Player Matchup

Atlas
Atlas
BlackShadow740
Atlas
Level 87
God Stats
2W - 10L
1,736 SR
Queue Stats
286W - 269L
1,539 Elo+
Party 2
Chronos
Chronos
FalaBella
Chronos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,466 Elo+
Party 1
Freya
Freya
McGashik
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,453 Elo+
Party 1
Geb
Geb
WhiteShadow730
Geb
Level 124
God Stats
11W - 5L
1,715 SR
Queue Stats
481W - 457L
1,504 Elo+
Party 2
Poseidon
Poseidon
okigy
Poseidon
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 106L
1,541 Elo+
Solo
Team Averages
Level 124
1,590 SR
1,501 Elo+

VS

Team Averages
Level 105
1,519 SR
1,400 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GreenDiyzer
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,381 Elo+
Solo
Odin
Odin
ScarfedSylveon
Odin
Level 153
God Stats
3W - 1L
1,672 SR
Queue Stats
87W - 93L
1,443 Elo+
Solo
Zeus
Zeus
ShorinoAkuma
Zeus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,142 Elo+
Solo
Bastet
Bastet
mahan0077
Bastet
Level 106
God Stats
5W - 3L
1,424 SR
Queue Stats
150W - 175L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
9,979
665
8,332
19,493
21,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
FalaBella
Chronos
18
4 / 6 / 9
10,589
706
17,542
16,157
7,204
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
McGashik
Freya
17
5 / 4 / 7
10,230
682
12,159
14,589
6,811
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 4 / 11
10,978
732
7,128
20,080
20,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
okigy
Poseidon
17
4 / 5 / 3
10,156
677
14,890
12,496
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
8 / 2 / 10
11,818
788
15,867
8,688
3,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
GreenDiyzer
Cerberus
19
3 / 4 / 16
11,593
773
9,961
22,276
28,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 3 / 16
10,846
723
12,962
15,724
19,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 3 / 11
11,108
741
15,879
9,438
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
mahan0077
Bastet
19
7 / 4 / 11
12,025
802
18,973
15,331
8,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
16
Kills
25
25
Deaths
16
40
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
2
10
6.5
L
2
6
10
1.17
L
Chronos
FalaBella
Chronos
4
6
9
1.42
W
Cerberus
GreenDiyzer
Cerberus
3
4
16
2.75
L
Freya
McGashik
Freya
5
4
7
2.13
W
3
3
16
3.67
W
4
3
11
3.17
L
1
4
11
1.63
W
Bastet
mahan0077
Bastet
7
4
11
3.13
L
Poseidon
okigy
Poseidon
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,051
Damage
73,642
82,815
Taken
71,457
61,940
Mitigated
63,709
18,864
Healing
27,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
15,867
9,884
1,168
2,106
8,688
3,471
3,111
7,713
741
0
36,627
L
8,332
2,000
1,822
2,765
19,493
21,980
31
6,398
13,095
14,471
0
L
Chronos
FalaBella
Chronos
17,542
6,312
1,432
1,398
16,157
7,204
649
4,661
11,496
35,978
0
W
Cerberus
GreenDiyzer
Cerberus
9,961
1,014
1,041
5,717
22,276
28,530
0
19,460
2,156
19,789
0
L
Freya
McGashik
Freya
12,159
3,918
2,145
2,591
14,589
6,811
439
3,673
10,916
24,160
0
W
12,962
1,259
2,183
3,826
15,724
19,834
317
10,617
4,479
0
19,600
W
15,879
1,044
1,068
1,889
9,438
3,624
316
8,166
1,027
41,911
0
L
7,128
620
1,444
2,243
20,080
20,650
0
7,958
12,122
14,088
0
W
Bastet
mahan0077
Bastet
18,973
2,966
2,499
5,566
15,331
8,250
599
11,878
3,003
0
32,016
L
Poseidon
okigy
Poseidon
14,890
2,234
1,409
1,615
12,496
5,295
407
3,150
9,346
29,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,932
Gold Earned
57,390
169
Minions Killed
153
0
Camps Cleared
0
1,306,940
Distance Traveled
1,469,601
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,818
788
52
3
0
278,712
2
L
Atlas
9,979
665
20
1
0
252,098
1
L
Chronos
10,589
706
62
4
0
256,558
0
W
Cerberus
11,593
773
32
2
0
270,596
0
L
Freya
10,230
682
34
2
0
264,151
2
W
Odin
10,846
723
10
1
0
302,940
2
W
Zeus
11,108
741
40
3
0
289,386
1
L
Geb
10,978
732
9
1
0
276,691
0
W
Bastet
12,025
802
19
1
0
327,967
4
L
Poseidon
10,156
677
44
3
0
257,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role