Player Matchup

He Bo
He Bo
Chibot
He Bo
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 195L
1,337 Elo+
Party 1
Thanatos
Thanatos
EchoesInEternity
Thanatos
Level 131
God Stats
3W - 2L
1,827 SR
Queue Stats
45W - 62L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
Purpherb
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,331 Elo+
Party 1
Bellona
Bellona
liiiiillllsill
Bellona
Level 55
God Stats
4W - 3L
1,699 SR
Queue Stats
10W - 11L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
scytheson
Xbalanque
Level 68
God Stats
2W - 1L
1,773 SR
Queue Stats
29W - 34L
1,320 Elo+
Party 1
Team Averages
Level 94
1,660 SR
1,378 Elo+

VS

Team Averages
Level 78
1,568 SR
1,454 Elo+
Olorun
Olorun
J0mister15
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 188L
1,491 Elo+
Party 2
Fenrir
Fenrir
Typicalicy2
Fenrir
Level 63
God Stats
5W - 2L
1,601 SR
Queue Stats
47W - 43L
1,503 Elo+
Party 2
Neith
Neith
deto__devil
Neith
Level 108
God Stats
176W - 133L
1,511 SR
Queue Stats
276W - 238L
1,410 Elo+
Solo
Shiva
Shiva
katakuri__11
Shiva
Level 69
God Stats
18W - 13L
1,730 SR
Queue Stats
54W - 54L
1,484 Elo+
Party 2
Odin
Odin
pacalo_23
Odin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chibot
He Bo
12
2 / 5 / 1
7,578
474
4,756
8,979
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 3
7,572
473
4,276
10,413
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Purpherb
Jormungandr
11
3 / 2 / 2
7,961
498
7,050
13,250
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 0
7,587
474
7,301
13,324
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
scytheson
Xbalanque
12
1 / 3 / 4
7,318
457
7,479
9,229
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
J0mister15
Olorun
14
2 / 0 / 4
8,413
526
7,303
7,351
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
3 / 1 / 4
7,485
468
3,520
13,586
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 5
6,846
428
6,256
7,242
2,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
7 / 1 / 5
8,635
540
9,869
11,270
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
12
5 / 2 / 2
7,711
482
6,669
11,406
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
18
18
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
Chibot
He Bo
2
5
1
0.5
L
1
2
3
1.25
W
Olorun
J0mister15
Olorun
2
0
4
4
L
Jormungandr
Purpherb
Jormungandr
3
2
2
2
W
Fenrir
3
1
4
5
W
1
4
5
0.88
W
7
1
5
9.5
L
1
6
0
0.17
W
Odin
5
2
2
3
L
Xbalanque
scytheson
Xbalanque
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,862
Damage
33,617
55,195
Taken
50,855
30,259
Mitigated
26,020
18,243
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Chibot
He Bo
4,756
115
0
2,049
8,979
2,984
0
2,159
6,787
39,618
0
L
4,276
758
0
9,224
10,413
3,755
0
1,817
8,523
0
39,309
W
Olorun
J0mister15
Olorun
7,303
3,680
80
4,459
7,351
2,983
796
1,829
5,522
53,075
7,475
L
Jormungandr
Purpherb
Jormungandr
7,050
1,404
0
1,327
13,250
12,627
0
2,496
10,721
30,181
0
W
Fenrir
3,520
675
0
5,143
13,586
7,995
0
2,967
10,619
0
23,425
W
6,256
3,236
259
1,150
7,242
2,101
0
2,875
4,367
0
33,324
W
9,869
2,797
343
1,137
11,270
5,256
0
2,695
8,575
0
56,411
L
7,301
4,172
0
2,776
13,324
7,850
702
360
12,474
0
38,303
W
Odin
6,669
2,647
0
3,138
11,406
7,685
218
1,440
9,966
3,324
27,292
L
Xbalanque
scytheson
Xbalanque
7,479
3,895
0
2,867
9,229
3,043
500
243
8,986
0
49,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,016
Gold Earned
39,090
349
Minions Killed
356
0
Camps Cleared
0
1,443,113
Distance Traveled
1,543,747
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,578
474
72
5
0
253,128
2
L
Thanatos
7,572
473
74
5
0
345,637
3
W
Olorun
8,413
526
114
7
0
307,362
2
L
Jormungandr
7,961
498
32
2
0
301,118
5
W
Fenrir
7,485
468
37
2
0
325,772
0
W
Neith
6,846
428
53
3
0
270,105
4
W
Shiva
8,635
540
91
6
0
362,867
0
L
Bellona
7,587
474
82
5
0
244,515
4
W
Odin
7,711
482
61
4
0
277,641
4
L
Xbalanque
7,318
457
89
6
0
298,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role