Player Matchup

Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
HexZeal
Baron Samedi
Level 160
God Stats
3W - 0L
1,811 SR
Queue Stats
23W - 9L
1,758 Elo+
Party 1
Bacchus
Bacchus
Xhesto
Bacchus
Level 160
God Stats
2W - 0L
1,718 SR
Queue Stats
24W - 19L
1,617 Elo+
Party 1
Team Averages
Level 148
1,676 SR
1,625 Elo+

VS

Team Averages
Level 88
1,380 SR
1,480 Elo+
Mulan
Mulan
Meratus
Mulan
Level 35
God Stats
0W - 2L
1,183 SR
Queue Stats
17W - 51L
1,309 Elo+
Solo
Bakasura
Bakasura
hut456
Bakasura
Level 105
God Stats
0W - 2L
1,698 SR
Queue Stats
9W - 9L
1,658 Elo+
Solo
Sol
Sol
xHysteriia
Sol
Level 124
God Stats
3W - 5L
1,259 SR
Queue Stats
65W - 58L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
13 / 1 / 6
8,872
1,109
10,653
5,531
1,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HexZeal
Baron Samedi
13
6 / 1 / 15
8,120
1,015
10,351
7,789
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Xhesto
Bacchus
10
6 / 2 / 12
7,888
986
5,866
7,971
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Meratus
Mulan
10
1 / 9 / 2
6,092
762
2,779
12,238
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
hut456
Bakasura
8
0 / 8 / 2
5,225
653
1,971
9,617
3,070
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 8 / 3
5,433
679
3,414
8,477
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
25
Kills
1
4
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
1
6
16
W
Baron Samedi
HexZeal
Baron Samedi
6
1
15
13.5
L
Mulan
Meratus
Mulan
1
9
2
0.22
W
Bacchus
Xhesto
Bacchus
6
2
12
6
L
Bakasura
hut456
Bakasura
0
8
2
0.13
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
8,164
21,291
Taken
30,332
14,177
Mitigated
14,122
9,141
Healing
1,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,653
4,708
0
984
5,531
1,983
1,665
306
5,180
0
26,736
W
Baron Samedi
HexZeal
Baron Samedi
10,351
1,031
1,416
4,316
7,789
3,321
642
1,768
5,589
31,467
0
L
Mulan
Meratus
Mulan
2,779
394
19
816
12,238
9,107
0
5,634
6,604
0
12,131
W
Bacchus
Xhesto
Bacchus
5,866
956
0
2,425
7,971
8,873
0
1,524
6,083
12,746
0
L
Bakasura
hut456
Bakasura
1,971
1,214
0
443
9,617
3,070
0
5,566
4,051
0
6,692
L
3,414
1,153
0
434
8,477
1,945
0
5,477
3,000
9,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
16,750
93
Minions Killed
46
6
Camps Cleared
2
460,128
Distance Traveled
359,100
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,872
1,109
41
5
4
165,550
0
W
Baron Samedi
8,120
1,015
43
5
2
152,444
0
L
Mulan
6,092
762
22
3
1
102,997
0
W
Bacchus
7,888
986
9
1
0
142,134
1
L
Bakasura
5,225
653
21
3
1
129,902
1
L
Sol
5,433
679
3
0
0
126,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role