Player Matchup

Baron Samedi
Baron Samedi
I-JuaN-KilleRS-I
Baron Samedi
Level 107
God Stats
6W - 7L
1,681 SR
Queue Stats
131W - 154L
1,481 Elo+
Solo
Nu Wa
Nu Wa
LOBOALFA_LCSS
Nu Wa
Level 85
God Stats
19W - 19L
1,679 SR
Queue Stats
791W - 769L
1,474 Elo+
Solo
Medusa
Medusa
LeghoTheBigBoss
Medusa
Level 66
God Stats
7W - 4L
1,631 SR
Queue Stats
113W - 150L
1,323 Elo+
Party 2
Artemis
Artemis
Shockmaw-dragon
Artemis
Level 102
God Stats
260W - 256L
1,531 SR
Queue Stats
309W - 331L
1,444 Elo+
Solo
Fenrir
Fenrir
ZAFC_xALFA2004x
Fenrir
Level 89
God Stats
11W - 13L
1,450 SR
Queue Stats
453W - 546L
1,411 Elo+
Party 2
Team Averages
Level 90
1,594 SR
1,426 Elo+

VS

Team Averages
Level 132
1,419 SR
1,326 Elo+
Aphrodite
Aphrodite
Alepataro
Aphrodite
Level 129
God Stats
1W - 2L
1,264 SR
Queue Stats
3W - 8L
1,087 Elo+
Party 1
Discordia
Discordia
BielGoularte14
Discordia
Level 149
God Stats
1W - 0L
1,159 SR
Queue Stats
2W - 4L
1,110 Elo+
Party 1
Cthulhu
Cthulhu
VR Toblipa
Cthulhu
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 157L
1,452 Elo+
Solo
Susano
Susano
danny_1822
Susano
Level 124
God Stats
3W - 3L
1,596 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Neith
Neith
dvargas501
Neith
Level 148
God Stats
25W - 14L
1,576 SR
Queue Stats
294W - 314L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I-JuaN-KilleRS-I
Baron Samedi
10
1 / 5 / 4
6,245
480
3,320
8,919
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 5
7,649
588
6,533
8,321
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 4 / 2
5,630
433
3,906
8,200
2,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 5 / 3
7,319
563
6,361
8,509
2,498
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 4 / 2
6,356
489
4,312
9,341
4,341
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alepataro
Aphrodite
12
1 / 4 / 3
6,842
526
3,114
7,333
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
BielGoularte14
Discordia
13
1 / 2 / 6
7,486
576
4,824
6,792
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
VR Toblipa
Cthulhu
11
4 / 2 / 7
6,716
517
4,910
6,896
5,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
danny_1822
Susano
15
14 / 1 / 3
8,978
691
13,976
11,980
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
12
2 / 3 / 11
7,275
560
4,887
7,622
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
22
22
Deaths
12
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alepataro
Aphrodite
1
4
3
0.63
W
Discordia
BielGoularte14
Discordia
1
2
6
2
L
Baron Samedi
I-JuaN-KilleRS-I
Baron Samedi
1
5
4
0.6
L
1
4
5
0.88
L
2
4
2
0.75
L
6
5
3
1.5
W
Cthulhu
VR Toblipa
Cthulhu
4
2
7
3.75
L
2
4
2
0.75
W
Susano
danny_1822
Susano
14
1
3
15.5
W
Neith
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,432
Damage
31,711
43,290
Taken
40,623
17,095
Mitigated
16,924
8,201
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alepataro
Aphrodite
3,114
523
2,148
3,409
7,333
2,061
716
913
6,420
33,353
0
W
Discordia
BielGoularte14
Discordia
4,824
212
0
887
6,792
2,006
330
1,409
5,383
51,234
0
L
Baron Samedi
I-JuaN-KilleRS-I
Baron Samedi
3,320
256
346
2,165
8,919
6,336
0
3,621
5,092
22,194
0
L
6,533
1,415
0
1,704
8,321
1,897
0
1,703
6,350
39,752
0
L
3,906
1,475
0
977
8,200
2,023
0
3,259
4,605
0
19,026
L
6,361
2,149
350
1,151
8,509
2,498
0
698
7,779
0
37,840
W
Cthulhu
VR Toblipa
Cthulhu
4,910
382
1,245
1,687
6,896
5,978
0
1,960
4,936
20,180
0
L
4,312
564
0
1,508
9,341
4,341
0
2,569
6,616
0
25,000
W
Susano
danny_1822
Susano
13,976
3,431
0
1,316
11,980
3,977
564
3,960
8,020
0
54,596
W
Neith
4,887
1,801
0
2,874
7,622
2,902
426
1,611
6,011
0
31,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
37,297
246
Minions Killed
348
0
Camps Cleared
0
1,133,223
Distance Traveled
1,198,091
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,842
526
72
6
0
228,461
1
W
Discordia
7,486
576
95
7
0
238,661
0
L
Baron Samedi
6,245
480
40
3
0
220,039
3
L
Nu Wa
7,649
588
65
5
0
224,639
5
L
Medusa
5,630
433
35
3
0
245,186
4
L
Artemis
7,319
563
63
5
0
228,092
6
W
Cthulhu
6,716
517
36
3
0
216,016
1
L
Fenrir
6,356
489
43
3
0
215,267
3
W
Susano
8,978
691
85
7
0
290,178
4
W
Neith
7,275
560
60
5
0
224,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role