Player Matchup

Pele
Pele
CallUsVenom
Pele
Level 147
God Stats
11W - 11L
1,439 SR
Queue Stats
161W - 186L
1,269 Elo+
Solo
Anubis
Anubis
Osornio3181
Anubis
Level 42
God Stats
8W - 7L
1,173 SR
Queue Stats
9W - 10L
1,124 Elo+
Solo
Cernunnos
Cernunnos
Royal Umbreon
Cernunnos
Level 75
God Stats
7W - 6L
1,500 SR
Queue Stats
58W - 74L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SephorinZ
Cthulhu
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 40L
1,336 Elo+
Solo
Hercules
Hercules
jonaLTa77
Hercules
Level 158
God Stats
5W - 6L
1,679 SR
Queue Stats
253W - 253L
1,405 Elo+
Solo
Team Averages
Level 94
1,458 SR
1,327 Elo+

VS

Team Averages
Level 83
1,527 SR
1,396 Elo+
Kukulkan
Kukulkan
HellRiserRD
Kukulkan
Level 125
God Stats
18W - 26L
1,494 SR
Queue Stats
553W - 708L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
OmgitsCloven
Guan Yu
Level 52
God Stats
4W - 2L
1,541 SR
Queue Stats
112W - 109L
1,434 Elo+
Solo
Arachne
Arachne
TheWhiteFang0993
Arachne
Level 111
God Stats
4W - 0L
1,500 SR
Queue Stats
134W - 213L
1,365 Elo+
Party 1
Ares
Ares
jdarklord101
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,370 Elo+
Party 1
Izanami
Izanami
killermill123
Izanami
Level 124
God Stats
11W - 5L
1,598 SR
Queue Stats
351W - 435L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,195
410
4,507
16,367
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
14
2 / 9 / 2
9,545
477
5,241
16,689
5,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Royal Umbreon
Cernunnos
13
0 / 5 / 3
8,386
419
3,181
9,481
2,533
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
SephorinZ
Cthulhu
14
1 / 8 / 1
9,301
465
8,438
16,281
13,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
jonaLTa77
Hercules
12
3 / 8 / 1
8,856
443
6,420
20,546
18,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HellRiserRD
Kukulkan
17
2 / 2 / 10
11,306
565
10,043
6,185
2,657
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
OmgitsCloven
Guan Yu
19
8 / 1 / 1
12,436
622
10,366
14,226
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 2 / 8
11,705
585
14,111
15,179
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 17
11,009
550
5,452
13,473
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
20
17 / 1 / 5
13,572
679
20,888
10,294
4,147
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
8
Kills
36
36
Deaths
8
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Kukulkan
HellRiserRD
Kukulkan
2
2
10
3.5
W
Guan Yu
OmgitsCloven
Guan Yu
8
1
1
8.5
L
Anubis
2
9
2
0.33
L
Cernunnos
Royal Umbreon
Cernunnos
0
5
3
0.3
L
Cthulhu
SephorinZ
Cthulhu
1
8
1
0.19
W
7
2
8
5.5
W
2
2
17
5.25
L
Hercules
jonaLTa77
Hercules
3
8
1
0.44
W
Izanami
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
60,860
79,364
Taken
59,357
44,262
Mitigated
42,116
12,324
Healing
19,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,507
1,104
0
2,253
16,367
4,162
2,101
3,371
12,918
0
48,271
W
Kukulkan
HellRiserRD
Kukulkan
10,043
298
0
976
6,185
2,657
2,397
1,215
4,970
74,010
0
W
Guan Yu
OmgitsCloven
Guan Yu
10,366
1,382
236
4,866
14,226
14,142
2,503
5,985
8,241
17,814
47,653
L
Anubis
5,241
517
0
4,541
16,689
5,875
1,048
3,326
13,231
53,777
0
L
Cernunnos
Royal Umbreon
Cernunnos
3,181
1,523
366
295
9,481
2,533
0
1,981
7,500
0
40,923
L
Cthulhu
SephorinZ
Cthulhu
8,438
955
0
1,398
16,281
13,232
338
2,696
13,128
44,315
0
W
14,111
12,003
0
4,423
15,179
6,636
1,337
2,341
12,838
0
91,651
W
5,452
68
228
2,085
13,473
14,534
324
1,155
12,318
17,024
0
L
Hercules
jonaLTa77
Hercules
6,420
1,869
0
3,471
20,546
18,460
0
6,400
14,052
26
27,940
W
Izanami
20,888
14,196
0
6,195
10,294
4,147
4,231
2,983
7,311
0
112,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,283
Gold Earned
60,028
418
Minions Killed
565
0
Camps Cleared
0
1,581,356
Distance Traveled
1,965,824
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,195
410
95
5
0
338,520
2
W
Kukulkan
11,306
565
140
7
0
400,573
4
W
Guan Yu
12,436
622
125
6
0
368,595
0
L
Anubis
9,545
477
111
6
0
285,344
0
L
Cernunnos
8,386
419
83
4
0
323,564
5
L
Cthulhu
9,301
465
85
4
0
290,493
0
W
Arachne
11,705
585
128
6
0
446,219
7
W
Ares
11,009
550
17
1
0
373,022
4
L
Hercules
8,856
443
44
2
0
343,435
1
W
Izanami
13,572
679
155
8
0
377,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role