Player Matchup

Jormungandr
Jormungandr
Masters
 
Jormungandr
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
MenaceSZN
Ah Muzen Cab
Diamond III
Level 125
God Stats
16W - 2L
2,006 SR
Queue Stats
90W - 16L
2,185 MMR
Party 1
Thoth
Thoth
Masters
WulffJay
Thoth
Masters
Level 159
God Stats
23W - 3L
1,988 SR
Queue Stats
96W - 15L
2,452 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,831 SR
2,046 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 97
1,658 SR
2,135 MMR
Zeus
Zeus
Platinum I
Drakavion
Zeus
Platinum I
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
2,138 MMR
Party 2
Odin
Odin
Diamond V
HalfAnAsianDude
Odin
Diamond V
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 2L
2,251 MMR
Party 2
Chaac
Chaac
Platinum II
TDfregz
Chaac
Platinum II
Level 133
God Stats
5W - 1L
1,973 SR
Queue Stats
181W - 27L
2,014 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 4 / 3
12,340
726
10,892
19,515
18,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
MenaceSZN
Ah Muzen Cab
16
1 / 6 / 4
10,731
631
15,953
15,246
6,192
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
WulffJay
Thoth
16
3 / 5 / 4
11,849
697
18,226
12,910
5,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AchillesGilgameshShivaSolAres

VS

Bans
SobekAtlasGuan YuGaneshaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 3 / 5
12,806
753
24,128
11,784
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 12
11,974
704
9,448
22,673
18,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
TDfregz
Chaac
18
4 / 2 / 11
12,144
714
10,617
20,174
25,854
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
15
15
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
3
1.13
W
Zeus
8
3
5
3.5
W
3
2
12
4.5
L
Ah Muzen Cab
MenaceSZN
Ah Muzen Cab
1
6
4
0.5
W
Chaac
TDfregz
Chaac
4
2
11
4.75
L
Thoth
WulffJay
Thoth
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,071
Damage
44,193
47,671
Taken
54,631
30,303
Mitigated
48,887
6,509
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,892
1,815
294
2,510
19,515
18,302
182
12,357
7,158
36,675
0
W
Zeus
24,128
2,602
0
4,105
11,784
4,106
1,161
8,270
3,514
64,795
0
W
9,448
4,316
0
5,282
22,673
18,927
494
11,573
11,100
605
30,781
L
Ah Muzen Cab
MenaceSZN
Ah Muzen Cab
15,953
6,355
0
2,186
15,246
6,192
925
6,691
8,555
0
48,474
W
Chaac
TDfregz
Chaac
10,617
1,431
0
5,588
20,174
25,854
446
9,561
10,613
0
46,938
L
Thoth
WulffJay
Thoth
18,226
637
0
1,519
12,910
5,809
609
5,841
7,069
50,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
36,924
210
Minions Killed
235
8
Camps Cleared
8
932,941
Distance Traveled
1,009,173
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,340
726
45
3
2
321,185
5
W
Zeus
12,806
753
104
6
6
299,412
1
W
Odin
11,974
704
70
4
0
356,254
0
L
Ah Muzen Cab
10,731
631
89
5
4
311,748
4
W
Chaac
12,144
714
61
4
2
353,507
3
L
Thoth
11,849
697
76
4
2
300,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role