Player Matchup

Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Dafuzzybear
Mercury
Level 132
God Stats
2W - 0L
1,717 SR
Queue Stats
33W - 26L
1,612 Elo+
Party 1
Persephone
Persephone
NickTroll6087
Persephone
Level 90
God Stats
1W - 5L
1,444 SR
Queue Stats
3W - 14L
1,253 Elo+
Party 1
Cabrakan
Cabrakan
SilverFLASH616
Cabrakan
Level 127
God Stats
2W - 0L
1,708 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 1
Team Averages
Level 113
1,574 SR
1,479 Elo+

VS

Team Averages
Level 81
1,503 SR
1,495 Elo+
Thoth
Thoth
 
Thoth
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Akhekhu-XIII
Heimdallr
Level 34
God Stats
4W - 7L
1,287 SR
Queue Stats
11W - 14L
1,411 Elo+
Solo
Ymir
Ymir
Caizo4102
Ymir
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 251L
1,554 Elo+
Solo
Xbalanque
Xbalanque
TheRooster1971
Xbalanque
Level 40
God Stats
0W - 3L
1,242 SR
Queue Stats
32W - 37L
1,474 Elo+
Solo
Ah Puch
Ah Puch
ThyMemeProphet
Ah Puch
Level 129
God Stats
29W - 11L
1,988 SR
Queue Stats
199W - 178L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 1
6,065
607
5,342
6,262
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
 
Bellona
9
0 / 2 / 0
5,106
511
776
7,668
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
Dafuzzybear
Mercury
9
2 / 0 / 2
5,500
550
2,821
7,691
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
NickTroll6087
Persephone
11
4 / 0 / 0
6,859
686
3,902
3,223
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
8
0 / 0 / 7
5,221
522
2,495
6,698
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 3 / 0
4,965
497
1,520
5,980
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Akhekhu-XIII
Heimdallr
9
1 / 4 / 0
5,160
516
5,123
7,369
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
8
0 / 1 / 0
5,112
511
2,325
6,554
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
TheRooster1971
Xbalanque
8
0 / 2 / 1
5,034
503
2,463
5,041
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 0
6,347
635
4,965
2,738
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
1
3.5
W
Bellona
 
Bellona
0
2
0
0
L
Thoth
 
Thoth
0
3
0
0
L
Heimdallr
Akhekhu-XIII
Heimdallr
1
4
0
0.25
L
Ymir
0
1
0
0
W
Mercury
Dafuzzybear
Mercury
2
0
2
3
W
Persephone
NickTroll6087
Persephone
4
0
0
4
W
Cabrakan
0
0
7
3.5
L
Xbalanque
TheRooster1971
Xbalanque
0
2
1
0.25
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
16,396
31,542
Taken
27,682
12,761
Mitigated
10,682
13,469
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,342
4,431
0
2,157
6,262
1,343
0
767
5,492
0
39,765
W
Bellona
 
Bellona
776
334
0
2,723
7,668
4,702
184
3,930
3,348
0
22,531
L
Thoth
 
Thoth
1,520
115
0
1,586
5,980
1,765
0
3,314
2,548
23,643
0
L
Heimdallr
Akhekhu-XIII
Heimdallr
5,123
1,948
0
2,251
7,369
2,753
35
570
6,799
0
28,201
L
Ymir
2,325
302
0
1,790
6,554
3,974
0
1,492
5,020
17,765
0
W
Mercury
Dafuzzybear
Mercury
2,821
963
0
4,453
7,691
1,907
0
795
6,834
0
26,890
W
Persephone
NickTroll6087
Persephone
3,902
361
0
1,442
3,223
909
240
1,308
1,915
35,674
0
W
Cabrakan
2,495
479
0
2,694
6,698
3,900
0
1,558
5,140
8,298
0
L
Xbalanque
TheRooster1971
Xbalanque
2,463
926
0
824
5,041
1,315
0
493
4,504
0
26,068
L
4,965
260
0
959
2,738
875
60
324
2,308
36,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
26,618
305
Minions Killed
268
0
Camps Cleared
0
1,019,157
Distance Traveled
862,764
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,065
607
91
9
0
198,632
1
W
Bellona
5,106
511
70
7
0
180,350
0
L
Thoth
4,965
497
49
5
0
179,730
1
L
Heimdallr
5,160
516
55
6
0
174,057
0
L
Ymir
5,112
511
21
2
0
189,970
0
W
Mercury
5,500
550
50
5
0
261,524
0
W
Persephone
6,859
686
83
8
0
189,473
3
W
Cabrakan
5,221
522
11
1
0
189,178
0
L
Xbalanque
5,034
503
55
6
0
145,006
1
L
Ah Puch
6,347
635
88
9
0
174,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role