Player Matchup

Merlin
Merlin
Aritox
Merlin
Level 129
God Stats
5W - 3L
1,674 SR
Queue Stats
324W - 302L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
HippyDreams
Hou Yi
Level 126
God Stats
2W - 2L
1,244 SR
Queue Stats
91W - 90L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
Zaveks
Danzaburou
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
178W - 194L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
justbeeurself
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 52L
1,410 Elo+
Solo
Geb
Geb
runnat peek
Geb
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 42L
1,548 Elo+
Party 2
Team Averages
Level 65
1,484 SR
1,507 Elo+

VS

Team Averages
Level 39
1,511 SR
1,473 Elo+
Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bluelightning3
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,485 Elo+
Solo
Zeus
Zeus
CaptCrazy17
Zeus
Level 65
God Stats
0W - 1L
1,556 SR
Queue Stats
29W - 38L
1,378 Elo+
Party 1
Xbalanque
Xbalanque
DaFifthSon
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,523 Elo+
Party 1
Osiris
Osiris
Yuzeii25
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aritox
Merlin
20
11 / 3 / 15
12,156
868
27,935
11,906
6,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
20
7 / 1 / 20
11,781
842
11,851
9,595
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Zaveks
Danzaburou
18
4 / 4 / 20
10,945
782
19,571
12,013
4,732
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
justbeeurself
Kumbhakarna
17
5 / 4 / 22
10,728
766
7,256
25,146
27,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
3 / 4 / 18
9,662
690
7,462
16,894
22,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 5 / 10
8,958
640
6,584
26,043
18,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 6 / 10
10,492
749
5,908
17,782
21,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 4 / 8
11,554
825
25,870
8,573
3,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
DaFifthSon
Xbalanque
16
5 / 8 / 8
10,159
726
11,801
13,412
5,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Yuzeii25
Osiris
16
4 / 7 / 5
10,268
733
9,581
15,273
9,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
57
30
Kills
16
16
Deaths
30
95
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
10
1
W
Merlin
Aritox
Merlin
11
3
15
6.17
L
1
6
10
1
L
6
4
8
2.5
L
Xbalanque
DaFifthSon
Xbalanque
5
8
8
1.13
W
Hou Yi
7
1
20
17
L
Osiris
Yuzeii25
Osiris
4
7
5
0.93
W
Danzaburou
Zaveks
Danzaburou
4
4
20
3.5
W
Kumbhakarna
justbeeurself
Kumbhakarna
5
4
22
4
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,075
Damage
59,744
75,554
Taken
81,083
65,313
Mitigated
57,225
20,787
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,584
789
1,794
9,504
26,043
18,266
338
10,242
15,801
10,929
0
W
Merlin
Aritox
Merlin
27,935
3,174
2,501
1,740
11,906
6,049
2,575
5,963
5,943
61,462
0
L
5,908
1,370
246
996
17,782
21,742
220
9,465
8,317
16,529
0
L
25,870
3,322
1,079
787
8,573
3,062
773
5,553
3,020
47,311
0
L
Xbalanque
DaFifthSon
Xbalanque
11,801
3,585
396
2,051
13,412
5,004
1,387
8,752
4,660
0
23,679
W
Hou Yi
11,851
6,113
652
3,080
9,595
4,615
2,797
4,399
5,196
0
32,333
L
Osiris
Yuzeii25
Osiris
9,581
1,942
1,122
1,454
15,273
9,151
1,114
8,641
6,632
0
18,922
W
Danzaburou
Zaveks
Danzaburou
19,571
9,394
601
2,575
12,013
4,732
2,062
7,023
4,990
0
34,216
W
Kumbhakarna
justbeeurself
Kumbhakarna
7,256
1,383
1,310
6,666
25,146
27,030
73
11,776
13,370
7,811
0
W
7,462
224
545
1,117
16,894
22,887
98
9,201
7,693
10,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,272
Gold Earned
51,431
153
Minions Killed
137
0
Camps Cleared
0
1,193,283
Distance Traveled
1,132,314
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,958
640
11
1
0
253,196
1
W
Merlin
12,156
868
57
4
0
235,356
1
L
Ymir
10,492
749
15
1
0
199,491
1
L
Zeus
11,554
825
63
5
0
238,662
4
L
Xbalanque
10,159
726
32
2
0
204,615
1
W
Hou Yi
11,781
842
40
3
0
249,066
0
L
Osiris
10,268
733
16
1
0
236,350
2
W
Danzaburou
10,945
782
38
3
0
234,154
0
W
Kumbhakarna
10,728
766
3
0
0
218,484
0
W
Geb
9,662
690
15
1
0
256,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role