Player Matchup

He Bo
He Bo
ARENUDO
He Bo
Level 122
God Stats
0W - 3L
1,763 SR
Queue Stats
242W - 255L
1,507 Elo+
Party 1
Poseidon
Poseidon
Beleir
Poseidon
Level 69
God Stats
2W - 4L
1,447 SR
Queue Stats
50W - 51L
1,568 Elo+
Party 1
Tiamat
Tiamat
DarthTymarel
Tiamat
Level 124
God Stats
0W - 6L
1,207 SR
Queue Stats
55W - 57L
1,508 Elo+
Party 1
Mulan
Mulan
Lorenzo Martino
Mulan
Level 56
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 10L
1,164 Elo+
Party 1
Skadi
Skadi
Mxkar-
Skadi
Level 88
God Stats
10W - 9L
1,503 SR
Queue Stats
285W - 317L
1,389 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,427 Elo+

VS

Team Averages
Level 124
1,578 SR
1,458 Elo+
Yemoja
Yemoja
Guada-TheWarrior
Yemoja
Level 108
God Stats
3W - 0L
1,856 SR
Queue Stats
84W - 93L
1,479 Elo+
Party 2
Awilix
Awilix
HixCom9
Awilix
Level 124
God Stats
10W - 5L
1,660 SR
Queue Stats
324W - 301L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JohnCross9
Morgan Le Fay
Level 97
God Stats
17W - 17L
1,455 SR
Queue Stats
195W - 188L
1,450 Elo+
Party 2
Bellona
Bellona
miguelacho656
Bellona
Level 129
God Stats
31W - 30L
1,517 SR
Queue Stats
329W - 313L
1,430 Elo+
Party 2
Apollo
Apollo
oCrissCross
Apollo
Level 160
God Stats
19W - 18L
1,401 SR
Queue Stats
970W - 936L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ARENUDO
He Bo
9
1 / 3 / 2
5,540
504
3,986
5,563
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Beleir
Poseidon
9
2 / 4 / 3
5,943
540
4,005
5,314
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
11
2 / 1 / 0
6,193
563
1,545
4,461
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 0
4,776
434
3,089
3,938
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Mxkar-
Skadi
11
1 / 0 / 0
5,828
530
3,695
2,268
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,945
540
372
4,220
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
HixCom9
Awilix
12
1 / 2 / 5
6,918
629
2,799
7,125
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
JohnCross9
Morgan Le Fay
12
6 / 3 / 0
6,874
625
5,154
5,429
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
11
3 / 0 / 2
7,207
655
3,883
7,223
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
11
0 / 1 / 1
6,248
568
1,102
5,205
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
10
10
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
ARENUDO
He Bo
1
3
2
0.67
L
Poseidon
Beleir
Poseidon
2
4
3
0.88
L
Tiamat
2
1
0
2
W
0
0
1
0.5
W
Awilix
HixCom9
Awilix
1
2
5
1.75
W
Morgan Le Fay
JohnCross9
Morgan Le Fay
6
3
0
2
L
0
2
0
0
L
Skadi
Mxkar-
Skadi
1
0
0
1
W
Bellona
3
0
2
4
W
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
13,310
21,544
Taken
29,202
10,085
Mitigated
14,513
6,236
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ARENUDO
He Bo
3,986
194
0
1,930
5,563
1,188
0
1,039
4,425
29,510
0
L
Poseidon
Beleir
Poseidon
4,005
954
0
400
5,314
1,277
623
2,507
2,431
31,286
0
L
Tiamat
1,545
87
142
2,330
4,461
3,856
0
1,380
3,023
23,009
0
W
372
120
1,729
2,071
4,220
2,794
0
1,312
2,908
9,169
0
W
Awilix
HixCom9
Awilix
2,799
868
0
250
7,125
2,389
0
2,525
4,600
0
46,268
W
Morgan Le Fay
JohnCross9
Morgan Le Fay
5,154
245
0
890
5,429
1,681
0
3,488
1,941
26,491
0
L
3,089
541
0
760
3,938
3,185
0
0
3,938
0
14,006
L
Skadi
Mxkar-
Skadi
3,695
1,220
0
674
2,268
579
0
67
2,201
0
31,843
W
Bellona
3,883
1,645
235
2,719
7,223
6,273
0
840
6,030
0
39,933
W
Apollo
1,102
386
0
1,465
5,205
1,376
140
1,371
3,651
0
43,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,280
Gold Earned
33,192
277
Minions Killed
336
0
Camps Cleared
0
1,019,860
Distance Traveled
1,131,476
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,540
504
55
5
0
229,432
2
L
Poseidon
5,943
540
57
5
0
211,812
3
L
Tiamat
6,193
563
61
6
0
214,094
1
W
Yemoja
5,945
540
16
1
0
214,603
4
W
Awilix
6,918
629
95
9
0
266,768
4
W
Morgan Le Fay
6,874
625
38
3
0
211,431
3
L
Mulan
4,776
434
34
3
0
154,702
0
L
Skadi
5,828
530
70
6
0
209,820
2
W
Bellona
7,207
655
89
8
0
244,408
2
W
Apollo
6,248
568
98
9
0
194,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role