Player Matchup

Izanami
Izanami
BlackOpsPro9396
Izanami
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
TylerLogic
Xbalanque
Level 69
God Stats
17W - 17L
1,676 SR
Queue Stats
196W - 231L
1,352 Elo+
Solo
King Arthur
King Arthur
Zoraix
King Arthur
Level 98
God Stats
21W - 23L
1,546 SR
Queue Stats
246W - 252L
1,513 Elo+
Solo
Bacchus
Bacchus
cristopher2556
Bacchus
Level 157
God Stats
10W - 4L
1,544 SR
Queue Stats
50W - 24L
1,491 Elo+
Solo
Hel
Hel
kdp12345
Hel
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 149L
1,681 Elo+
Party 1
Team Averages
Level 106
1,553 SR
1,507 Elo+

VS

Team Averages
Level 101
1,629 SR
1,495 Elo+
Chaac
Chaac
DieselDestroys
Chaac
Level 86
God Stats
11W - 9L
1,630 SR
Queue Stats
251W - 258L
1,546 Elo+
Solo
Kali
Kali
Figliz
Kali
Level 134
God Stats
0W - 2L
1,797 SR
Queue Stats
31W - 27L
1,464 Elo+
Solo
Horus
Horus
Lousuir
Horus
Level 120
God Stats
4W - 2L
1,795 SR
Queue Stats
117W - 128L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Monstrosityy
Danzaburou
Level 62
God Stats
13W - 16L
1,342 SR
Queue Stats
29W - 31L
1,605 Elo+
Party 2
Shiva
Shiva
danilofla2525
Shiva
Level 105
God Stats
4W - 6L
1,583 SR
Queue Stats
552W - 586L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
9,787
612
6,044
7,592
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
TylerLogic
Xbalanque
14
5 / 3 / 8
9,036
565
9,020
12,195
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Zoraix
King Arthur
17
6 / 0 / 2
10,647
665
8,510
11,065
12,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 14
8,077
505
7,103
9,780
13,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
9 / 2 / 5
11,230
702
18,091
11,236
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,743
421
5,837
14,734
9,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
Figliz
Kali
13
2 / 6 / 2
7,989
499
4,558
13,515
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Lousuir
Horus
11
2 / 6 / 2
7,163
448
6,217
19,226
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Monstrosityy
Danzaburou
14
0 / 3 / 1
8,164
510
4,934
8,420
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 8 / 2
7,411
463
5,217
16,723
14,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
27
Kills
6
7
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
0
4
1
0.13
L
Kali
Figliz
Kali
2
6
2
0.5
L
Horus
Lousuir
Horus
2
6
2
0.5
L
Danzaburou
Monstrosityy
Danzaburou
0
3
1
0.17
W
Xbalanque
TylerLogic
Xbalanque
5
3
8
3
W
King Arthur
Zoraix
King Arthur
6
0
2
7
W
1
1
14
8
L
2
8
2
0.38
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,768
Damage
26,763
51,868
Taken
72,618
40,188
Mitigated
46,176
21,827
Healing
22,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,044
3,397
0
2,113
7,592
2,297
1,250
0
7,592
0
55,957
L
5,837
948
0
6,540
14,734
9,987
669
2,828
11,906
0
38,931
L
Kali
Figliz
Kali
4,558
1,678
0
3,976
13,515
4,825
17
3,746
9,769
0
39,763
L
Horus
Lousuir
Horus
6,217
2,210
1,210
3,637
19,226
14,678
144
7,134
12,092
0
21,210
L
Danzaburou
Monstrosityy
Danzaburou
4,934
1,265
0
2,853
8,420
2,588
657
657
7,763
0
62,454
W
Xbalanque
TylerLogic
Xbalanque
9,020
3,677
299
3,944
12,195
5,110
599
0
12,070
0
58,706
W
King Arthur
Zoraix
King Arthur
8,510
2,469
69
5,399
11,065
12,039
424
0
10,958
0
70,377
W
7,103
421
0
1,727
9,780
13,923
1,139
0
9,714
19,161
0
L
5,217
710
464
3,721
16,723
14,098
337
10,829
5,894
0
33,546
W
18,091
1,515
1,650
6,626
11,236
6,819
1,722
0
10,865
106,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,777
Gold Earned
37,470
570
Minions Killed
356
0
Camps Cleared
0
1,613,395
Distance Traveled
1,508,100
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,787
612
136
9
0
299,285
1
L
Chaac
6,743
421
70
4
0
301,752
3
L
Kali
7,989
499
82
5
0
308,952
3
L
Horus
7,163
448
33
2
0
310,934
1
L
Danzaburou
8,164
510
121
8
0
299,971
3
W
Xbalanque
9,036
565
74
5
0
316,413
0
W
King Arthur
10,647
665
149
9
0
352,095
0
W
Bacchus
8,077
505
24
2
0
317,833
4
L
Shiva
7,411
463
50
3
0
286,491
2
W
Hel
11,230
702
187
12
0
327,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role