Player Matchup

Gilgamesh
Gilgamesh
Eridori
Gilgamesh
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
281W - 193L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
Lettucerage
Hou Yi
Level 107
God Stats
10W - 5L
1,734 SR
Queue Stats
81W - 85L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
WeebLordAlekar
Ah Puch
Level 109
God Stats
3W - 7L
1,435 SR
Queue Stats
221W - 141L
1,487 Elo+
Party 1
Anubis
Anubis
Whydiddadleave
Anubis
Level 68
God Stats
2W - 3L
1,743 SR
Queue Stats
159W - 138L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
devilDOG672
Sylvanus
Level 67
God Stats
1W - 0L
1,315 SR
Queue Stats
157W - 157L
1,539 Elo+
Party 1
Team Averages
Level 92
1,545 SR
1,527 Elo+

VS

Team Averages
Level 118
1,565 SR
1,474 Elo+
Chernobog
Chernobog
 
Chernobog
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FANTOMASGR8
Awilix
Level 147
God Stats
4W - 5L
1,509 SR
Queue Stats
159W - 191L
1,448 Elo+
Solo
Izanami
Izanami
IHATELIFE23
Izanami
Level 86
God Stats
2W - 8L
1,556 SR
Queue Stats
134W - 143L
1,498 Elo+
Solo
Bacchus
Bacchus
KakarotBoom
Bacchus
Level 118
God Stats
1W - 6L
1,500 SR
Queue Stats
338W - 380L
1,424 Elo+
Solo
Janus
Janus
PechoLobos
Janus
Level 124
God Stats
1W - 1L
1,762 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eridori
Gilgamesh
13
4 / 1 / 5
6,945
868
5,566
7,328
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
8 / 1 / 5
8,141
1,018
9,256
6,712
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 7
7,534
942
6,274
5,918
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 0 / 8
7,311
914
7,599
4,919
2,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
devilDOG672
Sylvanus
13
0 / 0 / 5
6,789
849
979
4,056
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 3 / 0
6,406
801
3,078
6,658
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
2 / 4 / 1
7,016
877
3,665
8,527
2,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
IHATELIFE23
Izanami
11
0 / 5 / 1
5,777
722
5,479
7,345
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
KakarotBoom
Bacchus
11
0 / 2 / 1
5,860
733
3,282
6,453
7,904
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
11
1 / 5 / 1
6,065
758
3,935
5,501
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
3
3
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
0
0
W
Gilgamesh
Eridori
Gilgamesh
4
1
5
6.5
L
Awilix
2
4
1
0.63
L
Izanami
IHATELIFE23
Izanami
0
5
1
0.1
L
Bacchus
KakarotBoom
Bacchus
0
2
1
0.25
W
Hou Yi
8
1
5
10.5
L
Janus
1
5
1
0.3
W
5
1
7
8.5
W
2
0
8
6
W
Sylvanus
devilDOG672
Sylvanus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,674
Damage
19,439
28,933
Taken
34,484
16,991
Mitigated
16,137
12,020
Healing
2,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,078
2,271
0
0
6,658
1,773
700
4,225
2,433
0
20,010
W
Gilgamesh
Eridori
Gilgamesh
5,566
1,338
157
1,810
7,328
6,945
19
1,406
5,840
0
13,886
L
Awilix
3,665
1,310
0
556
8,527
2,725
0
3,308
5,219
0
19,487
L
Izanami
IHATELIFE23
Izanami
5,479
2,865
0
426
7,345
2,042
0
3,742
3,603
0
18,178
L
Bacchus
KakarotBoom
Bacchus
3,282
375
302
372
6,453
7,904
0
1,970
4,483
8,997
0
W
Hou Yi
9,256
4,772
0
1,586
6,712
2,866
846
2,916
3,740
0
27,317
L
Janus
3,935
129
224
326
5,501
1,693
0
1,607
3,894
11,518
0
W
6,274
501
0
1,892
5,918
2,151
609
1,263
4,547
23,879
0
W
7,599
277
0
2,914
4,919
2,358
558
801
4,071
29,689
0
W
Sylvanus
devilDOG672
Sylvanus
979
170
2,210
1,451
4,056
2,671
628
468
3,518
6,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,720
Gold Earned
31,124
168
Minions Killed
147
0
Camps Cleared
0
919,300
Distance Traveled
815,444
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,406
801
49
6
0
157,290
1
W
Gilgamesh
6,945
868
19
2
0
206,711
4
L
Awilix
7,016
877
37
5
0
199,950
2
L
Izanami
5,777
722
26
3
0
144,038
1
L
Bacchus
5,860
733
13
2
0
176,557
4
W
Hou Yi
8,141
1,018
46
6
0
184,760
1
L
Janus
6,065
758
22
3
0
137,609
0
W
Ah Puch
7,534
942
42
5
0
195,073
1
W
Anubis
7,311
914
50
6
0
147,230
2
W
Sylvanus
6,789
849
11
1
0
185,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role