Player Matchup

Bacchus
Bacchus
JTryner
Bacchus
Level 114
God Stats
14W - 8L
1,779 SR
Queue Stats
100W - 106L
1,572 Elo+
Solo
He Bo
He Bo
Skojekk
He Bo
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 44L
1,576 Elo+
Party 2
Horus
Horus
Unl1mitedJawa
Horus
Level 137
God Stats
14W - 8L
1,692 SR
Queue Stats
84W - 81L
1,574 Elo+
Party 2
Izanami
Izanami
YoungBloodd57
Izanami
Level 85
God Stats
10W - 6L
1,695 SR
Queue Stats
83W - 72L
1,539 Elo+
Party 2
Thor
Thor
Zahonda
Thor
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,516 Elo+
Party 2
Team Averages
Level 105
1,633 SR
1,555 Elo+

VS

Team Averages
Level 132
1,566 SR
1,492 Elo+
Hun Batz
Hun Batz
AndresRU
Hun Batz
Level 144
God Stats
2W - 2L
1,763 SR
Queue Stats
35W - 49L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
D-B-Woodside
Danzaburou
Level 120
God Stats
91W - 64L
1,644 SR
Queue Stats
143W - 130L
1,518 Elo+
Party 3
Sol
Sol
Hawkelu
Sol
Level 122
God Stats
4W - 4L
1,533 SR
Queue Stats
322W - 293L
1,502 Elo+
Party 3
Thor
Thor
JoeNLO89
Thor
Level 157
God Stats
5W - 2L
1,151 SR
Queue Stats
122W - 131L
1,463 Elo+
Party 1
Ymir
Ymir
toysim59
Ymir
Level 115
God Stats
44W - 37L
1,740 SR
Queue Stats
328W - 304L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JTryner
Bacchus
10
1 / 0 / 2
5,384
538
3,706
4,995
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Skojekk
He Bo
10
2 / 2 / 1
6,244
624
3,028
3,799
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 3
5,751
575
5,512
10,937
4,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
9
0 / 7 / 1
5,421
542
2,257
7,774
948
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Zahonda
Thor
9
1 / 2 / 4
5,607
561
4,104
7,270
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AndresRU
Hun Batz
11
4 / 2 / 3
6,379
638
5,279
6,302
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
D-B-Woodside
Danzaburou
12
9 / 1 / 0
7,521
752
7,690
5,218
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
10
1 / 2 / 3
5,989
599
4,385
6,157
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
11
0 / 1 / 1
6,119
612
2,903
5,388
1,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
10
1 / 0 / 8
6,066
607
3,588
6,730
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
15
15
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AndresRU
Hun Batz
4
2
3
2.75
W
Danzaburou
D-B-Woodside
Danzaburou
9
1
0
9
W
Sol
1
2
3
1.25
L
Bacchus
JTryner
Bacchus
1
0
2
2
W
Thor
0
1
1
0.5
L
He Bo
Skojekk
He Bo
2
2
1
1.25
L
2
4
3
0.88
L
Izanami
0
7
1
0.07
L
Thor
Zahonda
Thor
1
2
4
1.5
W
Ymir
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
23,845
34,775
Taken
29,795
12,966
Mitigated
10,038
10,238
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AndresRU
Hun Batz
5,279
1,369
0
1,758
6,302
1,698
1,056
1,318
4,937
0
30,972
W
Danzaburou
D-B-Woodside
Danzaburou
7,690
3,102
0
2,204
5,218
1,497
146
811
4,407
0
48,183
W
Sol
4,385
1,173
0
2,745
6,157
1,447
0
747
5,410
34,847
0
L
Bacchus
JTryner
Bacchus
3,706
200
0
2,005
4,995
4,741
0
576
4,419
25,734
0
W
Thor
2,903
422
0
740
5,388
1,821
0
2,573
2,451
0
34,238
L
He Bo
Skojekk
He Bo
3,028
148
0
500
3,799
1,107
0
1,595
2,204
24,662
0
L
5,512
3,252
1,804
3,116
10,937
4,054
0
3,138
7,799
0
12,970
L
Izanami
2,257
1,810
0
559
7,774
948
0
560
7,214
0
34,120
L
Thor
Zahonda
Thor
4,104
1,583
0
2,254
7,270
2,116
0
2,104
5,166
0
25,996
W
Ymir
3,588
980
228
2,383
6,730
3,575
0
874
5,856
15,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
32,074
261
Minions Killed
324
0
Camps Cleared
0
982,854
Distance Traveled
974,763
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,379
638
69
7
0
226,077
0
W
Danzaburou
7,521
752
82
8
0
185,496
2
W
Sol
5,989
599
64
6
0
188,578
3
L
Bacchus
5,384
538
55
6
0
190,133
3
W
Thor
6,119
612
80
8
0
174,904
1
L
He Bo
6,244
624
52
5
0
200,004
4
L
Horus
5,751
575
16
2
0
210,748
3
L
Izanami
5,421
542
80
8
0
173,932
3
L
Thor
5,607
561
58
6
0
208,037
6
W
Ymir
6,066
607
29
3
0
199,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role