Player Matchup

Erlang Shen
Erlang Shen
AstroOrion
Erlang Shen
Level 99
God Stats
2W - 2L
1,841 SR
Queue Stats
404W - 419L
1,506 Elo+
Party 4
Atlas
Atlas
PlopDrop420
Atlas
Level 96
God Stats
1W - 4L
1,546 SR
Queue Stats
458W - 488L
1,537 Elo+
Party 4
He Bo
He Bo
SOZ_Katsamoto439
He Bo
Level 124
God Stats
8W - 9L
1,781 SR
Queue Stats
496W - 579L
1,481 Elo+
Party 1
Shiva
Shiva
demonwraith786
Shiva
Level 103
God Stats
13W - 12L
1,731 SR
Queue Stats
378W - 442L
1,495 Elo+
Party 1
Neith
Neith
pony999240
Neith
Level 66
God Stats
28W - 27L
1,614 SR
Queue Stats
113W - 135L
1,442 Elo+
Party 4
Team Averages
Level 98
1,703 SR
1,492 Elo+

VS

Team Averages
Level 110
1,405 SR
1,479 Elo+
Susano
Susano
GaiijinRonin121
Susano
Level 147
God Stats
16W - 16L
1,036 SR
Queue Stats
212W - 187L
1,508 Elo+
Party 2
Fafnir
Fafnir
Hoendervleis
Fafnir
Level 108
God Stats
4W - 0L
1,625 SR
Queue Stats
147W - 127L
1,474 Elo+
Party 3
Shiva
Shiva
HoundOfUlster906
Shiva
Level 144
God Stats
31W - 20L
1,439 SR
Queue Stats
204W - 183L
1,508 Elo+
Party 2
Chiron
Chiron
lhubbz
Chiron
Level 99
God Stats
3W - 1L
1,561 SR
Queue Stats
104W - 75L
1,488 Elo+
Party 3
Izanami
Izanami
nhubbz
Izanami
Level 54
God Stats
1W - 1L
1,364 SR
Queue Stats
50W - 63L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AstroOrion
Erlang Shen
14
1 / 5 / 2
8,305
437
6,884
23,513
14,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
8,175
430
6,714
25,206
26,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 6 / 2
7,647
402
6,392
11,294
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 1
8,735
460
8,871
18,081
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
14
0 / 6 / 3
8,453
445
7,277
12,361
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 10
10,155
534
13,236
12,798
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
14
1 / 2 / 4
9,629
507
6,794
14,466
18,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 0 / 5
10,833
570
17,338
18,128
19,122
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
lhubbz
Chiron
18
10 / 1 / 8
11,125
586
29,867
10,261
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
nhubbz
Izanami
17
2 / 0 / 2
9,850
518
4,954
8,131
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
6
Kills
28
28
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AstroOrion
Erlang Shen
1
5
2
0.4
W
6
3
10
3.67
W
Fafnir
1
2
4
1.5
W
9
0
5
11.5
L
1
6
2
0.33
L
2
6
2
0.5
L
2
5
1
0.5
W
Chiron
lhubbz
Chiron
10
1
8
14
W
Izanami
nhubbz
Izanami
2
0
2
3
L
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
72,189
90,455
Taken
63,784
55,986
Mitigated
49,543
25,437
Healing
23,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AstroOrion
Erlang Shen
6,884
2,599
293
10,303
23,513
14,580
0
2,652
20,861
0
47,201
W
13,236
2,848
0
4,942
12,798
4,647
461
3,252
9,546
0
57,795
W
Fafnir
6,794
1,261
22
3,892
14,466
18,557
873
3,327
11,139
37,008
0
W
17,338
4,315
0
3,873
18,128
19,122
994
1,409
16,719
0
63,871
L
6,714
2,806
0
2,382
25,206
26,368
0
1,448
23,471
28,614
2,879
L
6,392
40
0
1,455
11,294
2,844
0
392
10,902
37,059
0
L
8,871
1,644
418
7,523
18,081
7,769
0
786
17,295
0
58,100
W
Chiron
lhubbz
Chiron
29,867
13,428
975
3,796
10,261
4,326
1,537
3,236
7,025
0
96,420
W
Izanami
nhubbz
Izanami
4,954
3,666
167
5,547
8,131
2,891
1,024
1,604
6,527
0
81,395
L
Neith
7,277
3,936
0
3,063
12,361
4,425
0
1,516
10,845
0
58,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
51,592
423
Minions Killed
546
0
Camps Cleared
0
1,738,261
Distance Traveled
1,955,122
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,305
437
90
5
0
371,494
4
W
Susano
10,155
534
91
5
0
402,570
0
W
Fafnir
9,629
507
49
3
0
386,513
0
W
Shiva
10,833
570
118
6
0
405,369
5
L
Atlas
8,175
430
41
2
0
339,650
3
L
He Bo
7,647
402
68
4
0
352,813
1
L
Shiva
8,735
460
113
6
0
386,057
6
W
Chiron
11,125
586
137
7
0
382,792
0
W
Izanami
9,850
518
151
8
0
377,878
0
L
Neith
8,453
445
111
6
0
288,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role