Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ELJEFE666
Susano
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
MyUserIsAlex
Apollo
Level 49
God Stats
2W - 0L
1,596 SR
Queue Stats
67W - 68L
1,508 Elo+
Party 1
Artio
Artio
Nexail
Artio
Level 86
God Stats
11W - 11L
1,124 SR
Queue Stats
75W - 73L
1,509 Elo+
Party 2
Chiron
Chiron
NiiiiightHawk
Chiron
Level 117
God Stats
3W - 0L
1,787 SR
Queue Stats
104W - 104L
1,715 Elo+
Party 2
Team Averages
Level 70
1,501 SR
1,546 Elo+

VS

Team Averages
Level 70
1,506 SR
1,544 Elo+
Sol
Sol
Eagleoffire
Sol
Level 83
God Stats
1W - 4L
1,304 SR
Queue Stats
74W - 85L
1,387 Elo+
Party 3
Thoth
Thoth
Hawkeye315
Thoth
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 30L
1,597 Elo+
Party 3
Guan Yu
Guan Yu
Joeypick
Guan Yu
Level 27
God Stats
6W - 4L
1,725 SR
Queue Stats
11W - 6L
1,710 Elo+
Party 3
Mercury
Mercury
icecreammman
Mercury
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 215L
1,527 Elo+
Party 3
Ymir
Ymir
xXinkyghostXx
Ymir
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 67L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 1 / 5
6,301
573
3,872
7,937
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
ELJEFE666
Susano
12
6 / 1 / 3
7,251
659
4,740
7,237
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
13
6 / 1 / 3
7,732
703
8,453
6,956
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Nexail
Artio
11
0 / 3 / 1
6,108
555
2,474
7,485
4,994
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 4
7,421
675
3,229
4,983
1,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,852
441
3,922
5,591
423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
10
1 / 4 / 0
5,565
506
1,651
5,245
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Joeypick
Guan Yu
9
2 / 1 / 2
5,747
522
5,667
6,074
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
icecreammman
Mercury
12
3 / 4 / 2
6,748
613
4,146
8,782
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
4,849
441
1,396
8,785
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
7
7
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
5
5.5
W
Susano
ELJEFE666
Susano
6
1
3
7.5
L
1
5
0
0.2
L
Thoth
1
4
0
0.25
L
Guan Yu
Joeypick
Guan Yu
2
1
2
3
W
Apollo
6
1
3
7.5
W
Artio
Nexail
Artio
0
3
1
0.17
W
3
1
4
5
L
Mercury
icecreammman
Mercury
3
4
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,768
Damage
16,782
34,598
Taken
34,477
16,289
Mitigated
11,594
14,855
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,872
952
115
2,791
7,937
4,740
0
1,806
6,040
0
14,987
W
Susano
ELJEFE666
Susano
4,740
1,185
0
3,350
7,237
2,680
0
736
6,469
0
37,076
L
3,922
1,365
0
751
5,591
423
0
0
5,591
21,280
0
L
Thoth
1,651
181
0
217
5,245
1,139
0
0
5,245
21,758
0
L
Guan Yu
Joeypick
Guan Yu
5,667
1,232
252
2,096
6,074
3,755
38
2,023
4,051
3,740
14,800
W
Apollo
8,453
5,291
0
3,483
6,956
2,279
974
3,569
3,387
0
54,464
W
Artio
Nexail
Artio
2,474
354
0
2,846
7,485
4,994
0
808
6,181
27,866
0
W
3,229
509
265
2,005
4,983
1,596
0
1,083
3,900
0
48,474
L
Mercury
icecreammman
Mercury
4,146
2,013
0
737
8,782
2,880
0
451
8,331
0
36,234
L
1,396
487
0
1,752
8,785
3,397
0
0
8,785
15,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
27,761
391
Minions Killed
235
0
Camps Cleared
0
1,125,273
Distance Traveled
1,037,383
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,301
573
19
2
0
223,776
2
W
Susano
7,251
659
87
8
0
272,902
2
L
Sol
4,852
441
42
4
0
191,959
0
L
Thoth
5,565
506
55
5
0
171,596
3
L
Guan Yu
5,747
522
43
4
0
232,911
1
W
Apollo
7,732
703
106
10
0
200,143
2
W
Artio
6,108
555
75
7
0
208,749
3
W
Chiron
7,421
675
104
9
0
219,703
5
L
Mercury
6,748
613
72
7
0
240,590
6
L
Ymir
4,849
441
23
2
0
200,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role