Player Matchup

Neith
Neith
Dapperpaber
Neith
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 37L
1,863 Elo+
Party 1
Nemesis
Nemesis
Lantons
Nemesis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 37L
1,848 Elo+
Party 1
Shiva
Shiva
ReleasePerseus
Shiva
Level 134
God Stats
23W - 5L
2,028 SR
Queue Stats
112W - 38L
1,860 Elo+
Party 1
Cerberus
Cerberus
ZaarMar
Cerberus
Level 40
God Stats
2W - 0L
1,721 SR
Queue Stats
58W - 1L
2,182 Elo+
Party 1
Aphrodite
Aphrodite
ZaarMobile
Aphrodite
Level 151
God Stats
2W - 0L
1,758 SR
Queue Stats
71W - 15L
1,919 Elo+
Party 1
Team Averages
Level 127
1,702 SR
1,935 Elo+

VS

Team Averages
Level 79
1,383 SR
1,418 Elo+
Medusa
Medusa
BassHunter49
Medusa
Level 84
God Stats
15W - 19L
1,503 SR
Queue Stats
67W - 100L
1,333 Elo+
Party 2
Arachne
Arachne
Historicus3
Arachne
Level 129
God Stats
6W - 7L
1,301 SR
Queue Stats
130W - 159L
1,340 Elo+
Party 2
Geb
Geb
Muscle Milk5596
Geb
Level 14
God Stats
1W - 4L
1,249 SR
Queue Stats
100W - 124L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
Tommygunking1
Cthulhu
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 156L
1,637 Elo+
Solo
Thoth
Thoth
angelitx
Thoth
Level 63
God Stats
0W - 4L
1,361 SR
Queue Stats
41W - 55L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 14
11,554
770
21,686
13,720
4,378
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Lantons
Nemesis
20
11 / 1 / 10
12,503
834
16,430
14,471
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 2 / 12
11,623
775
13,018
20,941
19,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
ZaarMar
Cerberus
18
5 / 1 / 17
12,137
809
8,854
14,562
15,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
ZaarMobile
Aphrodite
19
4 / 1 / 23
11,901
793
5,907
13,077
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 4 / 1
9,633
642
6,362
11,903
4,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Historicus3
Arachne
16
1 / 6 / 4
9,910
661
6,162
14,598
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 4
9,773
652
7,370
16,718
17,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
18
3 / 6 / 4
10,816
721
20,321
18,480
21,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
angelitx
Thoth
17
3 / 10 / 1
10,461
697
12,287
12,547
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
30
Kills
8
8
Deaths
31
76
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
1
0.38
W
6
3
14
4.33
L
Arachne
Historicus3
Arachne
1
6
4
0.5
W
Nemesis
Lantons
Nemesis
11
1
10
16
L
0
5
4
0.4
W
4
2
12
5
L
Cthulhu
3
6
4
0.83
W
Cerberus
ZaarMar
Cerberus
5
1
17
13.5
W
Aphrodite
ZaarMobile
Aphrodite
4
1
23
15.5
L
Thoth
angelitx
Thoth
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,895
Damage
52,502
76,771
Taken
74,246
53,259
Mitigated
54,189
38,561
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,362
2,025
0
1,251
11,903
4,841
0
1,723
10,027
0
32,371
W
21,686
10,488
0
3,713
13,720
4,378
4,284
10,327
3,164
0
58,249
L
Arachne
Historicus3
Arachne
6,162
3,147
0
2,659
14,598
6,681
0
4,411
9,905
0
20,340
W
Nemesis
Lantons
Nemesis
16,430
9,318
0
4,856
14,471
7,070
4,030
7,594
6,783
0
41,251
L
7,370
457
0
2,387
16,718
17,084
0
3,563
12,540
15,168
0
W
13,018
1,759
1,268
6,544
20,941
19,181
1,157
5,221
15,415
9,300
58,902
L
Cthulhu
20,321
640
770
894
18,480
21,588
0
3,014
15,134
46,928
0
W
Cerberus
ZaarMar
Cerberus
8,854
240
0
6,184
14,562
15,808
1,235
7,728
6,471
27,570
0
W
Aphrodite
ZaarMobile
Aphrodite
5,907
1,136
7,042
8,954
13,077
6,822
877
8,017
4,960
26,583
0
L
Thoth
angelitx
Thoth
12,287
733
0
0
12,547
3,995
0
2,787
9,627
34,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,718
Gold Earned
50,593
341
Minions Killed
232
0
Camps Cleared
0
1,651,130
Distance Traveled
1,377,480
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,633
642
58
4
0
297,942
0
W
Neith
11,554
770
99
7
0
274,572
3
L
Arachne
9,910
661
36
2
0
308,133
1
W
Nemesis
12,503
834
52
3
0
363,628
3
L
Geb
9,773
652
17
1
0
281,138
0
W
Shiva
11,623
775
84
6
0
358,903
4
L
Cthulhu
10,816
721
74
5
0
278,727
0
W
Cerberus
12,137
809
54
4
0
333,945
1
W
Aphrodite
11,901
793
52
3
0
320,082
3
L
Thoth
10,461
697
47
3
0
211,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role