Player Matchup

Neith
Neith
AbbyMeow
Neith
Level 126
God Stats
7W - 12L
1,135 SR
Queue Stats
648W - 657L
1,617 Elo+
Party 1
Cabrakan
Cabrakan
TheAnal4venger
Cabrakan
Level 158
God Stats
1W - 5L
1,285 SR
Queue Stats
342W - 355L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
VerticalPite
Baron Samedi
Level 124
God Stats
2W - 7L
1,517 SR
Queue Stats
324W - 337L
1,525 Elo+
Solo
Freya
Freya
egggoz
Freya
Level 158
God Stats
4W - 5L
1,725 SR
Queue Stats
209W - 192L
1,584 Elo+
Solo
Hercules
Hercules
ik12345
Hercules
Level 84
God Stats
9W - 8L
1,726 SR
Queue Stats
641W - 654L
1,599 Elo+
Party 1
Team Averages
Level 130
1,477 SR
1,569 Elo+

VS

Team Averages
Level 125
1,617 SR
1,605 Elo+
Geb
Geb
CasualPenguinOP
Geb
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,759 Elo+
Solo
Eset
Eset
Echoes5
Eset
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 77L
1,540 Elo+
Solo
Shiva
Shiva
vHammertime
Shiva
Level 160
God Stats
8W - 8L
1,687 SR
Queue Stats
827W - 832L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
久菜合子
Ah Muzen Cab
Level 152
God Stats
4W - 0L
1,815 SR
Queue Stats
77W - 63L
1,656 Elo+
Party 2
Zeus
Zeus
开心菠萝头
Zeus
Level 74
God Stats
1W - 1L
1,582 SR
Queue Stats
9W - 13L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbbyMeow
Neith
17
5 / 3 / 6
9,387
853
15,513
12,120
4,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
12
0 / 6 / 11
7,454
678
6,764
17,406
15,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
VerticalPite
Baron Samedi
14
2 / 7 / 11
8,610
783
10,924
12,527
9,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
egggoz
Freya
16
6 / 4 / 7
9,534
867
13,287
10,529
4,522
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
ik12345
Hercules
15
3 / 6 / 6
8,633
785
7,127
16,276
17,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 23
9,553
868
6,559
16,913
25,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Echoes5
Eset
15
5 / 3 / 11
9,162
833
7,554
9,103
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 21
10,050
914
12,136
18,660
23,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
久菜合子
Ah Muzen Cab
19
9 / 2 / 17
11,132
1,012
20,768
13,714
8,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
9 / 5 / 11
9,944
904
18,351
9,543
5,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
109
16
Kills
26
26
Deaths
16
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Neith
AbbyMeow
Neith
5
3
6
2.67
W
0
3
23
3.83
W
Eset
Echoes5
Eset
5
3
11
3.5
L
Cabrakan
0
6
11
0.92
L
Baron Samedi
VerticalPite
Baron Samedi
2
7
11
1.07
L
Freya
egggoz
Freya
6
4
7
2.38
L
Hercules
ik12345
Hercules
3
6
6
1
W
3
3
21
4.5
W
Ah Muzen Cab
久菜合子
Ah Muzen Cab
9
2
17
8.75
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,615
Damage
65,368
68,858
Taken
67,933
52,362
Mitigated
67,794
23,163
Healing
27,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AbbyMeow
Neith
15,513
2,861
812
3,921
12,120
4,785
518
5,477
6,643
0
31,539
W
6,559
533
766
1,728
16,913
25,719
629
7,360
9,395
11,673
0
W
Eset
Echoes5
Eset
7,554
552
3,281
1,677
9,103
4,707
171
5,546
3,455
18,357
0
L
Cabrakan
6,764
580
239
3,079
17,406
15,690
0
8,084
9,322
6,866
0
L
Baron Samedi
VerticalPite
Baron Samedi
10,924
312
4,790
2,397
12,527
9,433
0
6,695
5,832
22,416
0
L
Freya
egggoz
Freya
13,287
3,223
0
2,246
10,529
4,522
867
4,180
6,349
25,800
0
L
Hercules
ik12345
Hercules
7,127
1,161
1,091
4,588
16,276
17,932
296
8,028
8,248
0
9,377
W
12,136
1,369
5,120
5,318
18,660
23,723
372
7,158
11,368
0
20,044
W
Ah Muzen Cab
久菜合子
Ah Muzen Cab
20,768
10,841
2,369
5,319
13,714
8,499
2,556
7,156
6,454
0
45,258
W
18,351
1,186
1,127
376
9,543
5,146
1,231
3,165
6,286
31,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
49,841
120
Minions Killed
122
0
Camps Cleared
0
872,617
Distance Traveled
1,037,310
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,387
853
57
5
0
167,413
0
W
Geb
9,553
868
3
0
0
211,811
1
W
Eset
9,162
833
35
3
0
200,254
0
L
Cabrakan
7,454
678
0
0
0
172,119
0
L
Baron Samedi
8,610
783
30
3
0
173,645
0
L
Freya
9,534
867
28
3
0
177,970
0
L
Hercules
8,633
785
5
0
0
181,470
1
W
Shiva
10,050
914
15
1
0
207,125
1
W
Ah Muzen Cab
11,132
1,012
44
4
0
235,601
0
W
Zeus
9,944
904
25
2
0
182,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role