Player Matchup

Merlin
Merlin
ChristianSlay
Merlin
Level 67
God Stats
8W - 8L
1,350 SR
Queue Stats
130W - 160L
1,327 Elo+
Solo
Sol
Sol
Epitymbria
Sol
Level 69
God Stats
18W - 31L
1,405 SR
Queue Stats
61W - 76L
1,403 Elo+
Party 3
Loki
Loki
NeroThecat
Loki
Level 68
God Stats
21W - 15L
1,761 SR
Queue Stats
322W - 340L
1,441 Elo+
Solo
Cthulhu
Cthulhu
iIVIcCracker
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo
Arachne
Arachne
yatmik
Arachne
Level 79
God Stats
28W - 15L
1,618 SR
Queue Stats
67W - 72L
1,414 Elo+
Party 3
Team Averages
Level 70
1,527 SR
1,362 Elo+

VS

Team Averages
Level 58
1,375 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
DapperDabber
Tsukuyomi
Level 35
God Stats
43W - 52L
1,391 SR
Queue Stats
97W - 121L
1,292 Elo+
Party 2
King Arthur
King Arthur
JCASH SOS
King Arthur
Level 81
God Stats
0W - 1L
1,351 SR
Queue Stats
11W - 5L
1,771 Elo+
Solo
Janus
Janus
Longinggamer1
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 128L
1,382 Elo+
Party 1
Charybdis
Charybdis
Maeron6977
Charybdis
Level 25
God Stats
9W - 23L
1,257 SR
Queue Stats
75W - 83L
1,417 Elo+
Party 1
Bellona
Bellona
SixDollaBill-jos
Bellona
Level 45
God Stats
20W - 35L
1,378 SR
Queue Stats
215W - 257L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 7
15,408
906
16,575
16,756
5,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 0 / 9
15,302
900
12,784
12,195
3,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 9
15,405
906
14,732
17,978
6,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
iIVIcCracker
Cthulhu
20
3 / 3 / 16
17,650
1,038
25,932
35,386
31,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
yatmik
Arachne
20
21 / 5 / 2
20,420
1,201
43,511
27,978
12,360
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DapperDabber
Tsukuyomi
20
6 / 10 / 11
16,883
993
26,577
25,418
11,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
JCASH SOS
King Arthur
20
6 / 7 / 3
15,626
919
17,342
30,348
35,990
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 5 / 11
16,395
964
31,786
20,100
7,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Maeron6977
Charybdis
20
3 / 4 / 10
16,077
946
16,749
19,661
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 8
15,680
922
11,643
25,442
33,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
63
30
Kills
20
20
Deaths
30
43
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
8
7
0.69
L
Tsukuyomi
DapperDabber
Tsukuyomi
6
10
11
1.15
W
1
0
9
5.5
L
King Arthur
JCASH SOS
King Arthur
6
7
3
1.07
L
2
5
11
1.5
L
Charybdis
Maeron6977
Charybdis
3
4
10
2
W
3
4
9
1.88
L
3
4
8
1.75
W
Cthulhu
iIVIcCracker
Cthulhu
3
3
16
3.67
W
Arachne
yatmik
Arachne
21
5
2
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,534
Damage
104,097
110,293
Taken
120,969
59,350
Mitigated
96,524
22,489
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,575
2,293
0
241
16,756
5,529
0
4,791
11,965
46,739
0
L
Tsukuyomi
DapperDabber
Tsukuyomi
26,577
6,764
0
6,283
25,418
11,995
0
9,445
15,973
0
64,303
W
12,784
1,965
0
1,838
12,195
3,665
0
1,125
11,070
39,652
0
L
King Arthur
JCASH SOS
King Arthur
17,342
1,814
251
1,637
30,348
35,990
0
13,693
16,655
405
41,264
L
31,786
2,415
192
2,876
20,100
7,807
0
7,838
12,262
58,174
0
L
Charybdis
Maeron6977
Charybdis
16,749
10,079
0
3,510
19,661
7,645
0
10,415
9,246
0
46,027
W
14,732
1,872
0
0
17,978
6,065
0
6,711
11,267
0
29,806
L
11,643
5,527
0
367
25,442
33,087
0
13,900
11,542
0
32,105
W
Cthulhu
iIVIcCracker
Cthulhu
25,932
2,652
837
10,762
35,386
31,731
0
10,447
24,939
61,440
0
W
Arachne
yatmik
Arachne
43,511
33,226
0
8,811
27,978
12,360
0
8,956
19,022
0
67,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,185
Gold Earned
80,661
300
Minions Killed
334
14
Camps Cleared
5
1,514,742
Distance Traveled
1,672,951
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,408
906
63
4
0
251,731
0
L
Tsukuyomi
16,883
993
95
6
0
321,266
2
W
Sol
15,302
900
86
5
0
303,166
0
L
King Arthur
15,626
919
46
3
0
343,004
8
L
Janus
16,395
964
88
5
3
343,786
0
L
Charybdis
16,077
946
72
4
2
342,775
0
W
Loki
15,405
906
31
2
0
312,481
0
L
Bellona
15,680
922
33
2
0
322,120
0
W
Cthulhu
17,650
1,038
86
5
0
332,856
0
W
Arachne
20,420
1,201
34
2
14
314,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role