Player Matchup

Baron Samedi
Baron Samedi
Disruption25
Baron Samedi
Level 160
God Stats
46W - 23L
1,702 SR
Queue Stats
162W - 85L
1,661 Elo+
Party 3
Zeus
Zeus
FreyzaTv
Zeus
Level 15
God Stats
16W - 7L
1,833 SR
Queue Stats
47W - 17L
1,705 Elo+
Party 3
Shiva
Shiva
JHaumiblau
Shiva
Level 148
God Stats
15W - 1L
1,934 SR
Queue Stats
437W - 86L
1,747 Elo+
Party 3
Izanami
Izanami
KingNS7474
Izanami
Level 157
God Stats
25W - 11L
1,863 SR
Queue Stats
169W - 85L
1,655 Elo+
Party 3
King Arthur
King Arthur
matthew_mdt
King Arthur
Level 76
God Stats
8W - 1L
1,753 SR
Queue Stats
118W - 88L
1,577 Elo+
Solo
Team Averages
Level 111
1,817 SR
1,669 Elo+

VS

Team Averages
Level 50
1,406 SR
1,386 Elo+
Skadi
Skadi
Drede-Frede
Skadi
Level 66
God Stats
0W - 2L
1,298 SR
Queue Stats
46W - 54L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
MandyMeijer
Jormungandr
Level 29
God Stats
11W - 25L
1,296 SR
Queue Stats
11W - 25L
1,283 Elo+
Party 1
Ra
Ra
PutinBinLaggin
Ra
Level 60
God Stats
8W - 8L
1,627 SR
Queue Stats
24W - 29L
1,410 Elo+
Party 2
The Morrigan
The Morrigan
UnknownVIP14
The Morrigan
Level 64
God Stats
1W - 2L
1,447 SR
Queue Stats
157W - 166L
1,468 Elo+
Party 2
Thanatos
Thanatos
declo45
Thanatos
Level 32
God Stats
2W - 3L
1,363 SR
Queue Stats
11W - 25L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Disruption25
Baron Samedi
18
9 / 0 / 14
12,234
1,223
17,836
6,966
3,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
19
10 / 1 / 18
12,725
1,273
21,724
9,223
3,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
19
7 / 0 / 23
12,100
1,210
16,904
14,012
13,670
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KingNS7474
Izanami
18
11 / 2 / 17
12,825
1,283
26,779
9,997
4,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
matthew_mdt
King Arthur
18
3 / 2 / 19
11,249
1,125
5,940
12,980
11,900
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,554
955
10,977
23,532
7,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MandyMeijer
Jormungandr
15
2 / 5 / 3
10,188
1,019
9,338
15,462
15,956
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 14 / 3
10,280
1,028
10,256
24,906
7,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
UnknownVIP14
The Morrigan
15
2 / 10 / 1
10,213
1,021
10,460
18,009
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
declo45
Thanatos
15
0 / 4 / 1
9,085
909
3,954
10,961
3,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
13
40
Kills
4
5
Deaths
40
91
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Disruption25
Baron Samedi
9
0
14
16
L
0
7
1
0.07
W
Zeus
10
1
18
19
W
Shiva
7
0
23
18.5
W
Izanami
KingNS7474
Izanami
11
2
17
9.75
L
Jormungandr
MandyMeijer
Jormungandr
2
5
3
0.7
L
0
14
3
0.11
L
The Morrigan
UnknownVIP14
The Morrigan
2
10
1
0.25
L
Thanatos
declo45
Thanatos
0
4
1
0.13
W
King Arthur
matthew_mdt
King Arthur
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,183
Damage
44,985
53,178
Taken
92,870
36,689
Mitigated
39,155
15,187
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Disruption25
Baron Samedi
17,836
996
3,066
3,595
6,966
3,330
0
3,955
3,011
33,169
0
L
10,977
4,895
0
533
23,532
7,364
0
9,324
14,000
0
30,658
W
Zeus
21,724
1,613
370
1,738
9,223
3,458
0
6,132
3,091
36,019
0
W
Shiva
16,904
2,843
147
1,056
14,012
13,670
0
7,094
6,918
0
31,997
W
Izanami
KingNS7474
Izanami
26,779
17,147
0
2,120
9,997
4,331
0
3,923
6,074
0
61,612
L
Jormungandr
MandyMeijer
Jormungandr
9,338
1,593
0
33
15,462
15,956
0
5,666
9,636
19,264
0
L
10,256
122
545
1,848
24,906
7,330
0
11,188
13,482
38,748
0
L
The Morrigan
UnknownVIP14
The Morrigan
10,460
975
48
491
18,009
5,059
0
8,452
9,358
25,656
1,020
L
Thanatos
declo45
Thanatos
3,954
126
0
1,259
10,961
3,446
0
4,930
5,854
0
5,771
W
King Arthur
matthew_mdt
King Arthur
5,940
707
0
3,095
12,980
11,900
0
7,930
5,050
0
25,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,133
Gold Earned
49,320
207
Minions Killed
158
6
Camps Cleared
5
1,046,163
Distance Traveled
852,215
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,234
1,223
35
4
0
212,272
0
L
Skadi
9,554
955
33
3
2
183,478
1
W
Zeus
12,725
1,273
22
2
1
210,784
0
W
Shiva
12,100
1,210
27
3
0
234,244
1
W
Izanami
12,825
1,283
87
9
4
182,200
1
L
Jormungandr
10,188
1,019
14
1
0
154,425
0
L
Ra
10,280
1,028
71
7
1
181,444
2
L
The Morrigan
10,213
1,021
37
4
2
178,741
1
L
Thanatos
9,085
909
3
0
0
154,127
0
W
King Arthur
11,249
1,125
36
4
1
206,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role