Player Matchup

Horus
Horus
GravesJK
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,562 Elo+
Party 1
Atlas
Atlas
KingBreezy48
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 1
Geb
Geb
Pariquinc
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 1
Ganesha
Ganesha
RogueShadow227
Ganesha
Level 48
God Stats
0W - 1L
1,682 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 1
Artio
Artio
smithab1
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,529 Elo+
Party 1
Team Averages
Level 62
1,536 SR
1,535 Elo+

VS

Team Averages
Level 92
1,402 SR
1,503 Elo+
Fafnir
Fafnir
BAT-MAN_0812
Fafnir
Level 107
God Stats
6W - 6L
1,313 SR
Queue Stats
336W - 324L
1,548 Elo+
Party 2
Bellona
Bellona
BlizzyBlake_
Bellona
Level 29
God Stats
9W - 7L
1,172 SR
Queue Stats
236W - 215L
1,544 Elo+
Party 2
Izanami
Izanami
FinaaDev
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,426 Elo+
Solo
Chang'e
Chang'e
PartsNinja
Chang'e
Level 145
God Stats
7W - 3L
1,813 SR
Queue Stats
257W - 261L
1,534 Elo+
Party 2
Charybdis
Charybdis
StriKy26
Charybdis
Level 149
God Stats
6W - 9L
1,215 SR
Queue Stats
769W - 797L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GravesJK
Horus
15
4 / 2 / 5
8,284
753
2,445
12,119
13,263
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 1 / 3
8,133
739
7,662
11,921
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 7
7,858
714
6,057
14,935
16,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 4 / 8
7,732
703
4,286
15,262
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
smithab1
Artio
13
4 / 7 / 2
8,602
782
5,442
17,939
13,090
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
6 / 3 / 8
9,890
899
10,061
13,767
18,676
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
BlizzyBlake_
Bellona
12
1 / 3 / 7
8,070
734
10,568
9,341
8,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
FinaaDev
Izanami
16
6 / 2 / 9
9,684
880
18,358
8,125
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
PartsNinja
Chang'e
14
2 / 2 / 5
8,904
809
8,497
8,256
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
StriKy26
Charybdis
13
2 / 3 / 8
8,456
769
9,796
5,967
2,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
12
Kills
17
18
Deaths
13
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fafnir
6
3
8
3.33
W
Bellona
BlizzyBlake_
Bellona
1
3
7
1.5
W
Izanami
FinaaDev
Izanami
6
2
9
5.25
L
Horus
GravesJK
Horus
4
2
5
3.25
L
3
1
3
4.5
L
1
4
7
1.13
W
Chang'e
PartsNinja
Chang'e
2
2
5
2.25
L
0
4
8
1
W
Charybdis
StriKy26
Charybdis
2
3
8
2
L
Artio
smithab1
Artio
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,892
Damage
57,280
72,176
Taken
45,456
75,820
Mitigated
37,430
16,046
Healing
20,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
10,061
4,237
1,283
4,430
13,767
18,676
221
5,058
8,709
16,389
0
W
Bellona
BlizzyBlake_
Bellona
10,568
2,484
923
1,212
9,341
8,597
1,193
3,827
5,514
0
15,860
W
Izanami
FinaaDev
Izanami
18,358
11,459
667
2,591
8,125
3,679
2,633
5,253
2,872
0
36,593
L
Horus
GravesJK
Horus
2,445
1,850
2,120
3,420
12,119
13,263
0
3,418
8,701
0
6,211
L
7,662
3,278
607
2,031
11,921
15,793
0
3,658
8,263
22,431
0
L
6,057
891
753
1,118
14,935
16,430
0
4,749
10,186
12,905
0
W
Chang'e
PartsNinja
Chang'e
8,497
154
4,902
3,167
8,256
3,650
695
4,936
3,320
21,529
0
L
4,286
612
134
1,113
15,262
17,244
21
3,489
11,773
19,073
0
W
Charybdis
StriKy26
Charybdis
9,796
4,342
532
335
5,967
2,828
542
4,373
1,594
0
18,903
L
Artio
smithab1
Artio
5,442
1,284
1,652
3,098
17,939
13,090
0
3,244
13,867
7,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
45,004
54
Minions Killed
101
0
Camps Cleared
0
936,782
Distance Traveled
968,004
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,890
899
10
1
0
171,492
0
W
Bellona
8,070
734
7
1
0
217,686
0
W
Izanami
9,684
880
42
4
0
181,111
0
L
Horus
8,284
753
9
1
0
208,080
0
L
Atlas
8,133
739
22
2
0
202,935
0
L
Geb
7,858
714
20
2
0
179,842
0
W
Chang'e
8,904
809
20
2
0
208,724
0
L
Ganesha
7,732
703
0
0
0
184,836
0
W
Charybdis
8,456
769
22
2
0
188,991
3
L
Artio
8,602
782
3
0
0
161,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role