Player Matchup

Horus
Horus
Bbsanya
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
Obika69
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,380 Elo+
Party 2
Merlin
Merlin
TommyiRed
Merlin
Level 66
God Stats
13W - 25L
1,532 SR
Queue Stats
164W - 246L
1,354 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,369 Elo+

VS

Team Averages
Level 118
1,416 SR
1,553 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
KnightMarco7
Thoth
Level 60
God Stats
4W - 2L
1,437 SR
Queue Stats
4W - 2L
1,491 Elo+
Party 1
Chernobog
Chernobog
LowSav
Chernobog
Level 135
God Stats
1W - 0L
1,310 SR
Queue Stats
11W - 7L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bbsanya
Horus
11
1 / 7 / 3
7,463
678
2,417
12,910
11,855
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Obika69
Heimdallr
11
2 / 9 / 2
7,820
711
6,051
10,860
3,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
TommyiRed
Merlin
12
2 / 7 / 2
7,809
710
8,594
9,250
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 3 / 11
9,304
846
8,204
8,271
3,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 2 / 11
9,363
851
8,550
6,361
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
LowSav
Chernobog
15
7 / 0 / 14
9,940
904
11,788
8,947
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
23
23
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
11
4.5
L
Horus
Bbsanya
Horus
1
7
3
0.36
W
8
2
11
6.75
W
Chernobog
LowSav
Chernobog
7
0
14
14
L
Heimdallr
Obika69
Heimdallr
2
9
2
0.33
L
Merlin
TommyiRed
Merlin
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
28,542
33,020
Taken
23,579
17,279
Mitigated
8,103
4,570
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,204
1,970
0
847
8,271
3,239
586
2,088
6,042
0
19,942
L
Horus
Bbsanya
Horus
2,417
1,303
874
2,846
12,910
11,855
0
3,141
9,769
0
13,631
W
8,550
678
0
1,576
6,361
1,816
1,055
2,321
3,868
28,579
0
W
Chernobog
LowSav
Chernobog
11,788
7,103
0
3,042
8,947
3,048
1,493
3,901
4,748
0
48,216
L
Heimdallr
Obika69
Heimdallr
6,051
1,935
0
336
10,860
3,010
0
2,941
7,919
0
13,158
L
Merlin
TommyiRed
Merlin
8,594
490
0
514
9,250
2,414
0
2,516
6,734
28,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,092
Gold Earned
28,607
90
Minions Killed
145
1
Camps Cleared
9
523,460
Distance Traveled
621,421
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,304
846
17
2
2
246,887
1
L
Horus
7,463
678
19
2
0
186,925
0
W
Thoth
9,363
851
39
4
2
189,385
0
W
Chernobog
9,940
904
89
8
5
185,149
2
L
Heimdallr
7,820
711
18
2
0
170,797
2
L
Merlin
7,809
710
53
5
1
165,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role