Player Matchup

Set
Set
 
Set
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
NiiNe BroKeN
Zeus
Level 49
God Stats
15W - 22L
1,272 SR
Queue Stats
42W - 53L
1,210 Elo+
Party 2
Apollo
Apollo
magallegop20
Apollo
Level 61
God Stats
8W - 12L
1,554 SR
Queue Stats
378W - 407L
1,304 Elo+
Solo
Ares
Ares
oobernoober2004
Ares
Level 123
God Stats
6W - 6L
1,509 SR
Queue Stats
36W - 52L
1,350 Elo+
Solo
Odin
Odin
shikaya9890
Odin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 15L
949 Elo+
Party 2
Team Averages
Level 72
1,467 SR
1,263 Elo+

VS

Team Averages
Level 76
1,419 SR
1,337 Elo+
Ganesha
Ganesha
GraDelS64
Ganesha
Level 69
God Stats
26W - 10L
1,677 SR
Queue Stats
239W - 261L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
Raymond l23l
Sun Wukong
Level 109
God Stats
3W - 1L
1,163 SR
Queue Stats
92W - 74L
1,444 Elo+
Solo
Artemis
Artemis
SSS little T
Artemis
Level 53
God Stats
14W - 12L
1,518 SR
Queue Stats
100W - 122L
1,291 Elo+
Party 1
Thanatos
Thanatos
Tianshi07
Thanatos
Level 84
God Stats
38W - 39L
1,386 SR
Queue Stats
514W - 509L
1,321 Elo+
Solo
Kukulkan
Kukulkan
jlmj1114
Kukulkan
Level 66
God Stats
31W - 22L
1,350 SR
Queue Stats
174W - 198L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 6 / 1
8,040
350
5,022
12,021
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 6 / 2
11,312
492
18,194
16,156
3,860
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
12
1 / 7 / 1
8,481
369
9,250
12,941
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 9 / 3
8,456
368
4,620
20,309
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 7 / 2
8,904
387
1,971
15,161
9,966
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GraDelS64
Ganesha
17
1 / 3 / 15
11,778
512
7,055
23,237
27,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Raymond l23l
Sun Wukong
20
8 / 0 / 4
13,991
608
11,160
11,295
10,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artemis
SSS little T
Artemis
17
7 / 2 / 7
12,073
525
13,168
19,475
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Tianshi07
Thanatos
19
10 / 1 / 7
13,022
566
8,616
14,280
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
jlmj1114
Kukulkan
19
8 / 3 / 5
13,330
580
15,251
9,409
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
9
Kills
34
35
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
6
1
0.25
W
Ganesha
GraDelS64
Ganesha
1
3
15
2.83
L
5
6
2
1
W
Sun Wukong
Raymond l23l
Sun Wukong
8
0
4
10
W
Artemis
SSS little T
Artemis
7
2
7
5.25
W
Thanatos
Tianshi07
Thanatos
10
1
7
13.5
W
Kukulkan
jlmj1114
Kukulkan
8
3
5
3.5
L
Apollo
1
7
1
0.21
L
2
9
3
0.39
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,057
Damage
55,250
76,588
Taken
77,696
31,506
Mitigated
55,125
13,913
Healing
28,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,022
2,985
0
1,488
12,021
3,532
0
954
11,067
77
30,009
W
Ganesha
GraDelS64
Ganesha
7,055
522
640
3,861
23,237
27,491
1,465
7,178
16,018
32,230
2,231
L
18,194
1,831
0
4,536
16,156
3,860
0
8,591
7,565
86,089
0
W
Sun Wukong
Raymond l23l
Sun Wukong
11,160
3,098
113
1,935
11,295
10,315
1,890
2,639
8,439
0
93,197
W
Artemis
SSS little T
Artemis
13,168
6,083
679
7,638
19,475
7,998
9,370
6,479
12,923
0
79,441
W
Thanatos
Tianshi07
Thanatos
8,616
1,851
225
13,258
14,280
5,942
289
2,512
11,590
0
67,516
W
Kukulkan
jlmj1114
Kukulkan
15,251
1,456
0
0
9,409
3,379
3,211
5,633
3,736
85,795
0
L
Apollo
9,250
4,845
311
2,796
12,941
2,851
679
3,770
9,171
0
45,813
L
4,620
205
363
3,835
20,309
11,297
0
4,803
15,506
16,323
0
L
1,971
388
0
584
15,161
9,966
0
3,957
11,204
0
30,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
64,194
351
Minions Killed
581
0
Camps Cleared
0
1,581,194
Distance Traveled
2,194,420
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,040
350
61
3
0
268,199
0
W
Ganesha
11,778
512
8
0
0
413,336
0
L
Zeus
11,312
492
134
6
0
411,676
2
W
Sun Wukong
13,991
608
144
6
0
422,259
5
W
Artemis
12,073
525
136
6
0
409,774
5
W
Thanatos
13,022
566
116
5
0
472,482
1
W
Kukulkan
13,330
580
177
8
0
476,569
1
L
Apollo
8,481
369
79
3
0
253,614
0
L
Ares
8,456
368
18
1
0
266,233
4
L
Odin
8,904
387
59
3
0
381,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role