Player Matchup

Medusa
Medusa
Gold V
ImModeratelybad
Medusa
Gold V
Level 140
God Stats
16W - 15L
1,556 SR
Queue Stats
206W - 225L
1,389 MMR
Solo
Agni
Agni
Gold IV
KrishnaSWAG
Agni
Gold IV
Level 89
God Stats
26W - 27L
1,558 SR
Queue Stats
72W - 86L
1,397 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
SoloShow
Tsukuyomi
Gold V
Level 95
God Stats
0W - 2L
1,264 SR
Queue Stats
20W - 22L
1,389 MMR
Solo
Achilles
Achilles
Gold V
TheMinuz
Achilles
Gold V
Level 122
God Stats
14W - 13L
1,799 SR
Queue Stats
287W - 297L
1,405 MMR
Solo
Fafnir
Fafnir
Bronze V
Wulder
Fafnir
Bronze V
Level 128
God Stats
4W - 2L
1,588 SR
Queue Stats
5W - 5L
1,436 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,553 SR
1,403 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,600 SR
1,437 MMR
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Afrobeard
Chaac
Silver II
Level 157
God Stats
2W - 0L
1,914 SR
Queue Stats
21W - 20L
1,385 MMR
Solo
Hachiman
Hachiman
Silver IV
SnakD
Hachiman
Silver IV
Level 157
God Stats
5W - 6L
1,407 SR
Queue Stats
33W - 33L
1,400 MMR
Solo
Thoth
Thoth
Gold IV
X1Rastamek1X
Thoth
Gold IV
Level 124
God Stats
6W - 2L
1,679 SR
Queue Stats
132W - 137L
1,398 MMR
Solo
Fenrir
Fenrir
Silver II
teqnique15
Fenrir
Silver II
Level 131
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 36L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 4
9,957
453
11,206
16,561
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 5
9,848
448
10,835
13,298
3,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
SoloShow
Tsukuyomi
18
3 / 6 / 5
11,444
520
14,016
19,004
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
TheMinuz
Achilles
17
4 / 4 / 0
10,867
494
12,846
23,831
19,099
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Wulder
Fafnir
14
2 / 2 / 5
10,122
460
5,570
16,382
19,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
LokiBastetArachne

VS

Bans
Hou YiCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 3 / 11
11,894
541
9,461
25,136
34,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Afrobeard
Chaac
18
1 / 3 / 9
12,122
551
7,440
20,765
24,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SnakD
Hachiman
20
3 / 2 / 7
12,959
589
9,804
14,777
4,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 2 / 7
13,792
627
21,631
12,409
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
teqnique15
Fenrir
20
13 / 3 / 5
15,001
682
22,575
22,597
14,235
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
13
Kills
28
28
Deaths
13
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
11
2.83
W
Chaac
Afrobeard
Chaac
1
3
9
1.83
L
2
8
4
0.5
L
2
8
5
0.56
W
Hachiman
SnakD
Hachiman
3
2
7
3.25
L
Tsukuyomi
SoloShow
Tsukuyomi
3
6
5
0.92
L
Achilles
TheMinuz
Achilles
4
4
0
1
L
Fafnir
Wulder
Fafnir
2
2
5
2.25
W
8
2
7
5.75
W
Fenrir
teqnique15
Fenrir
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,473
Damage
70,911
89,076
Taken
95,684
55,233
Mitigated
82,930
16,577
Healing
40,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,461
1,050
334
4,711
25,136
34,525
392
4,901
19,576
32,780
394
W
Chaac
Afrobeard
Chaac
7,440
1,208
0
13,436
20,765
24,292
511
1,244
18,172
0
58,998
L
11,206
5,400
0
4,311
16,561
4,990
0
3,032
13,488
0
75,612
L
10,835
566
238
2,060
13,298
3,654
117
4,647
8,563
55,095
0
W
Hachiman
SnakD
Hachiman
9,804
3,861
0
7,472
14,777
4,914
6,003
2,286
12,491
0
110,074
L
Tsukuyomi
SoloShow
Tsukuyomi
14,016
2,289
0
4,821
19,004
7,724
0
9,189
9,770
0
102,350
L
Achilles
TheMinuz
Achilles
12,846
4,173
0
2,386
23,831
19,099
0
7,494
15,884
0
84,031
L
Fafnir
Wulder
Fafnir
5,570
535
0
2,761
16,382
19,766
0
6,438
9,900
11,302
0
W
21,631
1,057
169
4,491
12,409
4,964
4,036
2,958
9,451
100,738
0
W
Fenrir
teqnique15
Fenrir
22,575
8,983
0
9,498
22,597
14,235
1,666
7,159
15,438
0
126,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,238
Gold Earned
65,768
534
Minions Killed
617
0
Camps Cleared
0
2,075,796
Distance Traveled
2,217,466
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,894
541
39
2
0
435,069
0
W
Chaac
12,122
551
113
5
0
401,232
7
L
Medusa
9,957
453
123
6
0
342,339
7
L
Agni
9,848
448
107
5
0
400,978
7
W
Hachiman
12,959
589
162
7
0
423,240
10
L
Tsukuyomi
11,444
520
153
7
0
477,029
5
L
Achilles
10,867
494
144
7
0
420,202
5
L
Fafnir
10,122
460
7
0
0
435,248
9
W
Thoth
13,792
627
159
7
0
464,844
10
W
Fenrir
15,001
682
144
7
0
493,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role