Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Erlang Shen
Erlang Shen
Diamond I
 
Erlang Shen
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Dadyyy
Ra
Masters
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,960 MMR
Solo
Horus
Horus
Diamond I
Qeih
Horus
Diamond I
Level 160
God Stats
12W - 7L
1,842 SR
Queue Stats
155W - 118L
2,628 MMR
Party 3
Medusa
Medusa
Diamond II
UncleIrohLover
Medusa
Diamond II
Level 63
God Stats
3W - 1L
1,656 SR
Queue Stats
161W - 148L
2,469 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,600 SR
2,011 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,613 SR
2,127 MMR
Camazotz
Camazotz
Diamond II
 
Camazotz
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Diamond I
 
Amaterasu
Diamond I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
AyoHello
Tiamat
Masters
Level 103
God Stats
9W - 11L
1,576 SR
Queue Stats
326W - 295L
2,733 MMR
Party 1
Terra
Terra
Platinum I
GawrGura
Terra
Platinum I
Level 65
God Stats
1W - 1L
1,793 SR
Queue Stats
36W - 13L
2,312 MMR
Party 2
Hachiman
Hachiman
Diamond I
Herm3s
Hachiman
Diamond I
Level 160
God Stats
6W - 4L
1,695 SR
Queue Stats
128W - 94L
2,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 0
6,282
628
4,342
5,963
3,009
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
 
Erlang Shen
9
2 / 0 / 4
5,984
598
4,825
4,281
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
12
2 / 0 / 2
6,682
668
2,461
2,474
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Qeih
Horus
9
1 / 0 / 4
5,828
583
3,127
6,430
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 0 / 2
6,243
624
2,580
5,326
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ShivaArachneCabrakan

VS

Bans
BastetPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
0 / 2 / 0
5,359
536
3,638
7,385
3,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
 
Amaterasu
9
0 / 1 / 0
5,163
516
1,607
7,223
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
AyoHello
Tiamat
9
0 / 2 / 0
5,217
522
1,496
4,202
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
GawrGura
Terra
8
0 / 1 / 0
4,732
473
2,416
4,717
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Herm3s
Hachiman
8
0 / 1 / 0
4,787
479
3,469
5,040
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
W
Erlang Shen
 
Erlang Shen
2
0
4
4
L
Camazotz
 
Camazotz
0
2
0
0
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Tiamat
AyoHello
Tiamat
0
2
0
0
W
Ra
2
0
2
3
L
Terra
GawrGura
Terra
0
1
0
0
L
Hachiman
Herm3s
Hachiman
0
1
0
0
W
Horus
Qeih
Horus
1
0
4
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
12,626
24,474
Taken
28,567
10,989
Mitigated
9,958
12,256
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,342
1,473
0
3,143
5,963
3,009
0
58
5,905
0
40,083
W
Erlang Shen
 
Erlang Shen
4,825
1,826
0
1,447
4,281
2,076
0
434
3,847
0
34,632
L
Camazotz
 
Camazotz
3,638
1,551
0
4,169
7,385
3,241
0
485
6,900
0
30,080
L
Amaterasu
 
Amaterasu
1,607
669
0
1,409
7,223
2,578
0
427
6,796
0
33,179
L
Tiamat
AyoHello
Tiamat
1,496
99
0
1,078
4,202
1,447
0
892
3,310
35,682
0
W
Ra
2,461
311
894
892
2,474
854
0
852
1,622
53,404
0
L
Terra
GawrGura
Terra
2,416
526
393
1,374
4,717
1,931
0
106
4,611
13,830
0
L
Hachiman
Herm3s
Hachiman
3,469
2,217
0
2,089
5,040
761
0
551
4,489
0
32,052
W
Horus
Qeih
Horus
3,127
1,568
691
3,241
6,430
3,535
0
1,611
4,819
0
13,412
W
2,580
1,210
0
1,948
5,326
1,515
0
957
4,369
0
43,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
25,258
370
Minions Killed
328
0
Camps Cleared
0
1,065,973
Distance Traveled
990,443
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,282
628
80
8
0
209,415
3
W
Erlang Shen
5,984
598
65
7
0
218,373
3
L
Camazotz
5,359
536
77
8
0
196,474
4
L
Amaterasu
5,163
516
78
8
0
231,456
3
L
Tiamat
5,217
522
78
8
0
192,503
3
W
Ra
6,682
668
108
11
0
224,649
5
L
Terra
4,732
473
24
2
0
198,051
4
L
Hachiman
4,787
479
71
7
0
171,959
3
W
Horus
5,828
583
19
2
0
223,452
5
W
Medusa
6,243
624
98
10
0
190,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role