Player Matchup

Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Hyion5337
Shiva
Level 24
God Stats
18W - 7L
1,591 SR
Queue Stats
143W - 102L
1,550 Elo+
Party 3
Cernunnos
Cernunnos
Sr Vagem
Cernunnos
Level 55
God Stats
7W - 7L
1,325 SR
Queue Stats
42W - 52L
1,392 Elo+
Party 4
Cerberus
Cerberus
XvDragonvX3983
Cerberus
Level 95
God Stats
1W - 2L
1,285 SR
Queue Stats
51W - 67L
1,460 Elo+
Party 4
Team Averages
Level 84
1,440 SR
1,480 Elo+

VS

Team Averages
Level 65
1,391 SR
1,461 Elo+
Nu Wa
Nu Wa
Electr4He4rt
Nu Wa
Level 29
God Stats
0W - 1L
1,576 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
Gundaco
Loki
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
276W - 303L
1,391 Elo+
Solo
Scylla
Scylla
KING-xMysterious
Scylla
Level 29
God Stats
0W - 3L
1,188 SR
Queue Stats
3W - 9L
1,457 Elo+
Party 2
Bellona
Bellona
Odracirnowsky
Bellona
Level 132
God Stats
0W - 1L
1,192 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
SMartinez37
Izanami
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 1 / 5
8,112
579
5,855
7,924
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
 
Agni
13
3 / 2 / 6
8,025
573
7,182
5,257
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Hyion5337
Shiva
14
5 / 1 / 5
8,474
605
6,018
8,005
7,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Sr Vagem
Cernunnos
14
4 / 3 / 0
8,181
584
4,721
7,664
2,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
11
1 / 2 / 9
7,431
531
3,097
11,529
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,471
391
4,740
4,622
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Gundaco
Loki
11
2 / 5 / 2
6,768
483
3,100
10,669
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 1
7,342
524
5,125
8,027
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
9
0 / 3 / 2
5,880
420
3,425
9,246
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SMartinez37
Izanami
13
3 / 3 / 1
8,133
581
4,968
8,756
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
8
9
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
5
8.5
W
Agni
 
Agni
3
2
6
3
L
1
3
3
0.83
L
Loki
Gundaco
Loki
2
5
2
0.6
W
Shiva
Hyion5337
Shiva
5
1
5
7.5
L
2
5
1
0.5
L
Bellona
0
3
2
0.33
L
Izanami
SMartinez37
Izanami
3
3
1
1.17
W
Cernunnos
Sr Vagem
Cernunnos
4
3
0
1.33
W
Cerberus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
21,358
40,379
Taken
41,320
21,696
Mitigated
17,164
11,473
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,855
1,216
0
3,218
7,924
2,255
906
1,408
6,398
0
46,309
W
Agni
 
Agni
7,182
0
0
495
5,257
1,516
1,976
2,419
2,766
45,701
0
L
4,740
1,150
0
737
4,622
1,046
0
1,053
3,569
12,481
0
L
Loki
Gundaco
Loki
3,100
592
0
2,712
10,669
3,257
0
2,724
7,945
0
34,067
W
Shiva
Hyion5337
Shiva
6,018
1,292
780
2,370
8,005
7,278
644
2,452
5,437
0
37,128
L
5,125
435
0
250
8,027
2,682
316
3,767
4,260
40,452
0
L
Bellona
3,425
1,286
0
2,072
9,246
8,068
1,176
1,990
7,256
0
27,733
L
Izanami
SMartinez37
Izanami
4,968
3,458
0
3,262
8,756
2,111
0
901
7,855
0
57,290
W
Cernunnos
Sr Vagem
Cernunnos
4,721
2,556
0
2,205
7,664
2,165
931
1,089
6,397
0
52,460
W
Cerberus
3,097
179
0
2,405
11,529
8,482
277
1,775
9,516
22,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
33,594
408
Minions Killed
361
0
Camps Cleared
0
1,376,041
Distance Traveled
1,214,255
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,112
579
77
6
0
325,708
5
W
Agni
8,025
573
86
6
0
260,368
3
L
Nu Wa
5,471
391
25
2
0
220,041
2
L
Loki
6,768
483
69
5
0
278,690
0
W
Shiva
8,474
605
91
7
0
287,066
3
L
Scylla
7,342
524
85
6
0
230,656
0
L
Bellona
5,880
420
60
4
0
236,915
3
L
Izanami
8,133
581
122
9
0
247,953
2
W
Cernunnos
8,181
584
101
7
0
222,123
4
W
Cerberus
7,431
531
53
4
0
280,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role