Player Matchup

Hercules
Hercules
Platinum V
FacingTheSunset
Hercules
Platinum V
Level 107
God Stats
15W - 17L
1,649 SR
Queue Stats
640W - 659L
1,811 MMR
Solo
Thoth
Thoth
Platinum V
FadedCade
Thoth
Platinum V
Level 129
God Stats
8W - 21L
1,399 SR
Queue Stats
294W - 302L
1,846 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Rijabo12
Ah Muzen Cab
Gold III
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,914 MMR
Solo
Bellona
Bellona
Platinum III
TRCAtomicDillon
Bellona
Platinum III
Level 107
God Stats
26W - 19L
1,828 SR
Queue Stats
166W - 160L
1,843 MMR
Solo
Ravana
Ravana
Platinum III
temp-344881
Ravana
Platinum III
Level 126
God Stats
5W - 3L
1,676 SR
Queue Stats
48W - 42L
1,808 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,610 SR
1,844 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,755 SR
1,828 MMR
Fenrir
Fenrir
Platinum III
Chaotyxz
Fenrir
Platinum III
Level 159
God Stats
4W - 5L
1,811 SR
Queue Stats
662W - 643L
1,780 MMR
Solo
Izanami
Izanami
Gold I
Darkangel123430
Izanami
Gold I
Level 160
God Stats
10W - 7L
1,937 SR
Queue Stats
174W - 164L
1,830 MMR
Solo
Ah Puch
Ah Puch
Platinum V
Sneakymatt360
Ah Puch
Platinum V
Level 109
God Stats
33W - 26L
1,746 SR
Queue Stats
75W - 71L
1,800 MMR
Solo
Hun Batz
Hun Batz
Platinum III
SoullEaterr
Hun Batz
Platinum III
Level 153
God Stats
3W - 2L
1,615 SR
Queue Stats
471W - 467L
1,788 MMR
Party 1
Vulcan
Vulcan
Platinum II
mirkhat
Vulcan
Platinum II
Level 88
God Stats
18W - 23L
1,666 SR
Queue Stats
281W - 287L
1,940 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 1 / 3
4,448
635
1,021
3,829
1,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
FadedCade
Thoth
8
4 / 3 / 0
4,986
712
2,544
4,100
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Rijabo12
Ah Muzen Cab
8
0 / 3 / 0
4,202
600
1,024
5,472
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,592
513
537
1,877
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
7
0 / 2 / 1
4,270
610
2,216
4,898
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneCliodhnaAtlas

VS

Bans
GebBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chaotyxz
Fenrir
8
6 / 1 / 1
5,465
781
2,696
4,496
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 4
5,533
790
2,934
3,223
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
9
1 / 1 / 0
5,255
751
2,991
3,843
1,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SoullEaterr
Hun Batz
8
1 / 1 / 3
4,852
693
2,593
4,567
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
mirkhat
Vulcan
8
0 / 1 / 3
4,772
682
1,509
2,675
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
9
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chaotyxz
Fenrir
6
1
1
6.5
W
1
0
4
3
L
Hercules
0
1
3
1.5
L
Thoth
FadedCade
Thoth
4
3
0
1.33
L
Ah Muzen Cab
Rijabo12
Ah Muzen Cab
0
3
0
0
W
Ah Puch
1
1
0
1
W
Hun Batz
SoullEaterr
Hun Batz
1
1
3
2.5
L
0
0
0
0
W
Vulcan
mirkhat
Vulcan
0
1
3
1.5
L
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,342
Damage
12,723
20,176
Taken
18,804
5,375
Mitigated
6,103
7,594
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chaotyxz
Fenrir
2,696
799
0
928
4,496
1,828
0
569
3,927
0
7,542
W
2,934
1,577
0
1,177
3,223
1,177
97
0
3,223
0
37,698
L
Hercules
1,021
382
487
1,256
3,829
1,064
0
805
3,024
0
7,886
L
Thoth
FadedCade
Thoth
2,544
40
0
667
4,100
976
0
1,225
2,875
19,282
0
L
Ah Muzen Cab
Rijabo12
Ah Muzen Cab
1,024
0
0
2,079
5,472
964
0
0
5,472
0
26,892
W
Ah Puch
2,991
236
0
2,121
3,843
1,203
106
346
3,497
28,884
0
W
Hun Batz
SoullEaterr
Hun Batz
2,593
729
0
2,463
4,567
1,185
0
685
3,882
0
23,384
L
537
369
0
1,438
1,877
860
0
1,046
831
0
8,752
W
Vulcan
mirkhat
Vulcan
1,509
576
0
1,226
2,675
710
0
944
1,731
24,169
0
L
Ravana
2,216
753
0
1,667
4,898
1,511
0
1,424
3,474
0
20,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,498
Gold Earned
25,877
183
Minions Killed
269
0
Camps Cleared
0
663,157
Distance Traveled
744,668
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,465
781
16
2
0
148,560
2
W
Izanami
5,533
790
84
12
0
139,961
2
L
Hercules
4,448
635
14
2
0
159,835
1
L
Thoth
4,986
712
35
5
0
148,878
3
L
Ah Muzen Cab
4,202
600
50
7
0
130,589
0
W
Ah Puch
5,255
751
68
10
0
129,967
1
W
Hun Batz
4,852
693
52
7
0
167,447
1
L
Bellona
3,592
513
35
5
0
63,653
1
W
Vulcan
4,772
682
49
7
0
158,733
2
L
Ravana
4,270
610
49
7
0
160,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role