Player Matchup

Osiris
Osiris
FromTheWoods
Osiris
Level 122
God Stats
7W - 7L
1,619 SR
Queue Stats
213W - 191L
1,626 Elo+
Party 2
Persephone
Persephone
Scotty97
Persephone
Level 153
God Stats
2W - 1L
1,729 SR
Queue Stats
164W - 170L
1,536 Elo+
Solo
Eset
Eset
chr0n1c
Eset
Level 159
God Stats
9W - 10L
1,856 SR
Queue Stats
522W - 511L
1,560 Elo+
Party 2
Sol
Sol
fin117
Sol
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,400 Elo+
Party 3
Sun Wukong
Sun Wukong
il 2Boothy4u li
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 80L
1,622 Elo+
Party 3
Team Averages
Level 147
1,641 SR
1,549 Elo+

VS

Team Averages
Level 135
1,607 SR
1,556 Elo+
Danzaburou
Danzaburou
ShydyNight
Danzaburou
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
222W - 211L
1,589 Elo+
Party 1
Arachne
Arachne
Slerpy
Arachne
Level 125
God Stats
1W - 1L
1,734 SR
Queue Stats
196W - 186L
1,477 Elo+
Solo
Susano
Susano
WarriorFire
Susano
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,503 Elo+
Solo
Janus
Janus
Zer5chmeterl1ng
Janus
Level 145
God Stats
3W - 6L
1,801 SR
Queue Stats
480W - 470L
1,666 Elo+
Solo
Hachiman
Hachiman
elindrae
Hachiman
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
3 / 2 / 7
8,605
782
13,955
10,792
15,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Scotty97
Persephone
16
5 / 2 / 14
10,145
922
13,703
6,772
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
chr0n1c
Eset
15
2 / 2 / 8
8,851
805
5,402
8,497
3,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
fin117
Sol
17
5 / 2 / 5
10,096
918
7,890
9,982
3,398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
il 2Boothy4u li
Sun Wukong
16
7 / 4 / 6
9,815
892
11,701
17,372
22,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ShydyNight
Danzaburou
15
3 / 5 / 6
8,796
800
6,378
10,399
4,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Slerpy
Arachne
15
4 / 4 / 7
9,489
863
6,338
23,049
15,514
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
14
1 / 3 / 8
8,060
733
6,565
9,220
5,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 7
8,804
800
13,680
8,257
2,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
elindrae
Hachiman
14
2 / 5 / 7
8,470
770
9,452
10,832
3,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
22
Kills
12
12
Deaths
22
40
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
2
7
3.25
W
Persephone
Scotty97
Persephone
5
2
14
6
L
Danzaburou
ShydyNight
Danzaburou
3
5
6
1.2
L
Arachne
Slerpy
Arachne
4
4
7
1.88
L
Susano
1
3
8
1.67
L
2
5
7
1.1
W
Eset
chr0n1c
Eset
2
2
8
3
L
Hachiman
elindrae
Hachiman
2
5
7
1.1
W
Sol
fin117
Sol
5
2
5
3.75
W
Sun Wukong
il 2Boothy4u li
Sun Wukong
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,651
Damage
42,413
53,415
Taken
61,757
46,595
Mitigated
32,381
16,318
Healing
23,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,955
2,292
1,775
1,832
10,792
15,281
312
2,975
7,817
2,199
16,227
W
Persephone
Scotty97
Persephone
13,703
104
1,151
836
6,772
2,510
230
2,220
4,550
33,719
0
L
Danzaburou
ShydyNight
Danzaburou
6,378
2,364
1,412
1,240
10,399
4,631
1,289
4,639
5,659
0
18,979
L
Arachne
Slerpy
Arachne
6,338
3,548
3,999
10,217
23,049
15,514
331
8,852
13,714
232
8,703
L
Susano
6,565
1,368
1,545
1,090
9,220
5,473
1,558
5,062
4,095
0
13,593
L
13,680
540
819
469
8,257
2,861
516
4,277
3,799
30,451
0
W
Eset
chr0n1c
Eset
5,402
151
2,908
1,471
8,497
3,176
1,095
2,013
6,484
17,066
0
L
Hachiman
elindrae
Hachiman
9,452
5,234
768
1,723
10,832
3,902
2,049
5,198
5,381
0
19,789
W
Sol
fin117
Sol
7,890
1,680
1,172
2,248
9,982
3,398
3,464
2,585
7,397
31,996
0
W
Sun Wukong
il 2Boothy4u li
Sun Wukong
11,701
2,064
633
2,292
17,372
22,230
0
4,118
13,254
0
21,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,512
Gold Earned
43,619
170
Minions Killed
96
0
Camps Cleared
0
1,045,076
Distance Traveled
1,032,752
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,605
782
10
1
0
220,582
3
W
Persephone
10,145
922
47
4
0
210,820
2
L
Danzaburou
8,796
800
15
1
0
203,498
1
L
Arachne
9,489
863
6
1
0
230,522
0
L
Susano
8,060
733
20
2
0
213,944
0
L
Janus
8,804
800
41
4
0
193,062
0
W
Eset
8,851
805
37
3
0
206,905
1
L
Hachiman
8,470
770
14
1
0
191,726
0
W
Sol
10,096
918
53
5
0
197,264
4
W
Sun Wukong
9,815
892
23
2
0
209,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role