Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Axathoth
Kali
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 199L
1,541 Elo+
Solo
Janus
Janus
Meinard2
Janus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 48L
1,798 Elo+
Party 3
Heimdallr
Heimdallr
Sh3lBYcro
Heimdallr
Level 83
God Stats
12W - 12L
1,631 SR
Queue Stats
109W - 107L
1,588 Elo+
Party 2
Khepri
Khepri
sadsnout
Khepri
Level 106
God Stats
14W - 20L
1,437 SR
Queue Stats
269W - 257L
1,554 Elo+
Party 2
Team Averages
Level 121
1,513 SR
1,596 Elo+

VS

Team Averages
Level 129
1,516 SR
1,540 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
Olanderstl
Olorun
Level 88
God Stats
6W - 5L
1,516 SR
Queue Stats
386W - 344L
1,638 Elo+
Solo
Hades
Hades
Pougi
Hades
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 4
Bacchus
Bacchus
ТвояСелёдка
Bacchus
Level 159
God Stats
18W - 20L
1,563 SR
Queue Stats
444W - 409L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 0 / 0
3,899
780
2,055
2,422
1,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kali
4
0 / 2 / 0
3,010
602
724
2,357
721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Meinard2
Janus
6
0 / 0 / 0
3,268
654
671
1,131
162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Sh3lBYcro
Heimdallr
5
0 / 1 / 0
3,104
621
2,888
2,852
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
sadsnout
Khepri
4
0 / 3 / 0
2,992
598
502
3,506
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 0 / 1
3,566
713
786
2,109
531
Loki
 
Loki
5
1 / 0 / 0
3,330
666
353
2,064
430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Olanderstl
Olorun
6
5 / 0 / 0
4,195
839
4,425
2,852
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
Pougi
Hades
6
0 / 2 / 0
3,373
675
1,125
3,439
920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 5
3,873
775
1,147
2,387
1,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
6
6
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
0
2
W
Skadi
 
Skadi
0
0
1
0.5
W
Loki
 
Loki
1
0
0
1
L
Kali
0
2
0
0
L
Janus
Meinard2
Janus
0
0
0
0
W
Olorun
Olanderstl
Olorun
5
0
0
5
W
Hades
Pougi
Hades
0
2
0
0
L
Heimdallr
Sh3lBYcro
Heimdallr
0
1
0
0
L
Khepri
sadsnout
Khepri
0
3
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,840
Damage
7,836
12,268
Taken
12,851
4,566
Mitigated
3,459
3,848
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,055
788
0
1,356
2,422
1,052
0
1,125
1,297
0
15,426
W
Skadi
 
Skadi
786
284
0
250
2,109
531
0
505
1,520
0
16,771
W
Loki
 
Loki
353
73
0
1,429
2,064
430
0
82
1,982
0
10,981
L
Kali
724
298
0
627
2,357
721
0
550
1,807
0
8,640
L
Janus
Meinard2
Janus
671
82
0
500
1,131
162
0
0
1,131
13,953
0
W
Olorun
Olanderstl
Olorun
4,425
3,073
81
1,813
2,852
499
58
332
2,520
21,567
0
W
Hades
Pougi
Hades
1,125
160
0
1,711
3,439
920
0
0
3,439
11,244
0
L
Heimdallr
Sh3lBYcro
Heimdallr
2,888
2,171
0
919
2,852
752
0
1,992
860
0
13,363
L
Khepri
sadsnout
Khepri
502
0
34
412
3,506
1,879
0
3,030
476
5,103
0
W
1,147
364
127
1,199
2,387
1,079
0
170
2,217
3,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,273
Gold Earned
18,337
125
Minions Killed
146
0
Camps Cleared
0
448,182
Distance Traveled
487,779
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,899
780
37
7
0
88,300
2
W
Skadi
3,566
713
38
8
0
99,535
0
W
Loki
3,330
666
34
7
0
109,154
4
L
Kali
3,010
602
19
4
0
92,055
1
L
Janus
3,268
654
26
5
0
90,205
1
W
Olorun
4,195
839
38
8
0
88,163
1
W
Hades
3,373
675
32
6
0
91,103
1
L
Heimdallr
3,104
621
32
6
0
88,888
1
L
Khepri
2,992
598
11
2
0
88,734
1
W
Bacchus
3,873
775
4
1
0
99,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role