Player Matchup

Mulan
Mulan
Aljovice
Mulan
Level 122
God Stats
15W - 14L
1,340 SR
Queue Stats
463W - 531L
1,456 Elo+
Party 2
Hades
Hades
Manuelito996
Hades
Level 81
God Stats
114W - 91L
1,535 SR
Queue Stats
287W - 328L
1,467 Elo+
Party 2
Sol
Sol
RABBIT40
Sol
Level 126
God Stats
12W - 7L
1,787 SR
Queue Stats
192W - 197L
1,604 Elo+
Party 2
Bastet
Bastet
herokingdie
Bastet
Level 48
God Stats
8W - 10L
1,416 SR
Queue Stats
167W - 181L
1,474 Elo+
Party 2
Artio
Artio
midasregisfelij
Artio
Level 68
God Stats
1W - 3L
1,193 SR
Queue Stats
180W - 226L
1,397 Elo+
Party 2
Team Averages
Level 89
1,454 SR
1,480 Elo+

VS

Team Averages
Level 53
1,396 SR
1,489 Elo+
Fenrir
Fenrir
Dathrel
Fenrir
Level 28
God Stats
37W - 38L
1,347 SR
Queue Stats
37W - 39L
1,352 Elo+
Party 1
Heimdallr
Heimdallr
Martyy9312
Heimdallr
Level 102
God Stats
20W - 16L
1,680 SR
Queue Stats
145W - 137L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
SpunkyHunk
Nu Wa
Level 60
God Stats
5W - 4L
1,443 SR
Queue Stats
23W - 17L
1,532 Elo+
Party 3
Baron Samedi
Baron Samedi
Wrennegan
Baron Samedi
Level 69
God Stats
1W - 3L
1,142 SR
Queue Stats
58W - 54L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
waisted-fuel15
Sylvanus
Level 7
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aljovice
Mulan
12
6 / 1 / 7
8,468
651
6,560
12,334
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 0 / 4
9,294
715
6,174
6,746
2,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 1 / 4
9,587
737
13,284
14,698
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
3 / 1 / 3
7,490
576
4,102
9,167
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 1 / 3
7,970
613
1,338
8,717
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dathrel
Fenrir
11
2 / 5 / 0
6,940
534
4,176
9,755
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Martyy9312
Heimdallr
9
1 / 8 / 1
5,895
453
7,472
11,610
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
10
0 / 3 / 0
6,236
480
6,346
4,205
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Wrennegan
Baron Samedi
11
0 / 3 / 2
6,706
516
2,543
7,352
2,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
7
0 / 5 / 0
5,072
390
878
8,881
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
24
Kills
3
4
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aljovice
Mulan
6
1
7
9.5
L
Fenrir
Dathrel
Fenrir
2
5
0
0.4
W
6
0
4
8
L
Heimdallr
Martyy9312
Heimdallr
1
8
1
0.19
W
9
1
4
11
L
Nu Wa
0
3
0
0
L
Baron Samedi
Wrennegan
Baron Samedi
0
3
2
0.33
W
Bastet
3
1
3
4.5
W
0
1
3
1.5
L
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,458
Damage
21,415
51,662
Taken
41,803
24,869
Mitigated
13,636
26,751
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aljovice
Mulan
6,560
1,046
225
2,303
12,334
9,643
392
2,751
9,521
0
28,457
L
Fenrir
Dathrel
Fenrir
4,176
730
0
2,833
9,755
3,266
0
2,668
7,047
0
29,989
W
6,174
171
266
4,330
6,746
2,862
2,932
1,069
5,607
54,622
0
L
Heimdallr
Martyy9312
Heimdallr
7,472
3,468
0
1,686
11,610
3,294
0
7,295
4,315
0
33,045
W
13,284
5,943
0
10,917
14,698
4,087
5,748
2,154
12,484
64,721
2,754
L
Nu Wa
6,346
1,290
0
360
4,205
1,152
212
1,213
2,795
33,969
0
L
Baron Samedi
Wrennegan
Baron Samedi
2,543
150
390
799
7,352
2,921
160
3,978
3,374
36,739
0
W
Bastet
4,102
1,242
0
4,716
9,167
2,946
277
564
8,537
0
34,974
W
1,338
52
302
3,692
8,717
5,331
593
2,553
5,746
40,810
0
L
Sylvanus
878
416
129
608
8,881
3,003
0
5,213
3,668
7,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
30,849
458
Minions Killed
266
0
Camps Cleared
0
1,378,193
Distance Traveled
1,030,355
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,468
651
43
3
0
297,296
4
L
Fenrir
6,940
534
61
5
0
270,332
0
W
Hades
9,294
715
131
10
0
269,811
0
L
Heimdallr
5,895
453
48
4
0
196,560
1
W
Sol
9,587
737
122
9
0
269,466
3
L
Nu Wa
6,236
480
68
5
0
163,849
2
L
Baron Samedi
6,706
516
75
6
0
213,953
0
W
Bastet
7,490
576
65
5
0
293,686
0
W
Artio
7,970
613
97
7
0
247,934
2
L
Sylvanus
5,072
390
14
1
0
185,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role