Player Matchup

He Bo
He Bo
ARENUDO
He Bo
Level 122
God Stats
0W - 3L
1,503 SR
Queue Stats
242W - 255L
1,495 Elo+
Party 2
Izanami
Izanami
Beleir
Izanami
Level 69
God Stats
10W - 6L
1,701 SR
Queue Stats
50W - 51L
1,546 Elo+
Party 2
Mercury
Mercury
Bfatwa
Mercury
Level 104
God Stats
7W - 8L
1,726 SR
Queue Stats
104W - 95L
1,576 Elo+
Party 3
Cerberus
Cerberus
DarthTymarel
Cerberus
Level 124
God Stats
0W - 2L
1,317 SR
Queue Stats
55W - 57L
1,496 Elo+
Party 2
Chaac
Chaac
Ohhmaaarrr
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,581 Elo+
Party 3
Team Averages
Level 97
1,549 SR
1,539 Elo+

VS

Team Averages
Level 119
1,553 SR
1,547 Elo+
Gilgamesh
Gilgamesh
L0STB0T
Gilgamesh
Level 101
God Stats
12W - 4L
1,792 SR
Queue Stats
430W - 396L
1,600 Elo+
Party 1
Da Ji
Da Ji
My NoNo Hard
Da Ji
Level 120
God Stats
1W - 2L
1,224 SR
Queue Stats
142W - 121L
1,538 Elo+
Party 1
Fafnir
Fafnir
Pridelass
Fafnir
Level 127
God Stats
3W - 4L
1,761 SR
Queue Stats
124W - 110L
1,519 Elo+
Solo
Danzaburou
Danzaburou
jerrybatman
Danzaburou
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 54L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXNinjaPowaXx
Morgan Le Fay
Level 89
God Stats
17W - 21L
1,489 SR
Queue Stats
239W - 240L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ARENUDO
He Bo
17
2 / 4 / 4
10,145
507
9,486
13,049
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Beleir
Izanami
16
0 / 4 / 4
10,036
502
9,082
12,750
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Bfatwa
Mercury
18
7 / 5 / 3
10,992
550
8,876
14,738
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
DarthTymarel
Cerberus
17
5 / 2 / 6
11,091
555
8,584
18,853
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
15
1 / 6 / 2
8,858
443
7,858
21,594
18,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
L0STB0T
Gilgamesh
19
5 / 2 / 4
11,656
583
14,812
18,312
22,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
5 / 5 / 3
11,254
563
16,783
15,846
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Pridelass
Fafnir
16
1 / 3 / 12
10,537
527
6,614
14,505
19,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
jerrybatman
Danzaburou
18
4 / 3 / 2
11,258
563
5,975
14,835
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xXNinjaPowaXx
Morgan Le Fay
17
6 / 2 / 7
11,158
558
14,064
9,944
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
15
Kills
21
21
Deaths
15
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
ARENUDO
He Bo
2
4
4
1
L
Izanami
Beleir
Izanami
0
4
4
0.5
L
Mercury
Bfatwa
Mercury
7
5
3
1.7
L
Cerberus
DarthTymarel
Cerberus
5
2
6
4
W
Gilgamesh
L0STB0T
Gilgamesh
5
2
4
3.5
W
5
5
3
1.3
L
Chaac
1
6
2
0.33
W
Fafnir
Pridelass
Fafnir
1
3
12
2.33
W
Danzaburou
jerrybatman
Danzaburou
4
3
2
1.67
W
Morgan Le Fay
xXNinjaPowaXx
Morgan Le Fay
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,886
Damage
58,248
80,984
Taken
73,442
51,345
Mitigated
56,400
16,562
Healing
24,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ARENUDO
He Bo
9,486
0
0
2,406
13,049
4,178
35
5,210
7,595
65,285
0
L
Izanami
Beleir
Izanami
9,082
5,477
0
3,572
12,750
4,121
2,382
3,070
9,504
0
76,186
L
Mercury
Bfatwa
Mercury
8,876
4,513
0
375
14,738
4,789
339
1,642
13,020
0
85,084
L
Cerberus
DarthTymarel
Cerberus
8,584
448
589
6,028
18,853
19,501
207
6,283
11,703
46,906
0
W
Gilgamesh
L0STB0T
Gilgamesh
14,812
5,033
0
6,167
18,312
22,669
455
2,859
15,453
0
88,001
W
16,783
2,803
0
5,659
15,846
6,461
0
3,660
12,186
0
79,136
L
Chaac
7,858
2,114
0
3,592
21,594
18,756
313
3,653
17,887
0
46,029
W
Fafnir
Pridelass
Fafnir
6,614
2,128
0
3,622
14,505
19,321
351
2,854
11,651
23,741
0
W
Danzaburou
jerrybatman
Danzaburou
5,975
1,264
0
7,536
14,835
4,380
2,666
3,072
11,763
0
78,806
W
Morgan Le Fay
xXNinjaPowaXx
Morgan Le Fay
14,064
2,091
0
1,096
9,944
3,569
944
5,625
4,319
69,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,122
Gold Earned
55,863
611
Minions Killed
570
0
Camps Cleared
0
1,889,470
Distance Traveled
2,021,853
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,145
507
139
7
0
384,135
1
L
Izanami
10,036
502
154
8
0
352,892
2
L
Mercury
10,992
550
136
7
0
424,165
3
L
Cerberus
11,091
555
91
5
0
395,278
3
W
Gilgamesh
11,656
583
154
8
0
420,928
5
W
Da Ji
11,254
563
108
5
0
427,336
7
L
Chaac
8,858
443
91
5
0
333,000
3
W
Fafnir
10,537
527
25
1
0
394,797
4
W
Danzaburou
11,258
563
139
7
0
356,069
5
W
Morgan Le Fay
11,158
558
144
7
0
422,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role