
6,713
559
3,745
6,214
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Nocturraa
Izanami
10
3 / 3 / 2
6,227
519
8,779
7,747
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
7
7
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
4
4
L
Sylvanus
 
Sylvanus
2
3
0
0.67
W
Nemesis
BruWTF
Nemesis
3
2
4
2.5
L
Mercury
HaloCortez
Mercury
0
1
2
1
L
Xing Tian
Happyfoal426862
Xing Tian
0
3
5
0.83
L
Agni
Leksius
Agni
2
2
1
1.25
W
Shiva
LoIichan
Shiva
2
2
1
1.25
W
1
1
4
3
L
Izanami
Nocturraa
Izanami
3
3
2
1.33
W
Nu Wa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,693
Damage
24,833
41,532
Taken
41,925
17,544
Mitigated
18,994
11,660
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,879
2,238
390
3,046
6,585
1,987
0
1,109
5,476
0
51,974
L
Sylvanus
 
Sylvanus
4,810
1,533
220
3,794
10,187
5,617
0
258
9,929
34,597
7,957
W
Nemesis
BruWTF
Nemesis
5,462
2,189
0
771
8,838
2,731
0
2,667
5,964
0
42,800
L
Mercury
HaloCortez
Mercury
3,646
1,167
0
1,144
8,662
2,834
0
634
8,028
0
40,860
L
Xing Tian
Happyfoal426862
Xing Tian
3,853
445
300
465
9,115
6,281
0
569
8,546
14,179
0
L
Agni
Leksius
Agni
3,745
104
185
2,106
6,214
1,883
644
1,722
4,492
37,743
0
W
Shiva
LoIichan
Shiva
4,963
932
105
2,824
10,424
5,768
0
3,155
7,269
0
48,153
W
5,999
3,488
828
3,196
12,263
6,010
0
2,847
9,416
0
20,471
L
Izanami
Nocturraa
Izanami
8,779
5,455
0
1,396
7,747
2,379
20
1,207
6,540
0
45,121
W
Nu Wa
4,390
1,134
0
500
3,422
1,048
0
1,761
1,661
30,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
31,243
367
Minions Killed
335
0
Camps Cleared
0
1,255,941
Distance Traveled
1,205,513
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,255
605
96
8
0
255,704
6
L
Sylvanus
6,834
570
90
8
0
211,821
5
W
Nemesis
6,844
570
75
6
0
282,720
4
L
Mercury
6,063
505
72
6
0
297,746
3
L
Xing Tian
5,406
451
14
1
0
233,953
5
L
Agni
6,713
559
89
7
0
230,886
7
W
Shiva
7,416
618
122
10
0
228,405
5
W
Horus
5,512
459
34
3
0
242,497
3
L
Izanami
6,227
519
70
6
0
231,107
2
W
Nu Wa
6,501
542
40
3
0
246,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role