Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Platinum III
Davvross
Fenrir
Platinum III
Level 160
God Stats
3W - 1L
1,502 SR
Queue Stats
104W - 74L
2,160 MMR
Party 4
Jing Wei
Jing Wei
Diamond III
Destr4
Jing Wei
Diamond III
Level 143
God Stats
9W - 8L
1,500 SR
Queue Stats
127W - 114L
2,218 MMR
Party 3
Da Ji
Da Ji
Gold V
JungWook
Da Ji
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,706 MMR
Party 4
Jormungandr
Jormungandr
Diamond I
SorHades
Jormungandr
Diamond I
Level 160
God Stats
160W - 110L
1,712 SR
Queue Stats
431W - 403L
2,404 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,543 SR
1,998 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,575 SR
1,952 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
Gаrp
Ullr
Gold II
Level 122
God Stats
1W - 2L
1,645 SR
Queue Stats
61W - 58L
1,648 MMR
Party 1
Scylla
Scylla
Diamond II
SavageDora
Scylla
Diamond II
Level 148
God Stats
48W - 31L
1,735 SR
Queue Stats
361W - 347L
2,313 MMR
Party 2
Achilles
Achilles
Platinum III
Seroniс
Achilles
Platinum III
Level 107
God Stats
0W - 3L
1,240 SR
Queue Stats
68W - 58L
1,949 MMR
Party 1
Bacchus
Bacchus
Diamond II
Skaldrmain
Bacchus
Diamond II
Level 126
God Stats
20W - 13L
1,756 SR
Queue Stats
259W - 241L
2,350 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 3
6,003
600
2,389
4,087
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Davvross
Fenrir
9
2 / 2 / 6
5,815
582
2,817
7,111
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
Destr4
Jing Wei
11
4 / 1 / 1
6,506
651
6,914
6,441
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
JungWook
Da Ji
11
7 / 2 / 2
6,641
664
7,480
5,861
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
SorHades
Jormungandr
11
2 / 0 / 4
6,660
666
5,684
5,619
3,563
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
BellonaBastetCliodhna

VS

Bans
GebThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
3 / 7 / 0
5,359
536
6,897
11,002
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Gаrp
Ullr
8
0 / 4 / 0
4,757
476
2,667
6,745
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
SavageDora
Scylla
10
0 / 1 / 1
5,394
539
2,601
3,120
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Seroniс
Achilles
10
1 / 1 / 2
5,428
543
2,291
6,403
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Skaldrmain
Bacchus
7
1 / 3 / 1
5,063
506
4,340
7,413
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
3
2.5
L
Erlang Shen
 
Erlang Shen
3
7
0
0.43
W
Fenrir
Davvross
Fenrir
2
2
6
2.5
W
Jing Wei
Destr4
Jing Wei
4
1
1
4.5
L
Ullr
Gаrp
Ullr
0
4
0
0
W
Da Ji
JungWook
Da Ji
7
2
2
4
L
Scylla
SavageDora
Scylla
0
1
1
0.5
L
Achilles
Seroniс
Achilles
1
1
2
2
L
Bacchus
Skaldrmain
Bacchus
1
3
1
0.5
W
Jormungandr
SorHades
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
18,796
29,119
Taken
34,683
12,869
Mitigated
13,552
12,385
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,389
40
0
858
4,087
1,948
0
2,190
1,823
32,725
0
L
Erlang Shen
 
Erlang Shen
6,897
3,952
0
3,137
11,002
3,859
0
4,212
6,790
0
25,959
W
Fenrir
Davvross
Fenrir
2,817
625
0
1,882
7,111
3,921
0
2,090
4,938
0
10,909
W
Jing Wei
Destr4
Jing Wei
6,914
5,060
0
3,699
6,441
1,668
0
1,106
5,335
0
45,432
L
Ullr
Gаrp
Ullr
2,667
1,204
0
1,534
6,745
1,797
0
1,976
4,769
0
27,828
W
Da Ji
JungWook
Da Ji
7,480
2,896
0
2,415
5,861
1,769
0
1,329
4,463
0
30,752
L
Scylla
SavageDora
Scylla
2,601
471
0
740
3,120
683
0
487
2,633
31,314
0
L
Achilles
Seroniс
Achilles
2,291
364
0
530
6,403
3,018
0
513
5,890
0
29,181
L
Bacchus
Skaldrmain
Bacchus
4,340
516
0
1,339
7,413
4,195
0
885
6,528
11,355
0
W
Jormungandr
SorHades
Jormungandr
5,684
1,949
0
3,531
5,619
3,563
0
0
5,619
37,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
26,001
308
Minions Killed
250
0
Camps Cleared
0
1,033,991
Distance Traveled
954,239
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,003
600
66
7
0
206,850
2
L
Erlang Shen
5,359
536
41
4
0
182,464
1
W
Fenrir
5,815
582
20
2
0
214,250
1
W
Jing Wei
6,506
651
90
9
0
202,131
4
L
Ullr
4,757
476
60
6
0
172,166
0
W
Da Ji
6,641
664
61
6
0
232,725
3
L
Scylla
5,394
539
81
8
0
194,387
4
L
Achilles
5,428
543
54
5
0
209,727
4
L
Bacchus
5,063
506
14
1
0
195,495
4
W
Jormungandr
6,660
666
71
7
0
178,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role