Player Matchup

He Bo
He Bo
CosmoRules09
He Bo
Level 69
God Stats
0W - 5L
1,309 SR
Queue Stats
282W - 221L
1,627 Elo+
Party 1
Khepri
Khepri
Fîtzy
Khepri
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
319W - 281L
1,596 Elo+
Party 1
Xbalanque
Xbalanque
JinguJangu
Xbalanque
Level 27
God Stats
2W - 3L
1,502 SR
Queue Stats
16W - 21L
1,468 Elo+
Party 1
Achilles
Achilles
MBoodhoo
Achilles
Level 88
God Stats
8W - 8L
1,439 SR
Queue Stats
334W - 304L
1,505 Elo+
Party 1
Thoth
Thoth
gonkcar
Thoth
Level 29
God Stats
13W - 9L
1,572 SR
Queue Stats
286W - 236L
1,404 Elo+
Party 1
Team Averages
Level 72
1,464 SR
1,520 Elo+

VS

Team Averages
Level 85
1,341 SR
1,489 Elo+
Bellona
Bellona
Baka8myminions
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
DedSecQZ
He Bo
Level 114
God Stats
5W - 5L
1,427 SR
Queue Stats
400W - 414L
1,495 Elo+
Party 2
Bacchus
Bacchus
LordDragon00
Bacchus
Level 21
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
MiDragon
Medusa
Level 154
God Stats
6W - 5L
1,301 SR
Queue Stats
391W - 393L
1,507 Elo+
Party 2
Mercury
Mercury
Spauy
Mercury
Level 122
God Stats
1W - 1L
1,155 SR
Queue Stats
77W - 69L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 6
13,042
543
20,585
19,260
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
Fîtzy
Khepri
16
2 / 8 / 11
11,105
463
7,479
23,700
29,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
JinguJangu
Xbalanque
16
3 / 8 / 6
11,052
461
8,118
16,277
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MBoodhoo
Achilles
19
6 / 4 / 2
12,521
522
13,330
25,291
30,255
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
gonkcar
Thoth
16
0 / 5 / 8
10,642
443
9,045
9,721
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
14,134
589
18,327
26,224
35,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
DedSecQZ
He Bo
19
4 / 4 / 7
13,002
542
12,996
10,962
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
LordDragon00
Bacchus
16
2 / 4 / 13
11,963
498
7,357
19,436
27,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
MiDragon
Medusa
20
17 / 4 / 8
16,275
678
30,897
21,236
9,259
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mercury
Spauy
Mercury
20
5 / 3 / 7
13,213
551
8,122
18,705
8,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
18
Kills
32
32
Deaths
18
33
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
7
7
6
1.43
W
He Bo
DedSecQZ
He Bo
4
4
7
1.88
L
Khepri
Fîtzy
Khepri
2
8
11
0.94
L
Xbalanque
JinguJangu
Xbalanque
3
8
6
0.75
W
Bacchus
LordDragon00
Bacchus
2
4
13
2.13
L
Achilles
MBoodhoo
Achilles
6
4
2
1.75
W
Medusa
MiDragon
Medusa
17
4
8
5.25
W
Mercury
Spauy
Mercury
5
3
7
2.83
L
Thoth
gonkcar
Thoth
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,557
Damage
77,699
94,249
Taken
96,563
73,541
Mitigated
86,232
15,144
Healing
28,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,327
7,141
0
9,349
26,224
35,858
1,115
8,302
17,922
0
89,208
L
20,585
1,637
0
5,331
19,260
6,213
0
2,943
16,317
114,725
0
W
He Bo
DedSecQZ
He Bo
12,996
535
0
1,415
10,962
4,954
1,620
5,515
5,447
87,227
0
L
Khepri
Fîtzy
Khepri
7,479
1,540
0
3,064
23,700
29,543
0
6,634
17,066
37,110
0
L
Xbalanque
JinguJangu
Xbalanque
8,118
4,682
0
1,222
16,277
4,481
1,245
3,332
12,945
0
63,656
W
Bacchus
LordDragon00
Bacchus
7,357
684
0
1,413
19,436
27,917
502
8,328
11,108
31,126
0
L
Achilles
MBoodhoo
Achilles
13,330
2,488
0
5,490
25,291
30,255
0
5,228
20,063
0
58,767
W
Medusa
MiDragon
Medusa
30,897
17,189
0
9,459
21,236
9,259
8,264
9,893
11,343
0
134,830
W
Mercury
Spauy
Mercury
8,122
3,651
0
6,814
18,705
8,244
2,196
5,071
13,634
0
99,973
L
Thoth
gonkcar
Thoth
9,045
87
0
37
9,721
3,049
0
2,216
7,505
54,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,362
Gold Earned
68,587
529
Minions Killed
690
0
Camps Cleared
0
2,202,104
Distance Traveled
2,431,371
41
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,134
589
181
8
0
435,593
2
L
He Bo
13,042
543
156
7
0
453,506
10
W
He Bo
13,002
542
141
6
0
464,209
4
L
Khepri
11,105
463
36
2
0
447,786
10
L
Xbalanque
11,052
461
124
5
0
397,177
2
W
Bacchus
11,963
498
36
2
0
512,252
3
L
Achilles
12,521
522
101
4
0
476,269
14
W
Medusa
16,275
678
183
8
0
471,331
4
W
Mercury
13,213
551
149
6
0
547,986
8
L
Thoth
10,642
443
112
5
0
427,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role