Player Matchup

Hercules
Hercules
Xemamtum
Hercules
Level 120
God Stats
2W - 7L
1,261 SR
Queue Stats
112W - 115L
1,512 Elo+
Party 1
Neith
Neith
erSatur
Neith
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 19L
1,312 Elo+
Party 1
Scylla
Scylla
semperamtum
Scylla
Level 62
God Stats
6W - 8L
1,819 SR
Queue Stats
57W - 75L
1,489 Elo+
Party 1
Team Averages
Level 62
1,527 SR
1,438 Elo+

VS

Team Averages
Level 99
1,502 SR
1,492 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Gilgos2
Nu Wa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,482 Elo+
Party 2
Hachiman
Hachiman
rekyn
Hachiman
Level 155
God Stats
4W - 4L
1,507 SR
Queue Stats
31W - 49L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Xemamtum
Hercules
10
0 / 6 / 2
6,962
580
4,672
13,280
9,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
erSatur
Neith
12
0 / 4 / 1
7,331
611
2,575
9,548
2,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
12
2 / 3 / 0
7,596
633
5,573
7,325
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 2 / 10
8,768
731
7,302
13,394
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Gilgos2
Nu Wa
14
6 / 1 / 7
9,466
789
11,010
7,785
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
rekyn
Hachiman
14
5 / 0 / 7
8,960
747
7,650
6,202
1,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
10
3.5
W
Nu Wa
Gilgos2
Nu Wa
6
1
7
9.5
L
Hercules
Xemamtum
Hercules
0
6
2
0.17
L
Neith
erSatur
Neith
0
4
1
0.13
W
Hachiman
rekyn
Hachiman
5
0
7
8.5
L
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,820
Damage
25,962
30,153
Taken
27,381
12,888
Mitigated
13,515
3,167
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,302
769
2,278
5,279
13,394
9,397
81
3,513
9,881
0
22,791
W
Nu Wa
Gilgos2
Nu Wa
11,010
3,134
0
3,579
7,785
2,201
823
1,953
5,832
37,904
0
L
Hercules
Xemamtum
Hercules
4,672
1,106
0
2,518
13,280
9,170
208
6,010
6,986
0
15,719
L
Neith
erSatur
Neith
2,575
376
0
619
9,548
2,119
288
3,840
5,556
0
27,092
W
Hachiman
rekyn
Hachiman
7,650
3,191
0
934
6,202
1,917
1,410
1,147
5,055
0
30,699
L
Scylla
5,573
747
0
30
7,325
1,599
234
1,786
5,300
26,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,889
Gold Earned
27,194
118
Minions Killed
117
4
Camps Cleared
7
641,534
Distance Traveled
704,761
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,768
731
33
3
1
268,707
2
W
Nu Wa
9,466
789
53
4
2
212,257
4
L
Hercules
6,962
580
23
2
1
219,065
1
L
Neith
7,331
611
44
4
1
201,710
0
W
Hachiman
8,960
747
31
3
4
223,797
2
L
Scylla
7,596
633
51
4
2
220,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role