Player Matchup

Ganesha
Ganesha
Platinum III
DasMirror
Ganesha
Platinum III
Level 144
God Stats
2W - 3L
1,556 SR
Queue Stats
149W - 132L
1,811 MMR
Solo
Rama
Rama
Platinum V
FacingTheSunset
Rama
Platinum V
Level 107
God Stats
7W - 5L
1,836 SR
Queue Stats
640W - 659L
1,811 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Valyandragon
Cthulhu
Platinum III
Level 154
God Stats
37W - 24L
1,658 SR
Queue Stats
213W - 197L
1,843 MMR
Solo
Poseidon
Poseidon
Platinum I
Wizard--zzz
Poseidon
Platinum I
Level 147
God Stats
2W - 0L
1,725 SR
Queue Stats
153W - 130L
1,844 MMR
Solo
Ravana
Ravana
Platinum III
temp-344881
Ravana
Platinum III
Level 126
God Stats
5W - 3L
1,626 SR
Queue Stats
48W - 42L
1,808 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,680 SR
1,824 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,447 SR
1,752 MMR
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Creseven
Ne Zha
Platinum III
Level 63
God Stats
0W - 2L
1,365 SR
Queue Stats
155W - 135L
1,868 MMR
Solo
Geb
Geb
Platinum IV
dcpaul
Geb
Platinum IV
Level 104
God Stats
20W - 12L
1,660 SR
Queue Stats
209W - 199L
1,707 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
the peg boys
Heimdallr
Platinum IV
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
404W - 393L
1,802 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
x RPM0N0
Gilgamesh
Platinum V
Level 119
God Stats
1W - 3L
1,209 SR
Queue Stats
98W - 88L
1,882 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DasMirror
Ganesha
17
0 / 1 / 16
12,647
527
5,928
23,693
33,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 1 / 5
14,847
619
12,191
15,928
7,079
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Valyandragon
Cthulhu
20
5 / 0 / 7
13,987
583
25,066
21,247
30,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Wizard--zzz
Poseidon
20
8 / 0 / 9
15,049
627
19,498
14,902
6,407
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
20
2 / 5 / 7
13,255
552
12,349
18,500
9,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiCliodhnaAchilles

VS

Bans
AtlasBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 4 / 2
11,650
485
14,041
10,135
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Creseven
Ne Zha
18
1 / 4 / 1
11,115
463
10,292
24,365
17,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
dcpaul
Geb
14
0 / 5 / 3
9,603
400
8,149
24,001
21,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
the peg boys
Heimdallr
20
0 / 4 / 3
11,769
490
9,326
15,341
6,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
x RPM0N0
Gilgamesh
19
4 / 4 / 1
11,733
489
13,507
22,857
13,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
21
Kills
7
7
Deaths
21
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
2
0.75
L
Ne Zha
Creseven
Ne Zha
1
4
1
0.38
W
Ganesha
DasMirror
Ganesha
0
1
16
8
W
6
1
5
8.5
W
Cthulhu
Valyandragon
Cthulhu
5
0
7
8.5
W
Poseidon
Wizard--zzz
Poseidon
8
0
9
12.5
L
Geb
dcpaul
Geb
0
5
3
0.3
W
Ravana
2
5
7
1.1
L
Heimdallr
the peg boys
Heimdallr
0
4
3
0.38
L
Gilgamesh
x RPM0N0
Gilgamesh
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,032
Damage
55,315
94,270
Taken
96,699
87,512
Mitigated
61,875
33,265
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,041
755
2,123
2,102
10,135
3,110
0
5,457
4,594
95,446
0
L
Ne Zha
Creseven
Ne Zha
10,292
2,592
0
4,456
24,365
17,667
0
15,485
7,563
0
75,032
W
Ganesha
DasMirror
Ganesha
5,928
370
3,764
5,247
23,693
33,585
88
4,500
19,193
30,400
3,549
W
12,191
9,404
0
7,680
15,928
7,079
7,213
3,707
12,221
0
125,095
W
Cthulhu
Valyandragon
Cthulhu
25,066
1,728
873
7,616
21,247
30,888
369
4,302
16,147
86,321
4,138
W
Poseidon
Wizard--zzz
Poseidon
19,498
4,051
0
3,673
14,902
6,407
3,238
6,107
8,795
148,873
0
L
Geb
dcpaul
Geb
8,149
358
222
3,269
24,001
21,404
0
12,743
11,032
26,442
0
W
Ravana
12,349
3,804
0
4,412
18,500
9,553
1,828
5,273
13,227
0
86,252
L
Heimdallr
the peg boys
Heimdallr
9,326
4,936
0
5,703
15,341
6,130
0
4,093
11,152
0
115,605
L
Gilgamesh
x RPM0N0
Gilgamesh
13,507
4,252
0
3,023
22,857
13,564
0
9,731
12,898
0
112,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,785
Gold Earned
55,870
761
Minions Killed
695
0
Camps Cleared
0
2,540,331
Distance Traveled
2,399,509
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,650
485
189
8
0
478,613
1
L
Ne Zha
11,115
463
135
6
0
461,917
8
W
Ganesha
12,647
527
16
1
0
480,329
11
W
Rama
14,847
619
205
9
0
489,305
4
W
Cthulhu
13,987
583
162
7
0
522,154
3
W
Poseidon
15,049
627
224
9
0
529,076
3
L
Geb
9,603
400
30
1
0
459,987
4
W
Ravana
13,255
552
154
6
0
519,467
5
L
Heimdallr
11,769
490
196
8
0
445,064
2
L
Gilgamesh
11,733
489
145
6
0
553,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role