Player Matchup

Ares
Ares
McLovin5876
Ares
Level 9
God Stats
31W - 23L
1,697 SR
Queue Stats
33W - 34L
1,530 Elo+
Party 1
Neith
Neith
NJMF
Neith
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Shiva
Shiva
sliptis
Shiva
Level 66
God Stats
3W - 8L
1,342 SR
Queue Stats
63W - 65L
1,543 Elo+
Party 1
Team Averages
Level 26
1,513 SR
1,524 Elo+

VS

Team Averages
Level 36
1,465 SR
1,301 Elo+
Cthulhu
Cthulhu
Herobrian5751
Cthulhu
Level 45
God Stats
25W - 23L
1,446 SR
Queue Stats
127W - 249L
1,276 Elo+
Party 2
Shiva
Shiva
NamelessKing687
Shiva
Level 24
God Stats
8W - 7L
1,566 SR
Queue Stats
38W - 68L
1,250 Elo+
Party 2
Chaac
Chaac
Rougarou44
Chaac
Level 38
God Stats
2W - 1L
1,383 SR
Queue Stats
17W - 11L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 10
9,561
735
9,642
11,138
9,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
NJMF
Neith
13
1 / 2 / 13
8,552
658
13,047
9,698
3,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
sliptis
Shiva
15
9 / 2 / 6
10,449
804
17,218
11,994
12,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 5 / 3
9,452
727
10,980
15,999
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 6 / 2
8,456
650
5,780
16,153
10,643
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
12
1 / 5 / 2
8,089
622
8,460
16,462
8,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
5
5
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
5
3
0.7
W
6
1
10
11
W
Neith
NJMF
Neith
1
2
13
3.75
L
2
6
2
0.5
L
Chaac
1
5
2
0.4
W
Shiva
sliptis
Shiva
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,907
Damage
25,220
32,830
Taken
48,614
25,526
Mitigated
30,447
4,807
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,980
338
804
991
15,999
11,704
0
4,694
11,111
28,026
0
W
9,642
266
0
0
11,138
9,847
236
3,142
7,996
17,256
0
W
Neith
NJMF
Neith
13,047
5,722
0
1,842
9,698
3,586
717
3,366
6,332
0
30,329
L
5,780
883
715
2,220
16,153
10,643
63
3,915
11,947
0
20,189
L
Chaac
8,460
681
436
4,182
16,462
8,100
0
3,409
12,675
0
25,451
W
Shiva
sliptis
Shiva
17,218
3,210
234
2,731
11,994
12,093
333
4,744
7,250
5,121
36,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
25,997
113
Minions Killed
109
4
Camps Cleared
3
693,258
Distance Traveled
671,703
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,452
727
31
2
0
234,082
0
W
Ares
9,561
735
10
1
0
244,678
0
W
Neith
8,552
658
50
4
2
198,845
1
L
Shiva
8,456
650
33
3
0
198,386
0
L
Chaac
8,089
622
45
3
3
239,235
0
W
Shiva
10,449
804
53
4
2
249,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role