Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Drako646
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,615 Elo+
Solo
Bastet
Bastet
Omaler2
Bastet
Level 98
God Stats
7W - 10L
1,619 SR
Queue Stats
57W - 53L
1,436 Elo+
Party 2
Hercules
Hercules
Statelybard
Hercules
Level 145
God Stats
0W - 2L
1,625 SR
Queue Stats
16W - 13L
1,795 Elo+
Party 2
Team Averages
Level 113
1,549 SR
1,569 Elo+

VS

Team Averages
Level 114
1,591 SR
1,520 Elo+
Freya
Freya
Cheeseyconnor
Freya
Level 125
God Stats
2W - 3L
1,426 SR
Queue Stats
46W - 43L
1,533 Elo+
Party 1
Bellona
Bellona
Farhan24
Bellona
Level 137
God Stats
20W - 12L
1,754 SR
Queue Stats
281W - 274L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lDarkar
Ah Muzen Cab
Level 138
God Stats
12W - 7L
1,407 SR
Queue Stats
289W - 286L
1,513 Elo+
Solo
Cliodhna
Cliodhna
thorsigal
Cliodhna
Level 100
God Stats
7W - 4L
1,605 SR
Queue Stats
48W - 50L
1,507 Elo+
Party 1
Fafnir
Fafnir
totalpwnage15
Fafnir
Level 68
God Stats
4W - 7L
1,761 SR
Queue Stats
415W - 414L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 1 / 0
5,677
473
3,921
6,497
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
 
Janus
10
0 / 5 / 0
5,615
468
3,583
8,479
2,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Drako646
Chang'e
11
2 / 3 / 2
6,404
534
3,206
7,980
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Omaler2
Bastet
8
1 / 3 / 0
4,991
416
5,134
8,982
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Statelybard
Hercules
11
1 / 3 / 2
6,287
524
4,867
10,179
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,210
601
7,233
5,286
1,803
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Farhan24
Bellona
11
2 / 3 / 3
6,838
570
5,927
9,649
11,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
lDarkar
Ah Muzen Cab
11
0 / 2 / 3
6,207
517
4,984
7,066
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
thorsigal
Cliodhna
12
6 / 0 / 3
7,385
615
7,834
8,249
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 6
6,385
532
4,144
7,772
6,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
15
15
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
0
2
L
Janus
 
Janus
0
5
0
0
W
5
0
3
6.5
L
Chang'e
Drako646
Chang'e
2
3
2
1
W
Bellona
Farhan24
Bellona
2
3
3
1.17
L
Bastet
Omaler2
Bastet
1
3
0
0.33
L
Hercules
Statelybard
Hercules
1
3
2
0.67
W
Ah Muzen Cab
lDarkar
Ah Muzen Cab
0
2
3
0.75
W
Cliodhna
thorsigal
Cliodhna
6
0
3
7.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,711
Damage
30,122
42,117
Taken
38,022
18,682
Mitigated
24,044
12,984
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,921
1,976
0
1,267
6,497
1,462
0
1,663
4,834
0
27,219
L
Janus
 
Janus
3,583
173
95
1,732
8,479
2,434
0
4,645
3,834
30,356
0
W
7,233
2,271
0
2,039
5,286
1,803
384
2,188
3,066
40,180
0
L
Chang'e
Drako646
Chang'e
3,206
194
168
3,541
7,980
2,099
0
673
7,307
35,997
0
W
Bellona
Farhan24
Bellona
5,927
2,122
0
2,727
9,649
11,247
367
466
8,772
0
35,257
L
Bastet
Omaler2
Bastet
5,134
768
392
2,186
8,982
3,111
0
2,554
6,428
0
23,501
L
Hercules
Statelybard
Hercules
4,867
1,466
99
3,504
10,179
9,576
0
1,554
8,625
0
29,226
W
Ah Muzen Cab
lDarkar
Ah Muzen Cab
4,984
1,833
0
2,607
7,066
1,438
54
1,093
5,903
0
41,600
W
Cliodhna
thorsigal
Cliodhna
7,834
1,374
0
4,594
8,249
2,874
219
1,956
6,262
0
40,400
W
4,144
1,310
120
2,054
7,772
6,682
0
1,086
6,435
9,972
2,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
34,025
305
Minions Killed
340
0
Camps Cleared
0
1,165,612
Distance Traveled
1,227,649
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,677
473
61
5
0
228,791
4
L
Janus
5,615
468
62
5
0
189,152
0
W
Freya
7,210
601
75
6
0
234,279
2
L
Chang'e
6,404
534
82
7
0
244,129
4
W
Bellona
6,838
570
76
6
0
248,841
1
L
Bastet
4,991
416
32
3
0
255,298
1
L
Hercules
6,287
524
68
6
0
248,242
3
W
Ah Muzen Cab
6,207
517
88
7
0
223,492
1
W
Cliodhna
7,385
615
72
6
0
288,735
2
W
Fafnir
6,385
532
29
2
0
232,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role