Player Matchup

Cthulhu
Cthulhu
Lemon Baboon
Cthulhu
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
MR_NIX33
Merlin
Level 42
God Stats
1W - 3L
1,382 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Apollo
Apollo
Y-IT33
Apollo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 43
1,461 SR
1,500 Elo+

VS

Team Averages
Level 53
1,377 SR
1,276 Elo+
Ymir
Ymir
Pro_Thunder718
Ymir
Level 48
God Stats
4W - 0L
1,309 SR
Queue Stats
15W - 13L
1,201 Elo+
Solo
Kukulkan
Kukulkan
The_BlackmannTTv
Kukulkan
Level 48
God Stats
18W - 48L
1,406 SR
Queue Stats
41W - 92L
1,360 Elo+
Party 1
Medusa
Medusa
WULBENT
Medusa
Level 62
God Stats
4W - 9L
1,414 SR
Queue Stats
31W - 69L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lemon Baboon
Cthulhu
14
1 / 3 / 2
9,734
573
6,816
11,993
14,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MR_NIX33
Merlin
17
3 / 0 / 1
11,157
656
16,774
5,223
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Y-IT33
Apollo
15
0 / 2 / 3
10,136
596
3,568
10,255
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
11,015
648
5,650
14,013
15,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 0 / 2
11,248
662
10,883
8,172
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
WULBENT
Medusa
16
3 / 3 / 2
10,700
629
6,785
10,509
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
5
5
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Lemon Baboon
Cthulhu
1
3
2
0.67
L
Merlin
MR_NIX33
Merlin
3
0
1
3.5
W
0
1
5
2.5
W
2
0
2
3
W
Medusa
WULBENT
Medusa
3
3
2
1.33
L
Apollo
Y-IT33
Apollo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,158
Damage
23,318
27,471
Taken
32,694
20,499
Mitigated
23,407
9,643
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Lemon Baboon
Cthulhu
6,816
280
324
2,996
11,993
14,047
0
6,719
4,866
17,939
0
L
Merlin
MR_NIX33
Merlin
16,774
412
0
2,602
5,223
2,300
200
3,975
1,116
59,969
0
W
5,650
296
141
1,469
14,013
15,054
60
10,032
3,454
21,965
0
W
10,883
48
806
3,349
8,172
3,597
0
6,859
1,147
61,818
0
W
Medusa
WULBENT
Medusa
6,785
1,977
1,355
1,412
10,509
4,756
0
6,538
3,774
0
32,472
L
Apollo
Y-IT33
Apollo
3,568
1,888
0
3,721
10,255
4,152
0
5,356
4,691
0
28,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
32,963
185
Minions Killed
209
4
Camps Cleared
10
918,052
Distance Traveled
1,004,030
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,734
573
22
1
0
301,988
0
L
Merlin
11,157
656
94
6
3
310,685
0
W
Ymir
11,015
648
38
2
1
315,492
2
W
Kukulkan
11,248
662
122
7
5
355,465
4
W
Medusa
10,700
629
49
3
4
333,073
4
L
Apollo
10,136
596
69
4
1
305,379
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role